Player Matchup

Lian
Lian
Lemo616
Lian
Level 59
Champion Stats
2W - 0L
1,500 SR
Queue Stats
56W - 57L
1,488 Elo+
Party 1
Kasumi
Kasumi
MiseryRemulo
Kasumi
Level 74
Champion Stats
6W - 11L
1,380 SR
Queue Stats
60W - 59L
1,489 Elo+
Party 1
RAGNARTHANDER2
Unknown
Level 202
Champion Stats
4W - 10L
1,305 SR
Queue Stats
978W - 1,025L
1,467 Elo+
Solo
Seris
Seris
bem343
Seris
Level 137
Champion Stats
6W - 1L
1,687 SR
Queue Stats
161W - 141L
1,522 Elo+
Party 1
Fernando
Fernando
hahamtasrisadas
Fernando
Level 42
Champion Stats
6W - 3L
1,386 SR
Queue Stats
14W - 12L
1,537 Elo+
Party 1
Team Averages
Level 103
1,452 SR
1,501 Elo+

VS

Team Averages
Level 120
1,524 SR
1,493 Elo+
Talus
Talus
AdrianPZ29
Talus
Level 127
Champion Stats
1W - 1L
1,679 SR
Queue Stats
68W - 57L
1,538 Elo+
Solo
Saati
Saati
LU G4M3R7206
Saati
Level 71
Champion Stats
7W - 5L
1,527 SR
Queue Stats
78W - 74L
1,514 Elo+
Solo
ghostcorp
Unknown
Level 28
Champion Stats
14W - 20L
1,655 SR
Queue Stats
36W - 43L
1,513 Elo+
Solo
Fernando
Fernando
jump-polite539
Fernando
Level 153
Champion Stats
2W - 2L
1,720 SR
Queue Stats
80W - 71L
1,512 Elo+
Solo
Seris
Seris
meidemusso
Seris
Level 219
Champion Stats
4W - 8L
1,039 SR
Queue Stats
23W - 34L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
Lemo616
Lian
21
13 / 7 / 18
4,117
274
85,994
43,038
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Kasumi
37
21 / 12 / 12
4,166
278
67,293
47,059
0
Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.4s.

Level 4

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

46
4 / 5 / 13
3,018
201
53,027
31,851
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Seris
bem343
Seris
59
4 / 3 / 37
4,734
316
59,632
40,929
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Fernando
25
10 / 6 / 12
4,472
298
62,018
119,590
113,460
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
58
11 / 11 / 9
4,057
270
76,724
68,048
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Dark Vision

Dark Vision

Blitz Upper

Generate 12% Ultimate charge after hitting an enemy with Blitz Upper.

Level 4

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

59
10 / 11 / 14
3,703
247
91,744
42,552
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

ghostcorp
Unknown
15
6 / 10 / 9
2,153
144
29,367
44,976
0

Level 3

Level 2

Level 3

Level 5

Level 2

Level 1

Fernando
53
4 / 12 / 8
3,615
241
66,620
130,241
148,052
Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Seris
53
2 / 8 / 16
3,363
224
18,012
42,147
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 4% for 4s, up to a maximum of 15%.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 20s
Objective Time
7m 44s
144
Kill Participation
89
52
Kills
33
33
Deaths
52
92
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Talus
11
11
9
1.41
L
10
11
14
1.55
W
Lian
Lemo616
Lian
13
7
18
3.14
W
Kasumi
21
12
12
2.25
W
4
5
13
2.1
W
Seris
bem343
Seris
4
3
37
7.5
L
ghostcorp
Unknown
6
10
9
1.05
W
Fernando
10
6
12
2.67
L
Fernando
4
12
8
0.67
L
Seris
2
8
16
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

327,964
Damage
282,467
282,467
Taken
327,964
113,460
Shielding
148,052
182,810
Healing
164,721
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Talus
76,724
70,069
0
12,355
68,048
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
91,744
32,120
0
1,538
42,552
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

W
Lian
Lemo616
Lian
85,994
83,370
0
1,729
43,038
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kasumi
67,293
47,576
2,660
9,526
47,059
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Level 1

W
53,027
30,548
0
3,564
31,851
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Seris
bem343
Seris
59,632
49,340
123,971
32,048
40,929
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
ghostcorp
Unknown
29,367
15,163
73
2,793
44,976
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
62,018
35,906
0
9,312
119,590
113,460
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Fernando
66,620
49,290
0
10,946
130,241
148,052

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Seris
18,012
14,406
115,439
21,577
42,147
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role