Player Matchup

Inara
Inara
Qualifying
FlameSaiyan
Inara
Qualifying
Level 226
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,757 Elo+
Party 2
Azaan
Azaan
Diamond I
OrangeYaggy
Azaan
Diamond I
Level 901
Champion Stats
45W - 24L
1,791 SR
Queue Stats
761W - 696L
1,700 Elo+
Party 1
Grover
Grover
Qualifying
Scot761
Grover
Qualifying
Level 504
Champion Stats
1W - 1L
1,394 SR
Queue Stats
11W - 4L
1,757 Elo+
Party 2
Dredge
Dredge
Platinum IV
kiraXII
Dredge
Platinum IV
Level 167
Champion Stats
7W - 5L
1,793 SR
Queue Stats
20W - 13L
1,657 Elo+
Solo
Grohk
Grohk
Diamond II
simpalNR1simp
Grohk
Diamond II
Level 131
Champion Stats
18W - 12L
1,868 SR
Queue Stats
510W - 451L
1,685 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 386
1,669 SR
1,711 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 825
1,653 SR
1,633 Elo+
Raum
Raum
Diamond V
Iceneric3
Raum
Diamond V
Level 577
Champion Stats
3W - 2L
1,612 SR
Queue Stats
332W - 282L
1,611 Elo+
Solo
Fernando
Fernando
Platinum I
MennoArachnid
Fernando
Platinum I
Level 551
Champion Stats
30W - 31L
1,644 SR
Queue Stats
148W - 137L
1,650 Elo+
Solo
Ying
Ying
Platinum III
Missete
Ying
Platinum III
Level 999
Champion Stats
43W - 38L
1,588 SR
Queue Stats
317W - 298L
1,526 Elo+
Solo
Drogoz
Drogoz
Diamond I
xX4SGEEXx
Drogoz
Diamond I
Level 999
Champion Stats
38W - 27L
1,686 SR
Queue Stats
455W - 442L
1,690 Elo+
Solo
Vatu
Vatu
Diamond II
ËTHIÉÉN
Vatu
Diamond II
Level 999
Champion Stats
16W - 11L
1,735 SR
Queue Stats
653W - 590L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
2 / 10 / 5
3,488
268
71,378
112,405
13,508
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
8 / 10 / 5
3,142
242
73,227
108,471
19,425
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Grover
Scot761
Grover
52
1 / 11 / 12
3,230
248
40,427
68,912
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Dredge
kiraXII
Dredge
55
2 / 7 / 5
3,002
231
104,200
57,829
6,080
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

52
9 / 6 / 8
3,470
267
87,281
67,503
0
Thunderstruck

Thunderstruck

Shock Pulse

Generate 30% of your Ammo for each unique enemy hit by Shock Pulse.

Level 5

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 10%.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 6% increased Movement Speed for 1s.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Bans
TorvaldKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
LianAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
58
2 / 6 / 24
4,553
350
61,447
123,397
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 15% for 3s after activating Ignition.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Fernando
MennoArachnid
Fernando
50
6 / 1 / 12
3,518
271
77,603
127,235
131,360
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
Missete
Ying
59
0 / 3 / 26
3,087
237
13,486
27,582
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Drogoz
xX4SGEEXx
Drogoz
56
23 / 3 / 14
4,172
321
168,964
48,892
0
Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 15% less Booster fuel for 5s after using Thrust.

Level 1

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 4.8s for each enemy hit with Fire Spit.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

59
13 / 9 / 11
2,958
228
93,620
49,407
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 40%.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 3

Shadow Garrote

Shadow Garrote

Armor

Generate 5% Ultimate charge for each enemy hit with your Ultimate.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 31s
Objective Time
6m 11s
57
Kill Participation
131
22
Kills
44
44
Deaths
22
35
Assists
87
Player
Kills
Deaths
Assists
KDA
L
2
10
5
0.45
W
Raum
2
6
24
2.33
W
Fernando
MennoArachnid
Fernando
6
1
12
12
W
Ying
Missete
Ying
0
3
26
4.33
L
8
10
5
1.05
L
Grover
Scot761
Grover
1
11
12
0.64
L
Dredge
kiraXII
Dredge
2
7
5
0.64
L
9
6
8
2.17
W
Drogoz
xX4SGEEXx
Drogoz
23
3
14
10
W
13
9
11
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

376,513
Damage
415,120
415,120
Taken
376,513
39,013
Shielding
131,360
242,486
Healing
237,329
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
71,378
60,461
0
505
112,405
13,508
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Raum
61,447
51,410
43,903
16,837
123,397
0

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
MennoArachnid
Fernando
77,603
51,530
0
7,472
127,235
131,360
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Ying
Missete
Ying
13,486
13,486
135,275
16,445
27,582
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
73,227
61,197
0
20,063
108,471
19,425
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grover
Scot761
Grover
40,427
31,567
95,477
34,436
68,912
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Dredge
kiraXII
Dredge
104,200
70,711
0
16,000
57,829
6,080
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
87,281
40,839
45,500
30,505
67,503
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Drogoz
xX4SGEEXx
Drogoz
168,964
81,900
0
2,244
48,892
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
93,620
70,187
1,145
14,008
49,407
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role