Player Matchup

Fernando
Fernando
Gold I
Dadi_Toxic
Fernando
Gold I
Level 74
Champion Stats
14W - 8L
1,606 SR
Queue Stats
121W - 92L
1,570 Elo+
Solo
Ruckus
Ruckus
Qualifying
KAPT1N KRON1C
Ruckus
Qualifying
Level 132
Champion Stats
4W - 0L
1,697 SR
Queue Stats
8W - 8L
1,425 Elo+
Solo
Maeve
Maeve
Gold I
SailorIo
Maeve
Gold I
Level 81
Champion Stats
11W - 9L
1,591 SR
Queue Stats
63W - 60L
1,477 Elo+
Party 2
Tyra
Tyra
Gold II
aslikjdghiaksld
Tyra
Gold II
Level 51
Champion Stats
12W - 5L
1,628 SR
Queue Stats
52W - 38L
1,541 Elo+
Party 2
Seris
Seris
Qualifying
kokylo26
Seris
Qualifying
Level 36
Champion Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 75
1,604 SR
1,503 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 52
1,618 SR
1,519 Elo+
Cassie
Cassie
Silver II
AABL
Cassie
Silver II
Level 34
Champion Stats
0W - 2L
1,454 SR
Queue Stats
9W - 8L
1,492 Elo+
Party 1
Ash
Ash
Platinum III
B33LZ3BUG
Ash
Platinum III
Level 78
Champion Stats
20W - 14L
1,685 SR
Queue Stats
139W - 110L
1,565 Elo+
Party 3
Io
Io
Gold II
COSMIC XP6330
Io
Gold II
Level 56
Champion Stats
3W - 4L
1,638 SR
Queue Stats
81W - 75L
1,577 Elo+
Party 3
Terminus
Terminus
Gold V
DontSmileJ
Terminus
Gold V
Level 33
Champion Stats
1W - 1L
1,647 SR
Queue Stats
3W - 4L
1,464 Elo+
Party 3
Vora
Vora
Gold IV
Polpem1
Vora
Gold IV
Level 57
Champion Stats
1W - 2L
1,666 SR
Queue Stats
9W - 9L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Dadi_Toxic
Fernando
30
3 / 8 / 24
5,306
279
88,815
158,051
144,967
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

30
3 / 8 / 27
4,698
247
79,597
108,939
73,185
Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 6% for 3s after activating Advance.

Level 2

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Maeve
SailorIo
Maeve
47
24 / 16 / 9
6,658
350
84,832
59,925
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 4% for 2s after using Pounce.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 6% for 2s after using Nine Lives.

Level 1

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

25
20 / 12 / 23
5,445
287
127,460
54,415
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Seris
kokylo26
Seris
44
8 / 11 / 26
5,180
273
47,587
54,349
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Bans
KhanEvie
Team 1 Score

4

VS

Team 2 Score

3

Bans
LianYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
AABL
Cassie
25
7 / 9 / 19
3,353
176
97,810
49,192
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

33
13 / 11 / 17
6,716
353
114,577
135,491
118,044
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Thrive

Thrive

Shoulder Bash

Heal for 600 after hitting an enemy with Shoulder Bash.

Level 3

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

39
10 / 6 / 23
4,525
238
71,255
54,404
0
Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 450.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Terminus
DontSmileJ
Terminus
20
11 / 11 / 9
5,796
305
66,063
129,216
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 30%.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Devastation

Devastation

Calamity Blast

Heal for 120 for each enemy hit by Calamity Blast.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Vora
Polpem1
Vora
36
14 / 17 / 7
3,514
185
85,974
59,988
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 32s
Objective Time
11m 15s
167
Kill Participation
130
58
Kills
55
55
Deaths
54
109
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Cassie
AABL
Cassie
7
9
19
1.83
L
13
11
17
1.95
L
10
6
23
3.58
W
Fernando
Dadi_Toxic
Fernando
3
8
24
1.88
L
Terminus
DontSmileJ
Terminus
11
11
9
1.41
W
3
8
27
2.06
L
Vora
Polpem1
Vora
14
17
7
1.03
W
Maeve
SailorIo
Maeve
24
16
9
1.78
W
20
12
23
2.63
W
Seris
kokylo26
Seris
8
11
26
1.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

428,291
Damage
435,679
435,679
Taken
428,291
218,152
Shielding
118,044
252,406
Healing
235,078
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Cassie
AABL
Cassie
97,810
92,314
0
6,786
49,192
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
114,577
102,186
0
4,388
135,491
118,044

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
71,255
65,056
146,630
41,184
54,404
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
Dadi_Toxic
Fernando
88,815
62,460
0
9,174
158,051
144,967
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Terminus
DontSmileJ
Terminus
66,063
37,558
0
22,026
129,216
0

Level 2

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
79,597
66,120
0
32,059
108,939
73,185
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Vora
Polpem1
Vora
85,974
59,936
0
14,064
59,988
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Maeve
SailorIo
Maeve
84,832
70,097
0
7,279
59,925
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

Level 2

Level 2

W
127,460
89,016
0
1,179
54,415
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Seris
kokylo26
Seris
47,587
40,095
179,351
23,364
54,349
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role