Player Matchup

Fernando
Fernando
Gold II
LUIZOBAMA
Fernando
Gold II
Level 842
Champion Stats
19W - 18L
1,586 SR
Queue Stats
265W - 247L
1,542 Elo+
Party 1
Ash
Ash
Gold I
Mandrake1986
Ash
Gold I
Level 225
Champion Stats
23W - 19L
1,645 SR
Queue Stats
978W - 966L
1,495 Elo+
Solo
Sha Lin
Sha Lin
Platinum I
Snøwlord
Sha Lin
Platinum I
Level 50
Champion Stats
3W - 4L
1,627 SR
Queue Stats
174W - 152L
1,656 Elo+
Party 1
Rei
Rei
Platinum I
jogador_nato56
Rei
Platinum I
Level 999
Champion Stats
62W - 64L
1,675 SR
Queue Stats
1,426W - 1,376L
1,665 Elo+
Party 1
Grohk
Grohk
Platinum I
xbertellix
Grohk
Platinum I
Level 267
Champion Stats
8W - 1L
1,922 SR
Queue Stats
237W - 215L
1,629 Elo+
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 477
1,691 SR
1,597 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 644
1,656 SR
1,608 Elo+
Pip
Pip
Platinum I
Alphadias
Pip
Platinum I
Level 357
Champion Stats
70W - 37L
1,852 SR
Queue Stats
275W - 244L
1,622 Elo+
Party 2
Ruckus
Ruckus
Platinum III
DejavudoBronze
Ruckus
Platinum III
Level 133
Champion Stats
1W - 1L
1,802 SR
Queue Stats
155W - 122L
1,583 Elo+
Party 2
VII
VII
Gold II
OtremBB
VII
Gold II
Level 894
Champion Stats
0W - 2L
1,321 SR
Queue Stats
204W - 156L
1,590 Elo+
Solo
Nyx
Nyx
Platinum III
SeñorGranTula
Nyx
Platinum III
Level 996
Champion Stats
6W - 2L
1,616 SR
Queue Stats
47W - 32L
1,691 Elo+
Solo
Io
Io
Platinum V
eronf91
Io
Platinum V
Level 840
Champion Stats
15W - 11L
1,690 SR
Queue Stats
617W - 613L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
LUIZOBAMA
Fernando
55
5 / 4 / 26
4,262
284
46,135
136,890
104,164
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

48
11 / 5 / 27
3,951
263
74,231
120,657
51,933
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 16%.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 4 Ammo after activating Siege Shield.

Level 2

Fervor

Fervor

Armor

Increase your maximum Ammo by 3.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Level 1

Sha Lin
Snøwlord
Sha Lin
47
28 / 10 / 13
4,446
296
111,154
69,467
0
Swagger

Swagger

Armor

Increase your maximum Health by 150.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 20%.

Level 1

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

59
5 / 4 / 39
6,139
409
21,383
56,187
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Grohk
41
13 / 5 / 36
4,530
302
121,053
90,996
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Bans
DrogozLian
Team 1 Score

4

VS

Team 2 Score

2

Bans
Bomb KingTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
7 / 16 / 8
3,102
207
79,448
76,275
0
Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.25s.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

44
8 / 12 / 11
4,098
273
96,564
120,858
111,949
Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Level 1

VII
59
3 / 16 / 12
1,496
100
62,193
57,721
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

58
7 / 10 / 12
4,660
311
195,352
81,006
93,238
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Forever Changed

Forever Changed

Increase your maximum Health by 150.

Level 1

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

59
3 / 8 / 12
3,989
266
40,640
38,096
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 33s
Objective Time
6m 2s
203
Kill Participation
83
62
Kills
28
28
Deaths
62
141
Assists
55
Player
Kills
Deaths
Assists
KDA
L
7
16
8
0.69
L
8
12
11
1.13
W
Fernando
LUIZOBAMA
Fernando
5
4
26
4.5
W
11
5
27
4.9
L
VII
3
16
12
0.56
L
7
10
12
1.3
W
Sha Lin
Snøwlord
Sha Lin
28
10
13
3.45
L
3
8
12
1.13
W
5
4
39
6.13
W
Grohk
13
5
36
6.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

373,956
Damage
474,197
474,197
Taken
373,956
156,097
Shielding
205,187
374,283
Healing
226,892
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
79,448
70,145
16,171
11,475
76,275
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
96,564
76,406
0
16,881
120,858
111,949
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Fernando
LUIZOBAMA
Fernando
46,135
30,349
0
7,791
136,890
104,164
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
74,231
71,031
0
852
120,657
51,933
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
VII
62,193
43,593
0
720
57,721
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 1

L
195,352
61,164
0
1,819
81,006
93,238
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Sha Lin
Snøwlord
Sha Lin
111,154
111,154
0
0
69,467
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
40,640
37,265
160,980
18,846
38,096
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
21,383
19,633
229,692
35,974
56,187
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

W
Grohk
121,053
45,249
57,115
42,859
90,996
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role