Player Matchup

Bomb King
Bomb King
Maarcelx
Bomb King
Level 19
Champion Stats
1W - 0L
1,739 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Androxus
Androxus
RESHURA
Androxus
Level 80
Champion Stats
1W - 2L
1,998 SR
Queue Stats
13W - 7L
1,705 Elo+
Party 2
Atlas
Atlas
miaoe
Atlas
Level 299
Champion Stats
1W - 0L
1,804 SR
Queue Stats
46W - 8L
1,922 Elo+
Party 2
Jenos
Jenos
mymomisavirgin
Jenos
Level 832
Champion Stats
1W - 0L
1,547 SR
Queue Stats
35W - 15L
1,746 Elo+
Party 2
Ying
Ying
pookie 
Ying
Level 254
Champion Stats
3W - 0L
1,880 SR
Queue Stats
155W - 84L
1,695 Elo+
Party 2
Team Averages
Level 297
1,794 SR
1,714 Elo+

VS

Team Averages
Level 448
1,544 SR
1,597 Elo+
Lillith
Lillith
BlackAngel312
Lillith
Level 156
Champion Stats
3W - 2L
1,510 SR
Queue Stats
11W - 8L
1,594 Elo+
Party 1
Skye
Skye
DJSEPULIAU
Skye
Level 292
Champion Stats
15W - 18L
1,588 SR
Queue Stats
48W - 51L
1,554 Elo+
Solo
Khan
Khan
LiderZ
Khan
Level 88
Champion Stats
1W - 1L
1,569 SR
Queue Stats
12W - 9L
1,616 Elo+
Party 1
Kasumi
Kasumi
TheSlhn0
Kasumi
Level 704
Champion Stats
0W - 4L
1,521 SR
Queue Stats
52W - 58L
1,613 Elo+
Party 3
Lian
Lian
hoplaah
Lian
Level 999
Champion Stats
1W - 3L
1,533 SR
Queue Stats
49W - 57L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Maarcelx
Bomb King
24
3 / 4 / 9
2,495
499
19,985
21,946
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Androxus
RESHURA
Androxus
46
14 / 5 / 11
3,375
675
61,930
37,347
2,550
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Atlas
miaoe
Atlas
53
11 / 3 / 10
2,915
583
25,831
56,878
1,180
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

58
6 / 6 / 27
3,245
649
28,147
21,758
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Ying
53
6 / 4 / 23
3,070
614
31,686
21,583
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

-14

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
46
5 / 11 / 6
3,475
695
29,722
45,800
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Tainted Form

Tainted Form

Weapon

Gain 3% of Max Health when hitting a marked enemy.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 15%.

Level 3

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

23
0 / 6 / 10
2,620
524
30,455
25,725
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Khan
LiderZ
Khan
46
2 / 6 / 4
2,535
507
11,080
43,155
23,712
Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 2.4s.

Level 4

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 80 after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Kasumi
TheSlhn0
Kasumi
59
5 / 9 / 1
2,733
547
32,047
29,463
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -25s.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Lian
hoplaah
Lian
59
9 / 8 / 5
3,415
683
56,208
23,436
0
Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 7% for 3s after using Presence.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
120
Kill Participation
47
40
Kills
21
22
Deaths
40
80
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Lillith
5
11
6
0.73
L
0
6
10
0.83
L
Khan
LiderZ
Khan
2
6
4
0.67
W
Bomb King
Maarcelx
Bomb King
3
4
9
1.88
W
Androxus
RESHURA
Androxus
14
5
11
3.9
L
Kasumi
TheSlhn0
Kasumi
5
9
1
0.61
L
Lian
hoplaah
Lian
9
8
5
1.44
W
Atlas
miaoe
Atlas
11
3
10
5.33
W
6
6
27
3.25
W
Ying
6
4
23
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,579
Damage
159,512
159,512
Taken
167,579
3,730
Shielding
23,712
99,066
Healing
50,415
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
29,722
16,933
19,891
915
45,800
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
30,455
18,608
0
5,852
25,725
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Khan
LiderZ
Khan
11,080
7,316
2,911
12,752
43,155
23,712
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Bomb King
Maarcelx
Bomb King
19,985
15,553
0
4,457
21,946
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Androxus
RESHURA
Androxus
61,930
45,111
0
5,062
37,347
2,550

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kasumi
TheSlhn0
Kasumi
32,047
24,155
0
4,182
29,463
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Lian
hoplaah
Lian
56,208
53,419
0
3,912
23,436
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Atlas
miaoe
Atlas
25,831
25,831
0
9,769
56,878
1,180
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
28,147
15,550
42,804
6,666
21,758
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Ying
31,686
21,942
21,979
8,329
21,583
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role