Player Matchup

Ying
Ying
Gold IV
Biоhаzаrd
Ying
Gold IV
Level 328
Champion Stats
75W - 53L
1,619 SR
Queue Stats
222W - 209L
1,437 Elo+
Solo
Inara
Inara
Silver I
EmberFelt
Inara
Silver I
Level 102
Champion Stats
1W - 1L
1,304 SR
Queue Stats
333W - 326L
1,463 Elo+
Solo
Zhin
Zhin
Platinum IV
Enxentman
Zhin
Platinum IV
Level 999
Champion Stats
8W - 5L
1,607 SR
Queue Stats
152W - 148L
1,597 Elo+
Solo
Lian
Lian
Gold IV
LezzNegative
Lian
Gold IV
Level 649
Champion Stats
10W - 3L
1,568 SR
Queue Stats
112W - 97L
1,446 Elo+
Solo
Raum
Raum
Silver II
zazapasta
Raum
Silver II
Level 656
Champion Stats
1W - 1L
1,500 SR
Queue Stats
119W - 122L
1,591 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 547
1,520 SR
1,507 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,495 SR
1,423 Elo+
Ruckus
Ruckus
Gold I
TinyMexican02
Ruckus
Gold I
Level 113
Champion Stats
0W - 1L
1,214 SR
Queue Stats
35W - 42L
1,420 Elo+
Party 1
Moji
Moji
Gold III
Zeeflus
Moji
Gold III
Level 99
Champion Stats
5W - 5L
1,662 SR
Queue Stats
40W - 44L
1,432 Elo+
Party 1
Lillith
Lillith
Gold II
bonkbonkbon
Lillith
Gold II
Level 113
Champion Stats
1W - 3L
1,406 SR
Queue Stats
48W - 55L
1,429 Elo+
Party 1
Betty la Bomba
Betty la Bomba
Gold V
fufurana
Betty la Bomba
Gold V
Level 174
Champion Stats
17W - 8L
1,575 SR
Queue Stats
63W - 66L
1,429 Elo+
Party 1
Nyx
Nyx
Silver III
iMiumii
Nyx
Silver III
Level 160
Champion Stats
9W - 7L
1,619 SR
Queue Stats
26W - 25L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
4 / 3 / 16
3,563
274
22,542
31,153
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Inara
EmberFelt
Inara
27
6 / 6 / 22
3,646
280
43,263
113,403
35,649
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Zhin
59
12 / 9 / 15
3,297
254
98,587
54,243
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

59
24 / 4 / 13
4,166
320
124,726
36,378
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Divine Right

Divine Right

Grace

Gain 5% Movement Speed for 3s after using Grace.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Raum
52
9 / 9 / 20
3,551
273
57,588
147,913
0
Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Bans
KhanTorvald
Team 1 Score

4

VS

Team 2 Score

2

Bans
TalusSkye
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
8 / 13 / 7
3,362
259
94,183
117,300
63,603
Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 40%.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 6% for 2s after using Missile Launcher.

Level 2

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Level 1

Moji
Zeeflus
Moji
43
11 / 14 / 3
2,992
230
66,291
61,197
0
Fluffy

Fluffy

Armor

Increase your maximum Health by 250.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.4% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 1

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 28% while at or below 50% Health.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Lillith
bonkbonkbon
Lillith
54
1 / 7 / 16
3,195
246
43,695
48,298
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Betty la Bomba
fufurana
Betty la Bomba
49
3 / 13 / 9
2,747
211
93,680
41,700
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 50%.

Level 5

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 30 for each use of Explosive Personality.

Level 1

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -600 explosive damage done.

Level 3

Labor of Genius

Labor of Genius

Weapon

Hits with Grenade Launcher increase Reload Speed by 5% for 0.5s, stacking up to 3 times. Additional hits refresh the duration.

Level 1

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Controlled Fury

Controlled Fury

Hail of Bombs

Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.

Level 1

Nyx
55
8 / 9 / 12
3,331
256
85,241
78,211
34,240
Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 20% for 5s after casting Rift Slash.

Level 5

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 20%.

Level 1

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 5 units.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 4s
Objective Time
5m 35s
141
Kill Participation
78
55
Kills
31
31
Deaths
56
86
Assists
47
Player
Kills
Deaths
Assists
KDA
W
4
3
16
4
W
Inara
EmberFelt
Inara
6
6
22
2.83
W
Zhin
12
9
15
2.17
W
24
4
13
7.63
L
8
13
7
0.88
L
Moji
Zeeflus
Moji
11
14
3
0.89
L
Lillith
bonkbonkbon
Lillith
1
7
16
1.29
L
Betty la Bomba
fufurana
Betty la Bomba
3
13
9
0.58
L
Nyx
8
9
12
1.56
W
Raum
9
9
20
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

346,706
Damage
383,090
383,090
Taken
346,706
35,649
Shielding
97,843
222,763
Healing
146,489
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
22,542
22,542
143,175
19,633
31,153
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

W
Inara
EmberFelt
Inara
43,263
37,323
0
9,754
113,403
35,649

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Zhin
98,587
76,697
0
2,918
54,243
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
124,726
118,148
0
2,044
36,378
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
94,183
87,663
0
8,160
117,300
63,603
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Moji
Zeeflus
Moji
66,291
63,050
0
8,283
61,197
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Lillith
bonkbonkbon
Lillith
43,695
25,298
123,431
295
48,298
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Betty la Bomba
fufurana
Betty la Bomba
93,680
49,841
0
1,236
41,700
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Nyx
85,241
61,245
0
5,084
78,211
34,240

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Raum
57,588
50,692
24,367
20,872
147,913
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role