Player Matchup

Seris
Seris
Actavin
Seris
Level 89
Champion Stats
24W - 19L
1,593 SR
Queue Stats
90W - 95L
1,555 Elo+
Solo
Saati
Saati
Ccaryhua
Saati
Level 360
Champion Stats
0W - 2L
1,325 SR
Queue Stats
13W - 13L
1,507 Elo+
Party 1
Azaan
Azaan
Collector Adept
Azaan
Level 120
Champion Stats
0W - 1L
1,536 SR
Queue Stats
10W - 10L
1,532 Elo+
Party 1
Skye
Skye
kazz-jpn
Skye
Level 999
Champion Stats
2W - 3L
1,694 SR
Queue Stats
85W - 74L
1,619 Elo+
Solo
VII
VII
porterobinson
VII
Level 24
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,408 Elo+
Party 1
Team Averages
Level 318
1,530 SR
1,524 Elo+

VS

Team Averages
Level 134
1,608 SR
1,552 Elo+
Seris
Seris
AetherAeryth
Seris
Level 51
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kasumi
Kasumi
CrumbLlngCo0kiEs
Kasumi
Level 118
Champion Stats
11W - 9L
1,662 SR
Queue Stats
69W - 56L
1,573 Elo+
Party 2
Corvus
Corvus
TheBaconator503
Corvus
Level 228
Champion Stats
10W - 17L
1,532 SR
Queue Stats
347W - 344L
1,551 Elo+
Solo
Betty la Bomba
Betty la Bomba
XGN DragonLord
Betty la Bomba
Level 133
Champion Stats
1W - 1L
1,711 SR
Queue Stats
24W - 25L
1,567 Elo+
Solo
Atlas
Atlas
puglife2013
Atlas
Level 139
Champion Stats
2W - 0L
1,634 SR
Queue Stats
58W - 48L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Actavin
Seris
35
17 / 7 / 11
6,692
608
75,621
60,518
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Saati
Ccaryhua
Saati
58
8 / 10 / 18
5,825
530
95,422
41,204
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

49
4 / 10 / 7
6,289
572
66,081
92,877
11,604
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Gathering Power

Gathering Power

Heal for 350 for each enemy hit with Reckoning.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Skye
57
13 / 14 / 13
6,247
568
98,377
59,200
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Slip Away

Slip Away

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

29
7 / 11 / 14
5,062
460
51,638
39,858
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
24
3 / 7 / 22
6,170
561
32,233
56,999
0
Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

42
17 / 14 / 9
5,791
526
64,443
70,017
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 20%.

Level 2

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 1.2s.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

59
10 / 10 / 16
6,171
561
59,084
48,100
1,430
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Betty la Bomba
XGN DragonLord
Betty la Bomba
55
14 / 10 / 5
5,136
467
78,554
42,143
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 40%.

Level 1

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 40%.

Level 1

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 30%.

Level 5

Level 1

57
8 / 8 / 14
5,811
528
59,343
169,880
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 55s
Objective Time
15m 28s
112
Kill Participation
118
49
Kills
52
52
Deaths
49
63
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Seris
Actavin
Seris
17
7
11
3.21
W
3
7
22
2
L
Saati
Ccaryhua
Saati
8
10
18
1.7
L
4
10
7
0.75
W
17
14
9
1.54
W
10
10
16
1.8
W
Betty la Bomba
XGN DragonLord
Betty la Bomba
14
10
5
1.65
L
Skye
13
14
13
1.39
L
7
11
14
1.27
W
8
8
14
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

387,139
Damage
293,657
293,657
Taken
387,139
11,604
Shielding
1,430
128,812
Healing
219,088
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Seris
Actavin
Seris
75,621
65,175
58,134
32,047
60,518
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

W
32,233
26,171
85,514
23,543
56,999
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

L
Saati
Ccaryhua
Saati
95,422
59,107
0
1,905
41,204
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

L
66,081
48,187
0
16,062
92,877
11,604
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
64,443
47,755
959
10,436
70,017
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
59,084
49,045
88,401
9,065
48,100
1,430
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Betty la Bomba
XGN DragonLord
Betty la Bomba
78,554
45,070
135
768
42,143
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

L
Skye
98,377
65,347
1,800
16,824
59,200
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
51,638
49,718
0
2,040
39,858
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
59,343
59,343
0
267
169,880
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role