Player Matchup
VS
Match Stats
Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Level 4
Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2
Quick Draw
Weapon
Hitting a player with Revolver Heals you for 45.
Level 3
Elusive
Nether Step
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Level 2
Watchful
Armor
Reduce all active Cooldowns by 40% after getting an Elimination.
Level 4
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4
Dire Need
Shield
Increase your Movement Speed by 16% while using Shield.
Level 2
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.
Level 4
Abyssal Effluxion
Abyssal Reconstruction
Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.
Level 1
Grand Design
Mark of Fate
Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 5
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.
Level 3
The Price of Salvation
Abyssal Reconstruction
Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.
Level 2
Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1
Compensator
Iron Sights
Reduce your weapon recoil by 80% while using Iron Sights.
Level 4
Scramble
Hustle
Reduce damage taken by 6% while using Hustle.
Level 2
XL Mag
Weapon
Increase your maximum Ammo by 6.
Level 3
Predator
Iron Sights
Gain 15% Lifesteal while using Iron Sights.
Level 3
Firing Stance
Iron Sights
Increase your Movement Speed by 30% while using Iron Sights.
Level 3
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Crow's Nest
Broadside
Hitting yourself with Broadside now applies a Knockback of 300.
Level 2
Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1
Hangman's Ire
Armor
Gain a 600-Health Shield after dropping to or below 50% Health.
Level 4
Dark Bargain
Shortcut
Heal for 200 every 1s while standing near a Shortcut.
Level 4
Sea Dogs
Armor
Increase the Healing you receive by 20% while at or below 50% Health.
Level 4
Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5
Unstoppable
Blossom
Reduce your damage taken by 6% for 4s after using Blossom.
Level 1
Adrenaline
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4
Verdant Expanse
Blossom
Increase the radius of Blossom by 8%.
Level 2
Gentle Breeze
Blossom
Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.
Level 3
Rampant Blooming
Vine
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
Level 1
Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 1s.
Level 2
Hunting Season
Hunter's Mark
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 3
Locked and Loaded
Weapon
Increase your maximum Ammo by 4.
Level 2
Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
In The Fray
Nade Launcher
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Level 5
Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1
Nasty Surprise
Explosive Dodge
Generate 10 Ammo after activating Explosive Dodge.
Level 2
Night Watch
Trigger Discipline
Generate 4 Ammo when you activate Trigger Discipline.
Level 1
Rapid Response
Trigger Discipline
Decrease the recoil of Mag Dump by 50%.
Level 5
Unknown Caller
Weapon
Increase your Reload Speed by 25%.
Level 5
Equivocate
Grappling Hook
Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.
Level 2
Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 250 health.
Level 5
Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Level 3
Broken Promises
Obliteration
Heal for 60 for each enemy hit with Obliteration.
Level 1
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.
Level 4
Otherworldly Tether
Tendril
Gain a 150 Shield for 5s after activating Tendril.
Level 2
Relentless Presence
Tendril
Tendril gains a second charge, but its Cooldown is increased by 2s.
Level 1
The Little Things
Reduce the Cooldown of Rift Slash by 0.4s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Level 2
Forever Changed
Increase your maximum Health by 450.
Level 3
Devastating Blows
Weapon
Increase the trigger distance of Realm Breaker's bonus damage by 5 units.
Level 1
Unchecked Power
Rift Slash
Increase the slow strength of the rift's pulses by 20%.
Level 4
All Will Kneel
Rift Slash
Increase the Abyssal Rift's pulse area of effect by 60%.
Level 5
Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.