Player Matchup

Grohk
Grohk
DarkPowerr01
Grohk
Level 999
Champion Stats
9W - 8L
1,514 SR
Queue Stats
894W - 603L
1,703 Elo+
Solo
Vora
Vora
EditeLinda
Vora
Level 432
Champion Stats
43W - 69L
1,494 SR
Queue Stats
514W - 490L
1,609 Elo+
Solo
Imani
Imani
Inoua
Imani
Level 798
Champion Stats
47W - 55L
1,591 SR
Queue Stats
483W - 506L
1,577 Elo+
Solo
Koga
Koga
SweezyBro
Koga
Level 145
Champion Stats
15W - 7L
1,683 SR
Queue Stats
108W - 103L
1,576 Elo+
Solo
Torvald
Torvald
pasteldealho
Torvald
Level 999
Champion Stats
21W - 18L
1,580 SR
Queue Stats
1,042W - 1,019L
1,604 Elo+
Solo
Team Averages
Level 675
1,573 SR
1,614 Elo+

VS

Team Averages
Level 295
1,685 SR
1,598 Elo+
Rei
Rei
Bùsh系地炵
Rei
Level 271
Champion Stats
18W - 18L
1,744 SR
Queue Stats
1,262W - 884L
1,673 Elo+
Solo
Barik
Barik
CupuacuAFruta
Barik
Level 57
Champion Stats
57W - 34L
1,618 SR
Queue Stats
89W - 80L
1,567 Elo+
Party 1
Lillith
Lillith
Dr1KKa
Lillith
Level 82
Champion Stats
6W - 5L
1,678 SR
Queue Stats
102W - 76L
1,603 Elo+
Party 2
Saati
Saati
barralks
Saati
Level 999
Champion Stats
122W - 120L
1,711 SR
Queue Stats
1,082W - 1,050L
1,582 Elo+
Party 2
Tyra
Tyra
ixcola
Tyra
Level 65
Champion Stats
10W - 4L
1,675 SR
Queue Stats
108W - 110L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
4 / 5 / 19
3,918
261
30,658
49,305
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

57
7 / 17 / 10
3,457
230
69,303
67,758
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Imani
Inoua
Imani
56
1 / 11 / 8
2,901
193
65,082
46,257
2,265
Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 50 after using Elemental Shift.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Koga
52
11 / 18 / 2
3,091
206
80,432
52,746
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Torvald
pasteldealho
Torvald
59
7 / 8 / 10
4,635
309
48,521
61,254
137,418
Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Arcane Etching

Arcane Etching

Nullify

Gain a 200-Health Shield after activating Nullify.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 2s.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
15 / 5 / 28
5,315
354
63,196
50,196
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

12
5 / 5 / 14
3,502
233
34,870
93,680
62,403
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Lillith
Dr1KKa
Lillith
40
3 / 5 / 39
3,714
248
26,752
44,775
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Saati
barralks
Saati
58
16 / 8 / 22
3,672
245
74,542
49,788
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Steady Predictions

Steady Predictions

Generate 4% Ultimate Charge after hitting your coin.

Level 4

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Tyra
ixcola
Tyra
37
20 / 7 / 19
3,798
253
77,960
55,557
0
Quick Release

Quick Release

Nade Launcher

Generate 4 Ammo after using Nade Launcher.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 2s
Objective Time
6m 15s
79
Kill Participation
181
30
Kills
59
59
Deaths
30
49
Assists
122
Player
Kills
Deaths
Assists
KDA
W
15
5
28
5.8
W
5
5
14
2.4
L
4
5
19
2.7
W
Lillith
Dr1KKa
Lillith
3
5
39
4.5
L
7
17
10
0.71
L
Imani
Inoua
Imani
1
11
8
0.45
L
Koga
11
18
2
0.67
W
Saati
barralks
Saati
16
8
22
3.38
W
Tyra
ixcola
Tyra
20
7
19
4.21
L
Torvald
pasteldealho
Torvald
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

293,996
Damage
277,320
277,320
Taken
293,996
139,683
Shielding
62,403
127,097
Healing
175,303
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
63,196
48,641
45,609
24,428
50,196
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
34,870
34,870
0
7,520
93,680
62,403

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
30,658
13,865
75,710
37,880
49,305
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Lillith
Dr1KKa
Lillith
26,752
15,911
94,178
850
44,775
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
69,303
44,246
0
7,976
67,758
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Imani
Inoua
Imani
65,082
42,334
0
1,989
46,257
2,265
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Koga
80,432
62,859
0
2,875
52,746
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Saati
barralks
Saati
74,542
16,388
0
72
49,788
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Tyra
ixcola
Tyra
77,960
50,883
720
1,926
55,557
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Torvald
pasteldealho
Torvald
48,521
37,419
0
667
61,254
137,418
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role