Player Matchup

Raum
Raum
Qualifying
Berkan_GHG
Raum
Qualifying
Level 165
Champion Stats
21W - 22L
1,559 SR
Queue Stats
188W - 220L
1,301 Elo+
Solo
Fernando
Fernando
Bronze I
Diabhal
Fernando
Bronze I
Level 220
Champion Stats
3W - 0L
1,843 SR
Queue Stats
4W - 4L
1,475 Elo+
Solo
Seris
Seris
Gold I
IIl_TrY-hArD_IIl
Seris
Gold I
Level 425
Champion Stats
8W - 8L
1,699 SR
Queue Stats
94W - 88L
1,510 Elo+
Party 1
Io
Io
Gold I
lumine_69
Io
Gold I
Level 132
Champion Stats
33W - 26L
1,617 SR
Queue Stats
146W - 129L
1,543 Elo+
Solo
Koga
Koga
Bronze III
molotov-ardiente
Koga
Bronze III
Level 143
Champion Stats
1W - 0L
1,817 SR
Queue Stats
20W - 21L
1,444 Elo+
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 217
1,707 SR
1,454 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 396
1,582 SR
1,439 Elo+
Jenos
Jenos
Silver I
HatZilberg
Jenos
Silver I
Level 219
Champion Stats
3W - 9L
1,523 SR
Queue Stats
324W - 304L
1,483 Elo+
Solo
Lian
Lian
Gold V
Monkey-D-Weshy
Lian
Gold V
Level 258
Champion Stats
4W - 8L
1,633 SR
Queue Stats
45W - 53L
1,466 Elo+
Solo
Lex
Lex
Gold IV
crazyroyale tv
Lex
Gold IV
Level 232
Champion Stats
206W - 182L
1,636 SR
Queue Stats
449W - 432L
1,483 Elo+
Solo
Ash
Ash
Silver V
maboooo
Ash
Silver V
Level 999
Champion Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,291 Elo+
Solo
Ying
Ying
Gold V
xXtensiceXx
Ying
Gold V
Level 272
Champion Stats
2W - 2L
1,617 SR
Queue Stats
146W - 146L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
6 / 2 / 10
2,192
313
28,822
61,172
3,690
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Fernando
Diabhal
Fernando
56
3 / 1 / 5
2,306
329
44,921
65,072
46,606
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

53
2 / 0 / 16
2,275
325
41,527
20,988
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

47
2 / 0 / 6
2,222
317
10,878
9,934
0
Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 0.8s.

Level 1

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

56
12 / 1 / 8
2,397
342
52,913
33,836
0
Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Level 1

Bans
KhanVora
Team 1 Score

4

VS

Team 2 Score

0

Bans
TorvaldVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
45
0 / 5 / 2
1,496
214
23,534
24,521
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

52
2 / 7 / 1
1,579
226
57,222
25,076
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

28
1 / 3 / 3
1,731
247
57,009
42,654
0
Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Ash
59
1 / 6 / 0
1,518
217
27,175
65,980
11,595
Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 3s.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 3.

Level 3

Indomitable

Indomitable

Armor

Gain 10% Lifesteal.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Level 1

59
0 / 4 / 3
1,493
213
26,062
20,830
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 2s
Objective Time
1m 38s
70
Kill Participation
13
25
Kills
4
4
Deaths
25
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
W
Fernando
Diabhal
Fernando
3
1
5
5.5
L
Jenos
0
5
2
0.2
W
2
0
16
10
L
2
7
1
0.36
L
1
3
3
0.83
W
2
0
6
5
L
Ash
1
6
0
0.17
W
12
1
8
16
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

179,061
Damage
191,002
191,002
Taken
179,061
50,296
Shielding
11,595
139,204
Healing
92,220
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
28,822
24,077
18,667
12,442
61,172
3,690
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Fernando
Diabhal
Fernando
44,921
32,951
0
118
65,072
46,606
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Jenos
23,534
20,401
27,228
3,915
24,521
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
41,527
35,291
39,208
4,975
20,988
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
57,222
55,622
0
0
25,076
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
57,009
53,676
0
291
42,654
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
10,878
10,078
57,186
6,206
9,934
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ash
27,175
25,095
0
121
65,980
11,595

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
52,913
49,693
0
402
33,836
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
26,062
26,062
51,768
8,897
20,830
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role