Player Matchup

Grohk
Grohk
Buskowsk1
Grohk
Level 124
Champion Stats
17W - 26L
1,479 SR
Queue Stats
70W - 79L
1,487 Elo+
Solo
Kinessa
Kinessa
KARNEGIEV
Kinessa
Level 49
Champion Stats
14W - 14L
1,584 SR
Queue Stats
107W - 116L
1,504 Elo+
Solo
Fernando
Fernando
ShieldHero69
Fernando
Level 61
Champion Stats
0W - 3L
1,500 SR
Queue Stats
18W - 31L
1,367 Elo+
Solo
Moji
Moji
luislink23
Moji
Level 83
Champion Stats
12W - 18L
1,513 SR
Queue Stats
206W - 208L
1,499 Elo+
Solo
VII
VII
yefersonv76
VII
Level 428
Champion Stats
9W - 11L
1,406 SR
Queue Stats
663W - 644L
1,572 Elo+
Solo
Team Averages
Level 149
1,496 SR
1,486 Elo+

VS

Team Averages
Level 195
1,524 SR
1,525 Elo+
Seris
Seris
ItchyPup2601775
Seris
Level 72
Champion Stats
45W - 50L
1,461 SR
Queue Stats
250W - 249L
1,496 Elo+
Party 1
Tyra
Tyra
PallahDins
Tyra
Level 104
Champion Stats
29W - 21L
1,563 SR
Queue Stats
40W - 36L
1,556 Elo+
Solo
Fernando
Fernando
WokeBaldMan
Fernando
Level 40
Champion Stats
2W - 1L
1,482 SR
Queue Stats
16W - 12L
1,577 Elo+
Party 1
Jenos
Jenos
WunPumpWilliam
Jenos
Level 65
Champion Stats
47W - 45L
1,546 SR
Queue Stats
186W - 179L
1,515 Elo+
Party 1
Dredge
Dredge
damnyousuck_
Dredge
Level 695
Champion Stats
74W - 51L
1,567 SR
Queue Stats
301W - 301L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
Buskowsk1
Grohk
32
2 / 7 / 2
1,527
191
19,889
37,171
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 0.6s.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Kinessa
KARNEGIEV
Kinessa
35
7 / 4 / 5
2,075
259
78,466
12,479
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 5 Ammo.

Level 5

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 40%.

Level 2

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 5.

Level 5

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 50.

Level 1

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Fernando
ShieldHero69
Fernando
47
1 / 8 / 3
1,233
154
16,343
52,593
41,066
Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

41
3 / 9 / 3
1,440
180
23,021
30,692
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 0.8s.

Level 2

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1s.

Level 2

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

57
4 / 8 / 5
2,044
256
36,102
22,243
0
Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 8% while in Automatic fire mode.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 40%.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
1 / 5 / 12
2,318
290
11,324
27,922
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

29
14 / 4 / 8
3,342
418
52,039
27,040
0
Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 500 over 2s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Fernando
WokeBaldMan
Fernando
22
7 / 1 / 8
2,573
322
22,286
56,395
29,614
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

28
6 / 5 / 14
2,577
322
32,637
30,610
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 42%.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Dredge
59
8 / 2 / 6
2,539
317
36,892
31,854
2,400
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 29s
Objective Time
9m 15s
35
Kill Participation
84
17
Kills
36
36
Deaths
17
18
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Grohk
Buskowsk1
Grohk
2
7
2
0.43
W
1
5
12
1.4
L
Kinessa
KARNEGIEV
Kinessa
7
4
5
2.38
W
14
4
8
4.5
L
Fernando
ShieldHero69
Fernando
1
8
3
0.31
W
Fernando
WokeBaldMan
Fernando
7
1
8
11
W
6
5
14
2.6
W
Dredge
8
2
6
5.5
L
3
9
3
0.5
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,821
Damage
155,178
155,178
Taken
173,821
41,066
Shielding
32,014
50,446
Healing
125,799
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grohk
Buskowsk1
Grohk
19,889
8,469
19,740
21,785
37,171
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
11,324
9,842
50,107
14,119
27,922
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kinessa
KARNEGIEV
Kinessa
78,466
37,455
0
2,196
12,479
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
52,039
28,936
0
5,684
27,040
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
ShieldHero69
Fernando
16,343
12,772
0
485
52,593
41,066

Level 1

Level 1

W
Fernando
WokeBaldMan
Fernando
22,286
18,685
0
1,857
56,395
29,614
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
32,637
21,341
37,848
7,755
30,610
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Dredge
36,892
29,076
1,044
7,385
31,854
2,400
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
23,021
22,568
300
2,787
30,692
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
36,102
33,302
0
3,153
22,243
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role