Player Matchup
VS
Match Stats
Deft Magics
Spirit Link
Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.
Level 3
Arcane Focus
Spirit Link
Heal for 100 every 1s while Spirit Linked to an ally.
Level 5
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.
Level 3
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.
Level 3
Arcane Maelstrom
Envelop
Using Envelop reduces your linked friendly target's Cooldowns by 4%.
Level 1
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Elusive
Nether Step
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Level 3
Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2
Watchful
Armor
Reduce all active Cooldowns by 50% after getting an Elimination.
Level 5
Marksman
Defiance
Generate 3 Ammo after hitting an enemy with Defiance.
Level 3
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 10%.
Level 2
Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
Lost Legacy
Stasis Field
Heal for 320 every 1s for 3s after activating Stasis Field.
Level 4
Hell Hunter
Weapon
Generate 1 Ammo after hitting a fully-charged weapon shot.
Level 1
Old Wounds
Armor
Increase your maximum Health by 300.
Level 2
Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.
Level 4
Beyond The Veil
Stasis Field
Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.
Level 4
Temporal Divide
Stasis Field
Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.
Level 1
Harsh Training
Armor
Increase your maximum Health by 100.
Level 2
Something to Prove
Armor
Generate 10% Energy after falling to or below 50% Health.
Level 1
Surprise!
Shadow Step
Generate 25 Ammo after activating Shadow Step.
Level 5
Tenacious
Shadow Step
Heal for 200 after activating Shadow Step.
Level 5
Memento
Weapon
Increase your maximum Ammo by 10.
Level 2
Level 1
Dusk-Walker
Shadow Travel
Reduce the Cooldown of Shadow Travel by 4s.
Level 5
Dark Whisper
Shadow Travel
Increase your Movement Speed by 8% while Shadow Travel is active.
Level 1
Spirit Leech
Restore Soul
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Level 1
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
Level 3
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Steady Predictions
Generate 5% Ultimate Charge after hitting your coin.
Level 5
Designer Armor
Increase your maximum Health by 160.
Level 4
Bullet Hopper
Increase your maximum Ammo by 1.
Level 1
Closing Time
Increase your Movement Speed by 6% for 2.5s after activating Blast Back.
Level 1
Aggressive Tip
Increase the projectile speed of Ricochet by 40%.
Level 4
Heads or Tails
Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.
Level 1
Phantom
Ghost Walk
Heal for 200 over the duration of Ghost Walk.
Level 2
Gale
Ghost Walk
Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.
Level 2
Arc Lightning
Shock Pulse
Increase the Chain range of Shock Pulse by 8%.
Level 1
Monolith Totem
Healing Totem
Increase the Health of Healing Totem by 750.
Level 5
Outreach
Healing Totem
Increase the deploy range of Healing Totem by 75%.
Level 5
Totemic Ward
Healing Totem
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
Level 1
Wanted
Agility
Regenerate 20 Ammo every 1s while Agility is active.
Level 5
Wind's Embrace
Agility
Heal for 100 every 1s while Agility is active.
Level 5
Raw Talent
Agility
Increase the Movement Speed boost of Agility by 4%.
Level 1
Memento
Weapon
Increase your maximum Ammo by 15.
Level 3
Trespasser
Agility
Increase your jump height by 20% while Agility is active.
Level 1
Level 1
Feed the Spirits
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Snake Pit
Armor
Increase your Movement Speed by 20%.
Level 5
Incorporeal
Armor
Increase your maximum Health by 150.
Level 3
Otherworldly
Slither
Gain a 150-health Shield for 3s after Slither ends.
Level 2
Sustenance
Armor
Increase your Healing received by 32% while at or below 50% Health.
Level 4
Wekono's Wrath
Weapon
Tossing your snake after reloading is faster and deals an additional 500 damage.
Level 1
Extermination
Armor
Reduce the duration and effectiveness of Crowd Control by 15%.
Level 3
Deadly Predator
Weapon
Increase your maximum acid capacity by 8%.
Level 1
Collateral Damage
Form Swap
Gain 20% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.
Level 2
The Great Worm
Form Swap
Gain a 320-Health Shield for 2s after swapping into Travel Form.
Level 4
Towering Presence
Armor
Increase the Health of your Ultimate Health pool by 1000.
Level 5
Sight Begets Strength
Primal Vision
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.