Player Matchup

Raum
Raum
Gold IV
Kharøn
Raum
Gold IV
Level 999
Champion Stats
1W - 1L
1,374 SR
Queue Stats
4W - 2L
1,559 Elo+
Solo
Saati
Saati
Platinum III
Lãix
Saati
Platinum III
Level 720
Champion Stats
8W - 13L
1,636 SR
Queue Stats
514W - 513L
1,571 Elo+
Party 1
Inara
Inara
Platinum I
MissSlugger
Inara
Platinum I
Level 999
Champion Stats
92W - 97L
1,589 SR
Queue Stats
366W - 345L
1,506 Elo+
Party 2
Zhin
Zhin
Diamond IV
Scôôôôôby
Zhin
Diamond IV
Level 614
Champion Stats
100W - 77L
1,680 SR
Queue Stats
947W - 894L
1,594 Elo+
Party 1
Grover
Grover
Gold V
snapplegreenetea
Grover
Gold V
Level 999
Champion Stats
1W - 1L
1,546 SR
Queue Stats
254W - 275L
1,474 Elo+
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 866
1,565 SR
1,541 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 616
1,557 SR
1,571 Elo+
Furia
Furia
Platinum II
CHKMuscles
Furia
Platinum II
Level 324
Champion Stats
211W - 205L
1,614 SR
Queue Stats
389W - 382L
1,561 Elo+
Solo
Cassie
Cassie
Gold I
Gianluca24
Cassie
Gold I
Level 419
Champion Stats
0W - 2L
1,561 SR
Queue Stats
13W - 9L
1,552 Elo+
Solo
Barik
Barik
Gold IV
NuAngel
Barik
Gold IV
Level 379
Champion Stats
2W - 5L
1,366 SR
Queue Stats
55W - 48L
1,534 Elo+
Solo
Evie
Evie
Diamond V
Zonoxx
Evie
Diamond V
Level 959
Champion Stats
18W - 37L
1,469 SR
Queue Stats
248W - 236L
1,653 Elo+
Solo
Fernando
Fernando
Gold I
xXBadAngelXx792
Fernando
Gold I
Level 999
Champion Stats
14W - 5L
1,775 SR
Queue Stats
221W - 197L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
Kharøn
Raum
57
6 / 7 / 36
4,981
249
78,720
177,560
6,419
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Saati
Lãix
Saati
59
19 / 2 / 12
4,748
237
129,424
54,245
0
Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 15% for 2.5s after Ricochet is deployed.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Steady Predictions

Steady Predictions

Generate 4% Ultimate Charge after hitting your coin.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

59
10 / 9 / 21
5,383
269
103,848
155,100
25,629
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

57
22 / 8 / 16
5,068
253
149,661
82,179
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

59
3 / 5 / 42
6,068
303
39,095
81,754
5,107
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
VIILian
Team 1 Score

4

VS

Team 2 Score

2

Bans
TorvaldKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
28
0 / 11 / 18
4,346
217
52,537
48,249
0
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Inner Fire

Inner Fire

Kindle Soul

Generate 2 Ammo after Healing an ally with Kindle Soul.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 2.4s.

Level 4

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Cassie
Gianluca24
Cassie
55
15 / 13 / 11
5,211
261
218,133
85,984
0
Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 5 Ammo for each enemy hit by Blast Shot.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 1s for each enemy it hits.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Barik
NuAngel
Barik
55
8 / 14 / 8
1,568
78
88,978
135,060
101,577
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Evie
Zonoxx
Evie
56
6 / 12 / 7
3,409
170
83,513
54,236
0
Impact

Impact

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 10% for 2s after using Blink.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Fernando
59
2 / 10 / 13
4,937
247
107,677
177,219
161,150
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

19m 1s
Objective Time
10m 18s
187
Kill Participation
88
60
Kills
31
31
Deaths
60
127
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Furia
0
11
18
0.82
L
Cassie
Gianluca24
Cassie
15
13
11
1.58
W
Raum
Kharøn
Raum
6
7
36
3.43
W
Saati
Lãix
Saati
19
2
12
12.5
W
10
9
21
2.28
L
Barik
NuAngel
Barik
8
14
8
0.86
W
22
8
16
3.75
L
Evie
Zonoxx
Evie
6
12
7
0.79
W
3
5
42
4.8
L
Fernando
2
10
13
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

500,748
Damage
550,838
550,838
Taken
500,748
37,155
Shielding
262,727
332,614
Healing
307,204
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Furia
52,537
32,094
233,651
23,963
48,249
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Cassie
Gianluca24
Cassie
218,133
194,912
0
8,083
85,984
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Raum
Kharøn
Raum
78,720
63,394
51,396
22,630
177,560
6,419

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Saati
Lãix
Saati
129,424
56,640
0
1,069
54,245
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
103,848
79,912
0
1,815
155,100
25,629

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Barik
NuAngel
Barik
88,978
88,978
0
8,690
135,060
101,577
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
149,661
114,764
630
7,382
82,179
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Evie
Zonoxx
Evie
83,513
76,462
540
21,217
54,236
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
39,095
29,320
187,068
60,624
81,754
5,107
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Level 1

L
Fernando
107,677
74,344
0
11,060
177,219
161,150
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role