Player Matchup

Ying
Ying
Platinum I
BluChewPip
Ying
Platinum I
Level 206
Champion Stats
51W - 47L
1,624 SR
Queue Stats
851W - 782L
1,598 Elo+
Party 2
Saati
Saati
Platinum II
Krâzy
Saati
Platinum II
Level 534
Champion Stats
2W - 12L
1,544 SR
Queue Stats
416W - 380L
1,594 Elo+
Party 2
Barik
Barik
Platinum I
Luxury7H
Barik
Platinum I
Level 999
Champion Stats
97W - 92L
1,695 SR
Queue Stats
1,042W - 1,017L
1,610 Elo+
Solo
Dredge
Dredge
Diamond IV
XxRexDantexX
Dredge
Diamond IV
Level 999
Champion Stats
6W - 3L
1,730 SR
Queue Stats
431W - 376L
1,655 Elo+
Solo
Inara
Inara
Masters
ßetterNow
Inara
Masters
Level 999
Champion Stats
4W - 10L
1,426 SR
Queue Stats
402W - 387L
1,665 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 747
1,604 SR
1,625 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 762
1,572 SR
1,614 Elo+
Furia
Furia
Diamond III
Gabôツ
Furia
Diamond III
Level 999
Champion Stats
39W - 38L
1,652 SR
Queue Stats
916W - 916L
1,568 Elo+
Solo
Azaan
Azaan
Diamond IV
NovaDream4832
Azaan
Diamond IV
Level 999
Champion Stats
70W - 51L
1,690 SR
Queue Stats
504W - 429L
1,644 Elo+
Party 1
Imani
Imani
Platinum II
VeniTocamela678
Imani
Platinum II
Level 765
Champion Stats
1W - 1L
1,192 SR
Queue Stats
781W - 775L
1,587 Elo+
Solo
Fernando
Fernando
Diamond V
WaterOrchid GD
Fernando
Diamond V
Level 531
Champion Stats
99W - 81L
1,656 SR
Queue Stats
516W - 457L
1,661 Elo+
Party 1
Androxus
Androxus
Diamond IV
Zolark8121
Androxus
Diamond IV
Level 516
Champion Stats
131W - 89L
1,672 SR
Queue Stats
405W - 365L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
4 / 5 / 28
4,063
239
23,495
36,055
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Saati
Krâzy
Saati
57
16 / 7 / 12
3,619
213
107,979
55,047
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Barik
Luxury7H
Barik
59
4 / 6 / 19
3,781
222
92,983
111,980
87,031
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Dredge
59
14 / 8 / 9
3,350
197
108,205
57,741
4,878
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Inara
59
9 / 7 / 17
3,373
198
82,780
117,971
19,231
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
RuckusTorvald
Team 1 Score

3

VS

Team 2 Score

4

Bans
KhanLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
Gabôツ
Furia
59
3 / 6 / 16
6,244
367
62,466
41,558
0
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.

Level 4

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

59
10 / 7 / 9
3,936
232
83,527
97,279
28,223
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 0.6s.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 150.

Level 2

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

56
6 / 11 / 8
3,505
206
60,743
45,128
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Fernando
55
3 / 8 / 8
6,058
356
70,022
154,702
228,760
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Androxus
Zolark8121
Androxus
58
11 / 15 / 8
4,252
250
102,036
76,775
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Watchful

Watchful

Armor

Reduce all active Cooldowns by 10% after getting an Elimination.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 59s
Objective Time
8m 10s
132
Kill Participation
82
47
Kills
33
33
Deaths
47
85
Assists
49
Player
Kills
Deaths
Assists
KDA
L
4
5
28
3.6
W
Furia
Gabôツ
Furia
3
6
16
1.83
L
Saati
Krâzy
Saati
16
7
12
3.14
L
Barik
Luxury7H
Barik
4
6
19
2.25
W
10
7
9
2.07
W
6
11
8
0.91
W
Fernando
3
8
8
0.88
L
Dredge
14
8
9
2.31
W
Androxus
Zolark8121
Androxus
11
15
8
1
L
Inara
9
7
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

415,442
Damage
378,794
378,794
Taken
415,442
111,140
Shielding
256,983
263,428
Healing
254,226
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
23,495
23,495
194,689
24,660
36,055
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Furia
Gabôツ
Furia
62,466
39,815
150,635
23,644
41,558
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Saati
Krâzy
Saati
107,979
89,247
0
2,653
55,047
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Barik
Luxury7H
Barik
92,983
92,983
0
15,025
111,980
87,031

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
83,527
69,844
0
29,606
97,279
28,223

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
60,743
33,415
0
10,928
45,128
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
70,022
43,602
0
11,260
154,702
228,760
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Dredge
108,205
23,605
0
13,968
57,741
4,878
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Androxus
Zolark8121
Androxus
102,036
90,732
630
27,523
76,775
0

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Inara
82,780
68,920
0
12,433
117,971
19,231
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role