Player Matchup

Corvus
Corvus
Gold III
Alurea
Corvus
Gold III
Level 999
Champion Stats
26W - 32L
1,587 SR
Queue Stats
609W - 617L
1,510 Elo+
Solo
Zhin
Zhin
Gold III
BlackitaLove
Zhin
Gold III
Level 486
Champion Stats
30W - 39L
1,546 SR
Queue Stats
1,199W - 1,202L
1,556 Elo+
Party 1
Grover
Grover
Platinum IV
BlackotonLove
Grover
Platinum IV
Level 270
Champion Stats
147W - 104L
1,692 SR
Queue Stats
1,277W - 1,274L
1,535 Elo+
Party 1
Barik
Barik
Silver I
SpAcEDoLlAr
Barik
Silver I
Level 112
Champion Stats
7W - 10L
1,621 SR
Queue Stats
62W - 67L
1,472 Elo+
Party 3
Lian
Lian
Gold I
nikthepro13
Lian
Gold I
Level 63
Champion Stats
1W - 2L
1,537 SR
Queue Stats
14W - 18L
1,460 Elo+
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 386
1,597 SR
1,506 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,665 SR
1,519 Elo+
Octavia
Octavia
Gold II
AshenAndy
Octavia
Gold II
Level 89
Champion Stats
2W - 0L
1,541 SR
Queue Stats
276W - 228L
1,576 Elo+
Solo
Jenos
Jenos
Gold IV
Luce3050
Jenos
Gold IV
Level 217
Champion Stats
3W - 0L
1,845 SR
Queue Stats
37W - 39L
1,483 Elo+
Solo
Terminus
Terminus
Gold IV
Trollcito
Terminus
Gold IV
Level 90
Champion Stats
5W - 2L
1,747 SR
Queue Stats
81W - 62L
1,495 Elo+
Party 2
Fernando
Fernando
Gold IV
rudvens0811
Fernando
Gold IV
Level 53
Champion Stats
6W - 0L
1,561 SR
Queue Stats
68W - 52L
1,515 Elo+
Party 2
Evie
Evie
Platinum III
tiredafyx
Evie
Platinum III
Level 157
Champion Stats
24W - 19L
1,631 SR
Queue Stats
397W - 371L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Alurea
Corvus
57
0 / 3 / 6
1,596
200
19,314
21,079
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
2 / 9 / 2
1,502
188
41,828
33,358
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

44
0 / 5 / 5
1,556
195
28,364
41,122
1,000
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

34
1 / 5 / 6
1,976
247
34,300
79,861
61,423
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

35
9 / 6 / 0
2,031
254
54,514
37,040
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bans
TyraYing
Team 1 Score

0

VS

Team 2 Score

4

Bans
InaraVII
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
AshenAndy
Octavia
45
6 / 3 / 9
3,281
410
51,616
25,314
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Jenos
Luce3050
Jenos
59
8 / 2 / 9
2,808
351
24,240
16,582
0
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Terminus
Trollcito
Terminus
56
6 / 2 / 5
2,530
316
46,342
58,538
0
Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Fernando
rudvens0811
Fernando
43
1 / 3 / 11
2,785
348
35,986
58,386
56,563
Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Evie
56
7 / 1 / 5
2,220
278
54,276
19,500
0
Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 42s
Objective Time
8m 25s
31
Kill Participation
67
12
Kills
28
28
Deaths
11
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Corvus
Alurea
Corvus
0
3
6
1
W
Octavia
AshenAndy
Octavia
6
3
9
3.5
L
2
9
2
0.33
L
0
5
5
0.5
W
Jenos
Luce3050
Jenos
8
2
9
6.25
L
1
5
6
0.8
W
Terminus
Trollcito
Terminus
6
2
5
4.25
L
9
6
0
1.5
W
Fernando
rudvens0811
Fernando
1
3
11
2.17
W
Evie
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

178,320
Damage
212,460
212,460
Taken
178,320
62,423
Shielding
56,563
131,913
Healing
130,821
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
Alurea
Corvus
19,314
11,202
55,210
2,520
21,079
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Octavia
AshenAndy
Octavia
51,616
44,170
149
4,848
25,314
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
41,828
38,059
0
0
33,358
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
28,364
24,034
42,703
24,615
41,122
1,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
Luce3050
Jenos
24,240
19,302
97,589
12,188
16,582
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
34,300
34,300
0
5,804
79,861
61,423
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Terminus
Trollcito
Terminus
46,342
38,281
0
10,611
58,538
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
54,514
51,830
0
1,061
37,040
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
Fernando
rudvens0811
Fernando
35,986
29,844
0
0
58,386
56,563
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Evie
54,276
49,731
0
5,436
19,500
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role