Player Matchup

Fernando
Fernando
CARLx1224
Fernando
Level 127
Champion Stats
20W - 9L
1,690 SR
Queue Stats
325W - 230L
1,592 Elo+
Party 2
Io
Io
ChewierNebula09
Io
Level 139
Champion Stats
266W - 165L
1,598 SR
Queue Stats
385W - 253L
1,599 Elo+
Party 2
Kasumi
Kasumi
InsanePanda71
Kasumi
Level 79
Champion Stats
5W - 12L
1,548 SR
Queue Stats
51W - 55L
1,568 Elo+
Party 2
Saati
Saati
LustSinTaboo
Saati
Level 169
Champion Stats
4W - 9L
1,495 SR
Queue Stats
551W - 538L
1,554 Elo+
Party 2
Ying
Ying
MyNameIsBuZz357
Ying
Level 988
Champion Stats
22W - 11L
1,594 SR
Queue Stats
392W - 342L
1,531 Elo+
Party 2
Team Averages
Level 300
1,585 SR
1,569 Elo+

VS

Team Averages
Level 237
1,379 SR
1,557 Elo+
ReptilianDaedra
Unknown
Level 38
Champion Stats
0W - 3L
1,259 SR
Queue Stats
49W - 50L
1,529 Elo+
Party 1
Rei
Rei
Sakuya the neko
Rei
Level 59
Champion Stats
6W - 8L
1,259 SR
Queue Stats
52W - 53L
1,527 Elo+
Party 1
Jenos
Jenos
Sebastian OG 8
Jenos
Level 206
Champion Stats
36W - 28L
1,592 SR
Queue Stats
248W - 237L
1,554 Elo+
Solo
Atlas
Atlas
TheShredder1985
Atlas
Level 336
Champion Stats
0W - 2L
1,290 SR
Queue Stats
174W - 201L
1,559 Elo+
Solo
Koga
Koga
Wolfheart969262
Koga
Level 547
Champion Stats
10W - 11L
1,495 SR
Queue Stats
499W - 470L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CARLx1224
Fernando
44
6 / 1 / 11
2,727
341
25,622
71,186
54,919
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

23
6 / 1 / 15
2,914
364
38,803
32,076
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 250.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 8%.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

44
18 / 4 / 8
3,701
463
50,417
31,723
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 10%.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 17 every 0.25s during Body and Soul.

Level 1

Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

57
2 / 1 / 13
2,954
369
41,785
25,761
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

59
4 / 3 / 19
2,752
344
31,551
32,010
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Disappear

Disappear

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
2 / 8 / 5
1,568
196
54,072
38,506
0

Level 4

Level 3

Level 4

Level 2

Level 2

Level 1

45
0 / 6 / 7
1,410
176
25,320
27,526
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 6.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

53
4 / 5 / 0
1,766
221
58,757
32,894
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

45
0 / 8 / 2
1,210
151
8,975
61,655
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

58
4 / 9 / 0
880
110
45,632
27,597
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 12s
Objective Time
1m 0s
102
Kill Participation
24
36
Kills
10
10
Deaths
36
66
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fernando
CARLx1224
Fernando
6
1
11
11.5
W
6
1
15
13.5
W
18
4
8
5.5
W
2
1
13
8.5
W
4
3
19
4.5
L
2
8
5
0.56
L
0
6
7
0.58
L
4
5
0
0.8
L
0
8
2
0.13
L
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

188,178
Damage
192,756
192,756
Taken
188,178
54,919
Shielding
0
165,351
Healing
73,653
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
CARLx1224
Fernando
25,622
20,182
0
3,727
71,186
54,919
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
38,803
36,803
65,542
22,427
32,076
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
50,417
41,008
960
3,772
31,723
0

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
41,785
19,218
0
533
25,761
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
31,551
18,757
53,402
14,988
32,010
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
54,072
34,321
0
2,883
38,506
0

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
25,320
21,525
16,894
6,594
27,526
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

L
58,757
26,959
27,579
15,909
32,894
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
8,975
8,975
0
1,115
61,655
0
L
45,632
34,627
0
2,679
27,597
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role