Player Matchup

Strix
Strix
FireChain1
Strix
Level 128
Champion Stats
6W - 4L
1,546 SR
Queue Stats
77W - 99L
1,380 Elo+
Party 2
Fernando
Fernando
Iraqz
Fernando
Level 32
Champion Stats
1W - 1L
1,284 SR
Queue Stats
42W - 62L
1,414 Elo+
Solo
Ying
Ying
Mrdarkrose22
Ying
Level 163
Champion Stats
42W - 23L
1,673 SR
Queue Stats
89W - 63L
1,572 Elo+
Solo
VII
VII
TRASHMAINZ
VII
Level 29
Champion Stats
1W - 0L
1,500 SR
Queue Stats
27W - 39L
1,372 Elo+
Party 2
Tyra
Tyra
Yxshua01
Tyra
Level 57
Champion Stats
2W - 5L
1,291 SR
Queue Stats
209W - 199L
1,430 Elo+
Solo
Team Averages
Level 82
1,459 SR
1,434 Elo+

VS

Team Averages
Level 370
1,524 SR
1,464 Elo+
Furia
Furia
AVerySoftDog
Furia
Level 34
Champion Stats
2W - 3L
1,640 SR
Queue Stats
22W - 32L
1,454 Elo+
Party 1
Moji
Moji
KetchupXander
Moji
Level 43
Champion Stats
4W - 8L
1,630 SR
Queue Stats
17W - 25L
1,448 Elo+
Party 1
Kasumi
Kasumi
MattHSCL
Kasumi
Level 18
Champion Stats
3W - 5L
1,110 SR
Queue Stats
15W - 16L
1,492 Elo+
Party 1
Kinessa
Kinessa
OzoneIsCareless
Kinessa
Level 754
Champion Stats
24W - 27L
1,629 SR
Queue Stats
463W - 480L
1,479 Elo+
Solo
Jenos
Jenos
carmilla_gothic
Jenos
Level 999
Champion Stats
16W - 12L
1,611 SR
Queue Stats
316W - 341L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
59
13 / 4 / 3
3,103
222
37,596
18,091
0
Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 40%.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 30 Energy after getting an Elimination.

Level 2

Roost

Roost

Scope

Hits with Talon Rifle generate 5% Ultimate charge.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 30%.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Fernando
Iraqz
Fernando
23
1 / 9 / 16
3,555
254
29,095
91,114
79,242
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
5 / 4 / 15
3,315
237
17,648
24,221
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

34
13 / 11 / 7
3,141
224
32,105
37,811
0
Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 30%.

Level 3

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Equivocate

Equivocate

Grappling Hook

Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Tyra
36
11 / 8 / 10
3,426
245
48,448
49,264
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
6 / 11 / 9
3,615
258
46,218
41,478
697
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 0.8s for each successful hit by Wings of Wrath.

Level 1

Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 1s after hitting an enemy with Pyre Strike.

Level 1

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

27
6 / 15 / 6
3,004
215
32,257
40,521
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

Kasumi
MattHSCL
Kasumi
12
10 / 7 / 5
2,702
193
40,714
30,450
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

59
7 / 1 / 11
2,601
186
62,154
15,847
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 20%.

Level 2

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Restore

Restore

Transporter

Heal for 30% of your maximum Health after Teleporting with Transporter.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

58
7 / 9 / 13
2,740
196
39,158
36,596
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 9s
Objective Time
5m 36s
94
Kill Participation
80
43
Kills
36
36
Deaths
43
51
Assists
44
Player
Kills
Deaths
Assists
KDA
L
6
11
9
0.95
W
Strix
13
4
3
3.63
W
Fernando
Iraqz
Fernando
1
9
16
1
L
6
15
6
0.6
L
Kasumi
MattHSCL
Kasumi
10
7
5
1.79
W
5
4
15
3.13
L
7
1
11
12.5
W
13
11
7
1.5
W
Tyra
11
8
10
2
L
7
9
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

164,892
Damage
220,501
220,501
Taken
164,892
79,242
Shielding
697
109,731
Healing
63,495
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
46,218
34,112
5,799
4,168
41,478
697
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Strix
37,596
36,863
0
1,774
18,091
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Fernando
Iraqz
Fernando
29,095
21,939
0
2,326
91,114
79,242
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

Level 1

L
32,257
32,257
160
915
40,521
0

Level 1

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kasumi
MattHSCL
Kasumi
40,714
35,753
0
1,759
30,450
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
17,648
16,748
80,226
14,119
24,221
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
62,154
42,221
0
9,594
15,847
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
32,105
23,250
0
6,422
37,811
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Tyra
48,448
40,439
0
4,864
49,264
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
39,158
12,276
27,984
13,116
36,596
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role