Player Matchup

Fernando
Fernando
Gold V
DareDevilDD
Fernando
Gold V
Level 170
Champion Stats
19W - 20L
1,624 SR
Queue Stats
102W - 94L
1,449 Elo+
Party 1
Skye
Skye
Qualifying
EvilMonkeyTurdz
Skye
Qualifying
Level 18
Champion Stats
4W - 1L
2,063 SR
Queue Stats
13W - 7L
1,726 Elo+
Solo
Ying
Ying
Platinum I
Septem19
Ying
Platinum I
Level 999
Champion Stats
57W - 40L
1,711 SR
Queue Stats
243W - 188L
1,587 Elo+
Party 1
Ruckus
Ruckus
Platinum V
iCardib
Ruckus
Platinum V
Level 142
Champion Stats
76W - 61L
1,683 SR
Queue Stats
504W - 496L
1,598 Elo+
Solo
Tyra
Tyra
Diamond V
warriorwolf66
Tyra
Diamond V
Level 999
Champion Stats
120W - 79L
1,751 SR
Queue Stats
767W - 730L
1,640 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 466
1,766 SR
1,600 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 52
1,731 SR
1,611 Elo+
Viktor
Viktor
Diamond V
CoolBeans171485
Viktor
Diamond V
Level 44
Champion Stats
15W - 27L
1,463 SR
Queue Stats
234W - 225L
1,608 Elo+
Solo
Grover
Grover
Qualifying
ISmackAllDogs
Grover
Qualifying
Level 29
Champion Stats
3W - 1L
1,912 SR
Queue Stats
35W - 19L
1,682 Elo+
Party 2
Zhin
Zhin
Gold IV
KOßECOÞTER
Zhin
Gold IV
Level 19
Champion Stats
55W - 36L
1,859 SR
Queue Stats
285W - 257L
1,640 Elo+
Party 2
Nyx
Nyx
Platinum IV
KingBumi1083
Nyx
Platinum IV
Level 138
Champion Stats
13W - 14L
1,569 SR
Queue Stats
674W - 607L
1,537 Elo+
Solo
Inara
Inara
Gold I
rpghorror
Inara
Gold I
Level 32
Champion Stats
72W - 32L
1,853 SR
Queue Stats
152W - 134L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DareDevilDD
Fernando
52
8 / 13 / 22
6,205
282
81,027
188,747
197,362
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

11
30 / 18 / 28
6,990
318
171,230
100,159
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Ying
59
1 / 13 / 30
5,611
255
13,500
55,158
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Ruckus
iCardib
Ruckus
31
15 / 17 / 28
6,238
284
121,038
153,775
131,908
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Level 1

59
31 / 20 / 24
6,672
303
167,885
93,825
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Bans
VIITorvald
Team 1 Score

4

VS

Team 2 Score

3

Bans
LexVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
25 / 19 / 18
4,697
214
127,325
82,415
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Run and Gun

Run and Gun

Hustle

Regenerate 2 Ammo every 1s while using Hustle.

Level 1

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

24
11 / 15 / 43
8,086
368
85,378
102,976
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

21
26 / 16 / 24
5,449
248
169,287
95,052
0
Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

59
9 / 19 / 29
4,332
197
106,203
128,278
33,903
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.2s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 1

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 8%.

Level 4

Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 12% for 5s after casting Rift Slash.

Level 3

True Freedom

True Freedom

You can miss 2 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 2

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Inara
rpghorror
Inara
14
10 / 16 / 28
4,903
223
103,471
145,959
46,754
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 59s
Objective Time
9m 34s
217
Kill Participation
223
85
Kills
81
81
Deaths
85
132
Assists
142
Player
Kills
Deaths
Assists
KDA
L
25
19
18
1.79
W
Fernando
DareDevilDD
Fernando
8
13
22
1.46
W
30
18
28
2.44
L
11
15
43
2.17
L
26
16
24
2.38
L
9
19
29
1.24
W
Ying
1
13
30
1.23
W
Ruckus
iCardib
Ruckus
15
17
28
1.71
L
Inara
rpghorror
Inara
10
16
28
1.5
W
31
20
24
2.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

554,680
Damage
591,664
591,664
Taken
554,680
329,270
Shielding
80,657
318,922
Healing
263,924
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
127,325
95,058
0
11,842
82,415
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

W
Fernando
DareDevilDD
Fernando
81,027
47,414
0
14,299
188,747
197,362
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
171,230
104,365
0
31,109
100,159
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
85,378
65,963
178,699
63,672
102,976
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

L
169,287
129,098
0
1,840
95,052
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
106,203
59,572
0
6,116
128,278
33,903
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
Ying
13,500
13,500
210,060
26,731
55,158
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ruckus
iCardib
Ruckus
121,038
92,189
0
26,027
153,775
131,908

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Inara
rpghorror
Inara
103,471
71,753
0
1,755
145,959
46,754
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
167,885
123,475
0
10,696
93,825
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role