Player Matchup

Vatu
Vatu
Diamond III
Marleymondragon
Vatu
Diamond III
Level 999
Champion Stats
135W - 113L
1,690 SR
Queue Stats
841W - 819L
1,636 Elo+
Solo
Barik
Barik
Gold III
NumaColombia
Barik
Gold III
Level 23
Champion Stats
1W - 2L
1,704 SR
Queue Stats
9W - 8L
1,629 Elo+
Party 2
Cassie
Cassie
Gold III
PCGamer1223
Cassie
Gold III
Level 56
Champion Stats
1W - 1L
1,500 SR
Queue Stats
23W - 18L
1,629 Elo+
Party 2
Jenos
Jenos
Platinum II
TaBlitaWoman09
Jenos
Platinum II
Level 639
Champion Stats
26W - 29L
1,586 SR
Queue Stats
288W - 278L
1,628 Elo+
Party 2
Atlas
Atlas
Platinum IV
zenki277
Atlas
Platinum IV
Level 999
Champion Stats
19W - 19L
1,634 SR
Queue Stats
391W - 371L
1,603 Elo+
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 543
1,623 SR
1,625 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 298
1,623 SR
1,583 Elo+
Fernando
Fernando
Platinum V
KingBumi1083
Fernando
Platinum V
Level 141
Champion Stats
10W - 6L
1,666 SR
Queue Stats
640W - 579L
1,515 Elo+
Party 1
Ash
Ash
Platinum II
Saul2214
Ash
Platinum II
Level 473
Champion Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,661 Elo+
Solo
Talus
Talus
Diamond V
XCHs
Talus
Diamond V
Level 161
Champion Stats
60W - 74L
1,555 SR
Queue Stats
406W - 407L
1,531 Elo+
Solo
Grover
Grover
Diamond V
fearless11221
Grover
Diamond V
Level 656
Champion Stats
10W - 8L
1,650 SR
Queue Stats
121W - 97L
1,598 Elo+
Solo
Tyra
Tyra
Diamond V
lToomasl
Tyra
Diamond V
Level 58
Champion Stats
16W - 9L
1,745 SR
Queue Stats
108W - 91L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 8 / 2
2,353
235
57,769
41,881
0
Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 8% after earning a Killing Blow or Elimination.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 80.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

31
1 / 6 / 7
2,554
255
46,470
61,305
72,547
Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Cassie
43
5 / 4 / 4
2,561
256
77,854
35,059
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Fatal Sign

Fatal Sign

Weapon

Increase your Reload Speed by 36% for 5s after getting an Elimination.

Level 3

Raze

Raze

Disengage

Increase the Knockback applied to enemies by Disengage by 24%.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 2s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 2

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

59
2 / 3 / 8
2,238
224
15,459
19,501
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Atlas
zenki277
Atlas
59
0 / 7 / 6
1,928
193
43,997
82,243
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
LexTorvald
Team 1 Score

1

VS

Team 2 Score

4

Bans
LianKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
KingBumi1083
Fernando
59
2 / 4 / 9
2,779
278
33,735
73,014
64,722
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

54
6 / 4 / 6
3,805
381
42,326
60,299
77,330
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Talus
XCHs
Talus
25
11 / 3 / 2
3,044
304
57,423
32,134
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

59
3 / 3 / 19
4,243
424
36,467
35,686
1,260
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Tyra
48
6 / 3 / 9
2,596
260
70,038
40,416
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 21s
Objective Time
7m 17s
44
Kill Participation
73
17
Kills
28
28
Deaths
17
27
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Fernando
KingBumi1083
Fernando
2
4
9
1.63
L
9
8
2
1.25
L
1
6
7
0.75
L
Cassie
5
4
4
1.75
W
6
4
6
2.25
L
2
3
8
2
W
Talus
XCHs
Talus
11
3
2
4
W
3
3
19
4.17
W
Tyra
6
3
9
3.5
L
Atlas
zenki277
Atlas
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

241,549
Damage
239,989
239,989
Taken
241,549
72,547
Shielding
143,312
130,486
Healing
164,959
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
KingBumi1083
Fernando
33,735
21,542
0
11,703
73,014
64,722
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
57,769
47,371
0
12,231
41,881
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
46,470
46,470
0
9,256
61,305
72,547
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Cassie
77,854
61,103
0
694
35,059
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
42,326
39,926
0
513
60,299
77,330

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
15,459
3,780
89,329
12,203
19,501
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Talus
XCHs
Talus
57,423
55,216
0
12,917
32,134
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 2

W
36,467
31,185
111,073
27,481
35,686
1,260

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Tyra
70,038
40,192
0
1,272
40,416
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Atlas
zenki277
Atlas
43,997
43,997
0
6,773
82,243
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role