Player Matchup

Fernando
Fernando
ArtyomLG
Fernando
Level 395
Champion Stats
8W - 10L
1,576 SR
Queue Stats
146W - 129L
1,632 Elo+
Solo
Evie
Evie
Givenchy
Evie
Level 397
Champion Stats
16W - 26L
1,502 SR
Queue Stats
574W - 566L
1,603 Elo+
Solo
Octavia
Octavia
JaydenPlayss
Octavia
Level 999
Champion Stats
2W - 5L
1,575 SR
Queue Stats
398W - 405L
1,564 Elo+
Solo
Cassie
Cassie
SanZurTepes
Cassie
Level 302
Champion Stats
7W - 4L
1,731 SR
Queue Stats
65W - 56L
1,608 Elo+
Party 2
Grover
Grover
TheKiwi69z
Grover
Level 246
Champion Stats
2W - 3L
1,877 SR
Queue Stats
58W - 57L
1,618 Elo+
Party 2
Team Averages
Level 468
1,652 SR
1,605 Elo+

VS

Team Averages
Level 608
1,587 SR
1,546 Elo+
Grohk
Grohk
AmericanInfidel
Grohk
Level 999
Champion Stats
10W - 10L
1,561 SR
Queue Stats
611W - 618L
1,501 Elo+
Party 1
Fernando
Fernando
LDIEGO80
Fernando
Level 398
Champion Stats
969W - 871L
1,690 SR
Queue Stats
1,327W - 1,290L
1,643 Elo+
Solo
Ying
Ying
MaxArwen
Ying
Level 999
Champion Stats
1,683W - 1,492L
1,573 SR
Queue Stats
2,057W - 1,996L
1,579 Elo+
Solo
Betty la Bomba
Betty la Bomba
Skidmarx
Betty la Bomba
Level 607
Champion Stats
30W - 28L
1,550 SR
Queue Stats
514W - 497L
1,510 Elo+
Party 1
Lillith
Lillith
bbgloveschicken
Lillith
Level 38
Champion Stats
55W - 49L
1,560 SR
Queue Stats
228W - 229L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ArtyomLG
Fernando
58
2 / 10 / 2
2,497
227
33,180
77,833
66,652
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Evie
50
5 / 10 / 2
2,078
189
42,250
36,660
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 20% after getting an Elimination

Level 1

Frigid Field

Frigid Field

Ice Block

Heal for 60 every 1s while Ice Block is active.

Level 1

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Octavia
JaydenPlayss
Octavia
59
8 / 10 / 2
1,148
104
67,917
41,994
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Cassie
54
6 / 9 / 4
2,583
235
68,162
41,806
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Grover
TheKiwi69z
Grover
48
0 / 10 / 9
2,472
225
24,394
62,154
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
3 / 9 / 7
3,129
284
21,469
37,249
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Phantom

Phantom

Ghost Walk

Heal for 500 over the duration of Ghost Walk.

Level 5

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 10%.

Level 1

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 60 for each enemy hit with Shock Pulse.

Level 2

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Fernando
LDIEGO80
Fernando
38
10 / 2 / 14
3,540
322
59,616
90,653
81,401
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
59
15 / 2 / 17
3,118
283
63,412
29,863
0
Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 40%.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Betty la Bomba
Skidmarx
Betty la Bomba
58
11 / 4 / 12
4,392
399
67,390
36,544
0
Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 120%.

Level 3

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 6% after activating Hail of Bombs.

Level 1

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 120%.

Level 3

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 40%.

Level 4

Level 1

22
10 / 4 / 17
3,118
283
48,560
41,594
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 24s
Objective Time
6m 55s
40
Kill Participation
116
21
Kills
49
49
Deaths
21
19
Assists
67
Player
Kills
Deaths
Assists
KDA
W
3
9
7
0.72
L
Fernando
ArtyomLG
Fernando
2
10
2
0.3
L
Evie
5
10
2
0.6
L
Octavia
JaydenPlayss
Octavia
8
10
2
0.9
W
Fernando
LDIEGO80
Fernando
10
2
14
8.5
W
Ying
15
2
17
11.75
L
Cassie
6
9
4
0.89
W
Betty la Bomba
Skidmarx
Betty la Bomba
11
4
12
4.25
L
Grover
TheKiwi69z
Grover
0
10
9
0.45
W
10
4
17
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

235,903
Damage
260,447
260,447
Taken
235,903
66,652
Shielding
81,401
118,343
Healing
146,281
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
21,469
19,550
16,921
6,866
37,249
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
ArtyomLG
Fernando
33,180
22,080
0
5,252
77,833
66,652
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

Level 1

L
Evie
42,250
40,450
0
9,895
36,660
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Octavia
JaydenPlayss
Octavia
67,917
54,464
0
645
41,994
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Fernando
LDIEGO80
Fernando
59,616
42,018
0
7,912
90,653
81,401
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Ying
63,412
55,975
37,289
17,136
29,863
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Cassie
68,162
61,336
0
7,863
41,806
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Betty la Bomba
Skidmarx
Betty la Bomba
67,390
47,924
0
776
36,544
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grover
TheKiwi69z
Grover
24,394
20,994
56,959
37,729
62,154
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
48,560
35,119
59,301
80
41,594
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role