Player Matchup

Ying
Ying
Avarati
Ying
Level 393
Champion Stats
2W - 0L
1,885 SR
Queue Stats
45W - 27L
1,708 Elo+
Party 1
Khan
Khan
Cirī
Khan
Level 613
Champion Stats
5W - 3L
1,597 SR
Queue Stats
272W - 217L
1,759 Elo+
Party 2
Saati
Saati
Honjong
Saati
Level 249
Champion Stats
2W - 0L
1,502 SR
Queue Stats
76W - 36L
1,836 Elo+
Party 2
Buck
Buck
M1SFORTUN3
Buck
Level 501
Champion Stats
12W - 8L
1,686 SR
Queue Stats
327W - 269L
1,705 Elo+
Party 1
Androxus
Androxus
ScarsReturns
Androxus
Level 7
Champion Stats
13W - 2L
1,771 SR
Queue Stats
96W - 48L
1,877 Elo+
Party 2
Team Averages
Level 353
1,688 SR
1,777 Elo+

VS

Team Averages
Level 602
1,670 SR
1,658 Elo+
Jenos
Jenos
EarningPen63086
Jenos
Level 909
Champion Stats
9W - 8L
1,628 SR
Queue Stats
160W - 176L
1,613 Elo+
Solo
Tiberius
Tiberius
RauxStrange
Tiberius
Level 260
Champion Stats
46W - 23L
1,729 SR
Queue Stats
630W - 624L
1,687 Elo+
Solo
Seris
Seris
Snowearth
Seris
Level 886
Champion Stats
16W - 16L
1,678 SR
Queue Stats
96W - 94L
1,672 Elo+
Solo
Fernando
Fernando
We2LL中間是我的
Fernando
Level 793
Champion Stats
665W - 646L
1,645 SR
Queue Stats
736W - 760L
1,639 Elo+
Solo
Maeve
Maeve
lolitastar
Maeve
Level 160
Champion Stats
207W - 176L
1,673 SR
Queue Stats
492W - 460L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Avarati
Ying
50
0 / 11 / 45
7,076
337
31,245
52,821
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Khan
Cirī
Khan
59
14 / 11 / 40
4,991
238
102,792
160,288
44,178
Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 40% for 3s after activating Battle Shout.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Saati
Honjong
Saati
57
24 / 16 / 23
4,724
225
107,061
69,627
0
Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

51
27 / 11 / 24
4,959
236
132,877
83,853
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Androxus
ScarsReturns
Androxus
4
40 / 14 / 18
5,708
272
134,984
66,688
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Abyss Walker

Abyss Walker

Nether Step

Heal for 80 after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 3 Ammo after hitting an enemy with Defiance.

Level 3

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 4.8s after hitting an enemy with Defiance.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 23 / 26
7,527
358
45,304
73,700
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Tiberius
RauxStrange
Tiberius
58
19 / 21 / 14
6,918
329
132,577
95,813
1,405
Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Seris
Snowearth
Seris
57
10 / 15 / 18
4,820
230
73,196
85,302
0
Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

55
7 / 18 / 19
5,892
281
90,529
168,150
199,186
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Maeve
44
18 / 28 / 8
5,275
251
91,671
85,994
1,520
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 28s
Objective Time
9m 48s
255
Kill Participation
148
105
Kills
63
63
Deaths
105
150
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Ying
Avarati
Ying
0
11
45
2.05
W
Khan
Cirī
Khan
14
11
40
3.09
L
9
23
26
0.96
W
Saati
Honjong
Saati
24
16
23
2.22
W
27
11
24
3.55
L
Tiberius
RauxStrange
Tiberius
19
21
14
1.24
W
Androxus
ScarsReturns
Androxus
40
14
18
3.5
L
Seris
Snowearth
Seris
10
15
18
1.27
L
7
18
19
0.92
L
Maeve
18
28
8
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

508,959
Damage
433,277
433,277
Taken
508,959
44,178
Shielding
202,111
250,496
Healing
226,038
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
Avarati
Ying
31,245
31,245
138,187
25,016
52,821
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Khan
Cirī
Khan
102,792
92,817
11,267
34,463
160,288
44,178

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
45,304
34,697
104,080
13,610
73,700
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Saati
Honjong
Saati
107,061
78,375
0
3,881
69,627
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
132,877
106,630
0
17,727
83,853
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
RauxStrange
Tiberius
132,577
99,576
0
9,905
95,813
1,405

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Level 2

W
Androxus
ScarsReturns
Androxus
134,984
101,664
2,798
17,157
66,688
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 2

L
Seris
Snowearth
Seris
73,196
60,226
54,989
28,887
85,302
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 2

L
90,529
65,452
0
3,346
168,150
199,186
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Maeve
91,671
78,834
1,410
9,811
85,994
1,520

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

Level 2

Damage Done by Role

Damage Taken by Role