Player Matchup

Octavia
Octavia
BEezoks
Octavia
Level 50
Champion Stats
2W - 4L
1,474 SR
Queue Stats
46W - 44L
1,534 Elo+
Party 1
Ying
Ying
Lilswh
Ying
Level 49
Champion Stats
16W - 14L
1,589 SR
Queue Stats
94W - 88L
1,528 Elo+
Party 1
Atlas
Atlas
McMaco30
Atlas
Level 100
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,616 Elo+
Solo
Makoa
Makoa
Sevatarus
Makoa
Level 86
Champion Stats
0W - 3L
1,500 SR
Queue Stats
82W - 78L
1,564 Elo+
Solo
Vora
Vora
scoolthegawd
Vora
Level 55
Champion Stats
1W - 3L
1,446 SR
Queue Stats
106W - 104L
1,533 Elo+
Party 1
Team Averages
Level 68
1,502 SR
1,555 Elo+

VS

Team Averages
Level 236
1,538 SR
1,513 Elo+
Seris
Seris
drc_5000
Seris
Level 895
Champion Stats
55W - 65L
1,508 SR
Queue Stats
953W - 978L
1,510 Elo+
Solo
Kasumi
Kasumi
gaxilia
Kasumi
Level 139
Champion Stats
75W - 72L
1,506 SR
Queue Stats
433W - 414L
1,444 Elo+
Solo
Dredge
Dredge
gaygaypoulax
Dredge
Level 36
Champion Stats
1W - 2L
1,500 SR
Queue Stats
67W - 65L
1,511 Elo+
Party 2
Saati
Saati
iiAzog
Saati
Level 54
Champion Stats
28W - 21L
1,590 SR
Queue Stats
83W - 77L
1,510 Elo+
Party 2
Raum
Raum
lancuchy
Raum
Level 55
Champion Stats
8W - 3L
1,588 SR
Queue Stats
31W - 22L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
BEezoks
Octavia
36
11 / 7 / 10
3,750
221
129,858
35,059
0
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Ying
Lilswh
Ying
18
8 / 11 / 15
4,141
244
55,517
77,489
1,680
Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Atlas
McMaco30
Atlas
46
5 / 13 / 10
3,734
220
84,628
163,839
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Makoa
Sevatarus
Makoa
49
6 / 14 / 8
3,592
211
64,022
141,480
80,205
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 600.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

24
10 / 15 / 13
3,690
217
95,486
62,510
2,700
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
drc_5000
Seris
58
0 / 7 / 31
4,087
240
19,940
36,637
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Kasumi
gaxilia
Kasumi
53
21 / 8 / 13
4,206
247
96,202
50,811
0
Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 0.6s.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Soulfire

Soulfire

Heal for 150 each time one of your Spirit Lures triggers.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Dredge
13
12 / 8 / 15
4,553
268
133,696
58,281
6,795
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Saati
iiAzog
Saati
32
16 / 8 / 24
4,647
273
125,728
49,103
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 10%.

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Raum
46
11 / 9 / 28
5,753
338
104,811
234,679
21,532
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 33s
Objective Time
14m 50s
96
Kill Participation
171
40
Kills
60
60
Deaths
40
56
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Octavia
BEezoks
Octavia
11
7
10
2.29
L
Ying
Lilswh
Ying
8
11
15
1.41
L
Atlas
McMaco30
Atlas
5
13
10
0.77
L
Makoa
Sevatarus
Makoa
6
14
8
0.71
W
Seris
drc_5000
Seris
0
7
31
2.21
W
Kasumi
gaxilia
Kasumi
21
8
13
3.44
W
Dredge
12
8
15
2.44
W
Saati
iiAzog
Saati
16
8
24
3.5
W
Raum
11
9
28
2.78
L
10
15
13
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

429,511
Damage
480,377
480,377
Taken
429,511
84,585
Shielding
28,327
218,508
Healing
214,294
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
BEezoks
Octavia
129,858
116,300
0
7,052
35,059
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Ying
Lilswh
Ying
55,517
55,517
137,446
49,627
77,489
1,680

Level 1

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Atlas
McMaco30
Atlas
84,628
84,628
0
4,219
163,839
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Makoa
Sevatarus
Makoa
64,022
62,547
0
10,110
141,480
80,205
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Seris
drc_5000
Seris
19,940
17,363
139,347
20,457
36,637
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Kasumi
gaxilia
Kasumi
96,202
61,294
634
13,553
50,811
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Dredge
133,696
105,132
0
4,876
58,281
6,795
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Saati
iiAzog
Saati
125,728
83,245
2,441
6,896
49,103
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

W
Raum
104,811
89,979
0
26,090
234,679
21,532
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Level 1

L
95,486
73,168
0
10,054
62,510
2,700

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role