Player Matchup

Vivian
Vivian
Brezovisk
Vivian
Level 122
Champion Stats
92W - 81L
1,630 SR
Queue Stats
112W - 107L
1,556 Elo+
Solo
VII
VII
MAGOVe
VII
Level 418
Champion Stats
38W - 48L
1,633 SR
Queue Stats
373W - 350L
1,617 Elo+
Solo
Atlas
Atlas
Stormxzll
Atlas
Level 55
Champion Stats
2W - 2L
1,769 SR
Queue Stats
115W - 107L
1,574 Elo+
Solo
Mal'Damba
Mal'Damba
Ventilado
Mal'Damba
Level 106
Champion Stats
2W - 5L
1,358 SR
Queue Stats
49W - 50L
1,524 Elo+
Solo
Tyra
Tyra
WarGirl001
Tyra
Level 139
Champion Stats
6W - 6L
1,582 SR
Queue Stats
34W - 33L
1,605 Elo+
Solo
Team Averages
Level 168
1,595 SR
1,575 Elo+

VS

Team Averages
Level 332
1,570 SR
1,519 Elo+
Octavia
Octavia
Bootzinho
Octavia
Level 512
Champion Stats
26W - 11L
1,769 SR
Queue Stats
1,351W - 1,308L
1,595 Elo+
Solo
Seris
Seris
GabrielGames619
Seris
Level 100
Champion Stats
24W - 24L
1,526 SR
Queue Stats
271W - 275L
1,514 Elo+
Solo
Cassie
Cassie
Marqueis
Cassie
Level 43
Champion Stats
29W - 24L
1,542 SR
Queue Stats
131W - 131L
1,479 Elo+
Solo
Kasumi
Kasumi
Waap
Kasumi
Level 487
Champion Stats
24W - 36L
1,461 SR
Queue Stats
1,332W - 1,301L
1,535 Elo+
Solo
Fernando
Fernando
israelsoad
Fernando
Level 516
Champion Stats
74W - 66L
1,551 SR
Queue Stats
334W - 353L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
Brezovisk
Vivian
35
10 / 17 / 9
3,915
245
71,594
67,700
14,387
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 500.

Level 4

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 100.

Level 2

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.

Level 3

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 8% of damage dealt to you is instead dealt to the Shield.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

VII
MAGOVe
VII
59
15 / 16 / 5
4,299
269
72,037
52,680
0
Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 30%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 25%.

Level 5

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 40%.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 8% while in Automatic fire mode.

Level 2

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Atlas
Stormxzll
Atlas
29
2 / 13 / 4
2,867
179
26,044
112,361
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Mal'Damba
Ventilado
Mal'Damba
58
1 / 17 / 14
3,450
216
30,906
62,954
300
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 30%.

Level 3

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.7999999999999998s.

Level 3

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 16% Lifesteal.

Level 2

Level 1

49
7 / 16 / 11
3,359
210
71,508
54,392
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Bootzinho
Octavia
59
17 / 8 / 18
3,775
236
78,532
29,575
22,250
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2.5s.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Overwhelming Force

Overwhelming Force

Generate 2% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 8%.

Level 2

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

46
8 / 5 / 38
4,102
256
32,041
35,177
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Cassie
Marqueis
Cassie
14
15 / 9 / 18
3,644
228
83,131
47,748
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 1s after hitting an enemy with Disengage.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Kasumi
Waap
Kasumi
59
20 / 9 / 17
3,718
232
59,233
48,042
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Fernando
israelsoad
Fernando
46
18 / 4 / 29
4,500
281
97,150
111,547
34,582
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 59s
Objective Time
9m 27s
78
Kill Participation
198
35
Kills
78
79
Deaths
35
43
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Octavia
Bootzinho
Octavia
17
8
18
3.25
L
Vivian
Brezovisk
Vivian
10
17
9
0.85
W
8
5
38
5.4
L
VII
MAGOVe
VII
15
16
5
1.09
W
Cassie
Marqueis
Cassie
15
9
18
2.67
L
Atlas
Stormxzll
Atlas
2
13
4
0.31
L
Mal'Damba
Ventilado
Mal'Damba
1
17
14
0.47
W
Kasumi
Waap
Kasumi
20
9
17
3.17
L
7
16
11
0.78
W
Fernando
israelsoad
Fernando
18
4
29
8.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

272,089
Damage
350,087
350,087
Taken
272,089
14,687
Shielding
56,832
98,647
Healing
170,110
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
Bootzinho
Octavia
78,532
63,776
7,006
4,014
29,575
22,250
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vivian
Brezovisk
Vivian
71,594
67,344
0
2,548
67,700
14,387
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
32,041
27,114
104,079
21,602
35,177
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Level 1

L
VII
MAGOVe
VII
72,037
63,272
0
9,255
52,680
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Cassie
Marqueis
Cassie
83,131
74,067
0
12,184
47,748
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
Atlas
Stormxzll
Atlas
26,044
26,044
0
1,545
112,361
0

Level 1

L
Mal'Damba
Ventilado
Mal'Damba
30,906
20,713
50,550
25,910
62,954
300
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

Level 1

W
Kasumi
Waap
Kasumi
59,233
42,588
0
6,875
48,042
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
71,508
38,657
0
8,839
54,392
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Fernando
israelsoad
Fernando
97,150
54,446
0
14,350
111,547
34,582
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role