Player Matchup

Rei
Rei
Bunnywanderland5
Rei
Level 376
Champion Stats
252W - 202L
1,605 SR
Queue Stats
739W - 721L
1,565 Elo+
Solo
Viktor
Viktor
Paqkunga
Viktor
Level 77
Champion Stats
23W - 20L
1,608 SR
Queue Stats
52W - 54L
1,556 Elo+
Party 1
VII
VII
Theblackwasp
VII
Level 123
Champion Stats
110W - 80L
1,594 SR
Queue Stats
149W - 138L
1,614 Elo+
Party 1
Torvald
Torvald
chifmaster555
Torvald
Level 92
Champion Stats
0W - 1L
1,500 SR
Queue Stats
86W - 78L
1,606 Elo+
Party 1
Strix
Strix
hypercam2
Strix
Level 347
Champion Stats
3W - 6L
1,445 SR
Queue Stats
147W - 111L
1,670 Elo+
Solo
Team Averages
Level 203
1,550 SR
1,602 Elo+

VS

Team Averages
Level 478
1,564 SR
1,572 Elo+
Bomb King
Bomb King
Apocryppha
Bomb King
Level 716
Champion Stats
4W - 1L
1,554 SR
Queue Stats
188W - 159L
1,511 Elo+
Solo
Koga
Koga
ClankyElk917020
Koga
Level 70
Champion Stats
1W - 0L
1,500 SR
Queue Stats
93W - 81L
1,589 Elo+
Solo
Mal'Damba
Mal'Damba
I-22H30-I
Mal'Damba
Level 537
Champion Stats
4W - 5L
1,528 SR
Queue Stats
2,109W - 2,103L
1,552 Elo+
Solo
Fernando
Fernando
grei123
Fernando
Level 235
Champion Stats
13W - 5L
1,665 SR
Queue Stats
187W - 167L
1,620 Elo+
Solo
Azaan
Azaan
µsicForeverJesus
Azaan
Level 832
Champion Stats
7W - 3L
1,571 SR
Queue Stats
284W - 271L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
6 / 10 / 32
4,070
226
64,183
65,445
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Viktor
Paqkunga
Viktor
26
16 / 9 / 22
4,222
235
110,405
61,961
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Run and Gun

Run and Gun

Hustle

Regenerate 8 Ammo every 1s while using Hustle.

Level 4

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

32
16 / 11 / 14
3,637
202
84,242
57,975
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 25 Ammo after activating Explosive Dodge.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Torvald
58
8 / 11 / 18
3,693
205
76,626
69,573
100,702
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Strix
hypercam2
Strix
57
20 / 4 / 11
4,006
223
84,772
39,247
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 75 Energy after getting an Elimination.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 100%.

Level 5

Escape Plan

Escape Plan

Stealth

Heal for 100 after entering Stealth at or below 65% Health.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Apocryppha
Bomb King
58
13 / 11 / 8
3,739
208
65,680
52,820
0
Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 8% for 3s after using Detonate.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

42
11 / 23 / 8
3,393
189
62,155
63,118
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Mal'Damba
I-22H30-I
Mal'Damba
54
4 / 11 / 15
4,644
258
22,173
59,066
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 4%.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 50%.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Fernando
grei123
Fernando
56
10 / 10 / 13
6,249
347
84,236
126,748
91,158
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

52
7 / 11 / 15
3,667
204
59,957
118,476
37,646
Indignation

Indignation

Reduce the Cooldown of Conviction by 2s.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 5 for every percentage point of Ire consumed by abilities.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 150.

Level 2

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 1.5s after using Reckoning.

Level 5

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 17s
Objective Time
6m 14s
163
Kill Participation
104
66
Kills
45
45
Deaths
66
97
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Bomb King
Apocryppha
Bomb King
13
11
8
1.55
L
6
10
32
2.2
W
11
23
8
0.65
W
Mal'Damba
I-22H30-I
Mal'Damba
4
11
15
1.05
L
Viktor
Paqkunga
Viktor
16
9
22
3
L
16
11
14
2.09
L
Torvald
8
11
18
1.55
W
Fernando
grei123
Fernando
10
10
13
1.65
L
Strix
hypercam2
Strix
20
4
11
6.38
W
7
11
15
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

420,228
Damage
294,201
294,201
Taken
420,228
100,702
Shielding
128,804
171,203
Healing
204,978
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
Apocryppha
Bomb King
65,680
58,731
2,763
12,498
52,820
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
64,183
44,783
77,810
40,911
65,445
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
62,155
45,784
0
4,863
63,118
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Mal'Damba
I-22H30-I
Mal'Damba
22,173
9,743
127,129
31,735
59,066
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Viktor
Paqkunga
Viktor
110,405
81,160
1,814
22,594
61,961
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Level 1

L
84,242
74,556
285
10,176
57,975
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Torvald
76,626
62,772
3,858
4,888
69,573
100,702
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

W
Fernando
grei123
Fernando
84,236
41,214
0
6,977
126,748
91,158
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Strix
hypercam2
Strix
84,772
81,819
300
8,567
39,247
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

W
59,957
48,938
0
19,013
118,476
37,646
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role