Player Matchup

Seris
Seris
CRAMPs2014
Seris
Level 35
Champion Stats
19W - 13L
1,667 SR
Queue Stats
81W - 112L
1,525 Elo+
Solo
Tyra
Tyra
El-Profesor935
Tyra
Level 34
Champion Stats
7W - 15L
1,540 SR
Queue Stats
7W - 18L
1,294 Elo+
Solo
Octavia
Octavia
Flouvh
Octavia
Level 26
Champion Stats
8W - 6L
1,542 SR
Queue Stats
53W - 45L
1,492 Elo+
Party 2
Rei
Rei
Natcy_off
Rei
Level 73
Champion Stats
2W - 1L
1,706 SR
Queue Stats
128W - 106L
1,448 Elo+
Solo
Atlas
Atlas
xSkaiez
Atlas
Level 511
Champion Stats
17W - 13L
1,518 SR
Queue Stats
734W - 638L
1,538 Elo+
Party 2
Team Averages
Level 136
1,595 SR
1,459 Elo+

VS

Team Averages
Level 70
1,503 SR
1,453 Elo+
Vivian
Vivian
Deadman Slinky
Vivian
Level 77
Champion Stats
0W - 5L
1,500 SR
Queue Stats
151W - 179L
1,514 Elo+
Solo
Tyra
Tyra
L4r4r41d3r
Tyra
Level 33
Champion Stats
25W - 49L
1,388 SR
Queue Stats
45W - 78L
1,315 Elo+
Solo
Inara
Inara
Spllitzz-27
Inara
Level 104
Champion Stats
3W - 4L
1,603 SR
Queue Stats
21W - 22L
1,528 Elo+
Party 1
Seris
Seris
Thats_Aleen
Seris
Level 125
Champion Stats
15W - 29L
1,420 SR
Queue Stats
31W - 42L
1,416 Elo+
Solo
Jenos
Jenos
ZeRock_JelalKurd
Jenos
Level 10
Champion Stats
4W - 4L
1,607 SR
Queue Stats
6W - 7L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
26
0 / 0 / 14
2,017
252
20,808
11,189
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

21
5 / 2 / 8
1,895
237
21,635
9,998
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Octavia
Flouvh
Octavia
18
6 / 0 / 11
2,251
281
38,851
9,296
0
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

41
3 / 1 / 12
2,135
267
8,707
11,757
0
Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Atlas
xSkaiez
Atlas
59
9 / 2 / 11
2,467
308
27,733
43,654
300
Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
1 / 8 / 0
1,113
139
16,530
21,435
8,489
20
1 / 8 / 1
1,232
154
26,456
35,165
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

50
2 / 3 / 1
1,277
160
35,341
43,493
21,941
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

47
1 / 2 / 0
1,410
176
5,812
10,473
0
Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

5
0 / 2 / 1
866
108
1,755
7,168
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 14s
Objective Time
1m 17s
79
Kill Participation
8
23
Kills
5
5
Deaths
23
56
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Seris
0
0
14
7
L
1
8
0
0.13
W
5
2
8
4.5
W
Octavia
Flouvh
Octavia
6
0
11
11.5
L
1
8
1
0.19
W
3
1
12
9
L
2
3
1
0.83
L
1
2
0
0.5
L
0
2
1
0.25
W
Atlas
xSkaiez
Atlas
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,734
Damage
85,894
85,894
Taken
117,734
300
Shielding
30,430
59,283
Healing
47,459
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Seris
20,808
18,812
17,999
6,027
11,189
0
L
16,530
15,856
0
0
21,435
8,489
W
21,635
11,735
0
1,266
9,998
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Octavia
Flouvh
Octavia
38,851
38,851
0
204
9,296
0

Level 1

L
26,456
12,348
0
2,136
35,165
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
8,707
7,195
28,122
4,408
11,757
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
35,341
25,124
0
632
43,493
21,941
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
5,812
4,393
35,243
3,923
10,473
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
1,755
1,035
4,820
705
7,168
0
W
Atlas
xSkaiez
Atlas
27,733
27,733
0
1,257
43,654
300
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Damage Done by Role

Damage Taken by Role