Player Matchup

Sha Lin
Sha Lin
CaiqueWest
Sha Lin
Level 56
Champion Stats
0W - 1L
1,500 SR
Queue Stats
40W - 24L
1,533 Elo+
Solo
Makoa
Makoa
bagremolhado
Makoa
Level 72
Champion Stats
30W - 31L
1,540 SR
Queue Stats
233W - 235L
1,485 Elo+
Solo
Atlas
Atlas
padauuuuuu
Atlas
Level 80
Champion Stats
1W - 1L
1,688 SR
Queue Stats
304W - 304L
1,440 Elo+
Party 2
Skye
Skye
superxandyy
Skye
Level 38
Champion Stats
40W - 37L
1,669 SR
Queue Stats
112W - 120L
1,424 Elo+
Solo
Jenos
Jenos
trinta_comovido
Jenos
Level 72
Champion Stats
7W - 11L
1,514 SR
Queue Stats
211W - 224L
1,526 Elo+
Party 2
Team Averages
Level 64
1,582 SR
1,482 Elo+

VS

Team Averages
Level 193
1,542 SR
1,466 Elo+
Barik
Barik
AsafeLeo
Barik
Level 42
Champion Stats
2W - 2L
1,334 SR
Queue Stats
23W - 27L
1,365 Elo+
Solo
Androxus
Androxus
Endeavor27
Androxus
Level 126
Champion Stats
1W - 2L
1,500 SR
Queue Stats
43W - 50L
1,358 Elo+
Solo
Tiberius
Tiberius
PsicoManiac
Tiberius
Level 372
Champion Stats
75W - 69L
1,620 SR
Queue Stats
1,469W - 1,512L
1,580 Elo+
Party 1
Rei
Rei
Shiro04
Rei
Level 373
Champion Stats
29W - 28L
1,664 SR
Queue Stats
1,509W - 1,521L
1,580 Elo+
Party 1
Bomb King
Bomb King
marqinz
Bomb King
Level 52
Champion Stats
25W - 19L
1,591 SR
Queue Stats
207W - 226L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
CaiqueWest
Sha Lin
39
5 / 8 / 4
1,696
170
41,474
27,969
0
Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

38
3 / 4 / 5
843
84
26,415
49,578
19,720
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Atlas
49
2 / 5 / 7
2,201
220
22,021
71,940
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

20
8 / 9 / 5
743
74
36,048
29,896
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

44
3 / 5 / 8
1,748
175
10,947
14,969
0
Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 25% while Stellar Wind is active.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
AsafeLeo
Barik
34
4 / 5 / 10
3,186
319
34,005
46,922
29,804
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Androxus
Endeavor27
Androxus
40
9 / 5 / 4
2,643
264
42,260
20,732
0
Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Tiberius
PsicoManiac
Tiberius
59
6 / 2 / 5
2,990
299
40,921
11,310
180
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 5 Ammo after activating Combat Trance.

Level 5

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 0.6s.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 5.

Level 5

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Rei
50
2 / 4 / 14
3,764
376
27,410
18,021
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Bomb King
marqinz
Bomb King
40
10 / 5 / 9
3,102
310
49,756
39,920
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 5.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 15s
Objective Time
7m 55s
50
Kill Participation
73
21
Kills
31
31
Deaths
21
29
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Barik
AsafeLeo
Barik
4
5
10
1.8
L
Sha Lin
CaiqueWest
Sha Lin
5
8
4
0.88
W
Androxus
Endeavor27
Androxus
9
5
4
2.2
W
Tiberius
PsicoManiac
Tiberius
6
2
5
4.25
W
Rei
2
4
14
2.25
L
3
4
5
1.38
W
Bomb King
marqinz
Bomb King
10
5
9
2.9
L
Atlas
2
5
7
1.1
L
8
9
5
1.17
L
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,905
Damage
194,352
194,352
Taken
136,905
19,720
Shielding
29,984
77,511
Healing
78,165
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
AsafeLeo
Barik
34,005
33,945
0
7,095
46,922
29,804
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Sha Lin
CaiqueWest
Sha Lin
41,474
39,059
0
1,349
27,969
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Androxus
Endeavor27
Androxus
42,260
25,107
0
3,313
20,732
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Tiberius
PsicoManiac
Tiberius
40,921
36,808
0
4,332
11,310
180
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 2

W
Rei
27,410
21,994
50,659
9,197
18,021
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
26,415
24,931
0
6,870
49,578
19,720
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Bomb King
marqinz
Bomb King
49,756
47,410
0
3,569
39,920
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Atlas
22,021
22,021
0
3,248
71,940
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

L
36,048
22,813
0
5,568
29,896
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
10,947
6,541
57,006
3,470
14,969
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role