Player Matchup

Inara
Inara
Silver II
Broshy13123
Inara
Silver II
Level 83
Champion Stats
12W - 14L
1,551 SR
Queue Stats
62W - 59L
1,473 Elo+
Party 1
Bomb King
Bomb King
Gold IV
Happy7S
Bomb King
Gold IV
Level 219
Champion Stats
0W - 1L
1,604 SR
Queue Stats
110W - 95L
1,480 Elo+
Party 1
Corvus
Corvus
Silver V
Quico4000
Corvus
Silver V
Level 64
Champion Stats
9W - 6L
1,585 SR
Queue Stats
20W - 21L
1,444 Elo+
Party 1
Azaan
Azaan
Gold I
choripansabroso
Azaan
Gold I
Level 81
Champion Stats
20W - 26L
1,547 SR
Queue Stats
93W - 78L
1,494 Elo+
Party 1
Talus
Talus
Platinum III
xBersekeR
Talus
Platinum III
Level 135
Champion Stats
18W - 15L
1,736 SR
Queue Stats
208W - 182L
1,582 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,604 SR
1,495 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 379
1,601 SR
1,496 Elo+
Lian
Lian
Gold III
Kyotoき
Lian
Gold III
Level 379
Champion Stats
27W - 38L
1,503 SR
Queue Stats
326W - 311L
1,509 Elo+
Solo
Fernando
Fernando
Gold IV
TheAnc1ent
Fernando
Gold IV
Level 959
Champion Stats
3W - 1L
1,600 SR
Queue Stats
28W - 25L
1,531 Elo+
Solo
Grover
Grover
Gold III
coração157
Grover
Gold III
Level 152
Champion Stats
4W - 1L
1,901 SR
Queue Stats
92W - 96L
1,456 Elo+
Solo
Evie
Evie
Qualifying
mooon97
Evie
Qualifying
Level 44
Champion Stats
1W - 5L
1,519 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Atlas
Atlas
Gold V
soulsZombie
Atlas
Gold V
Level 362
Champion Stats
2W - 0L
1,483 SR
Queue Stats
25W - 26L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
4 / 8 / 8
3,172
244
73,202
112,576
13,389
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bomb King
Happy7S
Bomb King
59
9 / 10 / 6
2,923
225
74,484
62,731
0
King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 60% and cause Poppy Bomb to explode on contact with any surface.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Bomb Shelter

Bomb Shelter

Weapon

Reduce the damage you deal to yourself with Sticky Bombs by 40%.

Level 2

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Corvus
Quico4000
Corvus
48
3 / 8 / 13
3,166
244
33,847
33,862
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

56
9 / 10 / 10
3,281
252
88,990
107,157
14,143
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Talus
xBersekeR
Talus
46
0 / 0 / 0
1,461
112
0
0
0
Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Bans
KhanDrogoz
Team 1 Score

2

VS

Team 2 Score

4

Bans
YingZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
44
9 / 2 / 15
3,519
271
89,206
19,692
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Fernando
TheAnc1ent
Fernando
59
8 / 4 / 17
5,548
427
60,325
88,218
103,622
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grover
43
2 / 7 / 22
5,325
410
43,921
56,328
5,650
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Evie
mooon97
Evie
16
7 / 7 / 8
2,755
212
46,388
41,424
0
Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 1.25s.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

39
10 / 5 / 18
3,336
257
76,486
64,861
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 6s
Objective Time
10m 57s
62
Kill Participation
116
25
Kills
36
36
Deaths
25
37
Assists
80
Player
Kills
Deaths
Assists
KDA
L
4
8
8
1
L
Bomb King
Happy7S
Bomb King
9
10
6
1.2
W
Lian
9
2
15
8.25
L
Corvus
Quico4000
Corvus
3
8
13
1.19
W
Fernando
TheAnc1ent
Fernando
8
4
17
4.13
L
9
10
10
1.4
W
Grover
2
7
22
1.86
W
Evie
mooon97
Evie
7
7
8
1.57
W
10
5
18
3.8
L
Talus
xBersekeR
Talus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

270,523
Damage
316,326
316,326
Taken
270,523
27,532
Shielding
109,272
165,431
Healing
184,908
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
73,202
50,554
0
4,679
112,576
13,389

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Bomb King
Happy7S
Bomb King
74,484
57,696
0
6,471
62,731
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Lian
89,206
84,238
0
3,092
19,692
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Corvus
Quico4000
Corvus
33,847
25,704
133,554
10,751
33,862
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Fernando
TheAnc1ent
Fernando
60,325
36,523
0
4,450
88,218
103,622

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
88,990
66,133
0
9,976
107,157
14,143
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Grover
43,921
33,741
120,172
39,637
56,328
5,650
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Evie
mooon97
Evie
46,388
41,186
0
8,355
41,424
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
76,486
76,486
0
9,202
64,861
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Talus
xBersekeR
Talus
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role