Player Matchup
VS
Match Stats
Aggressive Tip
Increase the projectile speed of Ricochet by 50%.
Level 5
Bullet Hopper
Increase your maximum Ammo by 1.
Level 1
Closing Time
Increase your Movement Speed by 6% for 2.5s after activating Blast Back.
Level 1
Steel Coin Purse
Reduce damage taken by 9% for 2.5s after Ricochet is deployed.
Level 3
Steady Predictions
Generate 5% Ultimate Charge after hitting your coin.
Level 5
Heads or Tails
Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.
Level 1
Thunderstruck
Shock Pulse
Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.
Level 1
Electrostatic
Weapon
Increase your Ammo regeneration speed by 36%.
Level 3
Arc Lightning
Shock Pulse
Increase the Chain range of Shock Pulse by 16%.
Level 2
Thunderlord
Weapon
Increase your maximum Ammo by 40%.
Level 4
Shamanic Might
Armor
Increase your maximum Health by 250.
Level 5
Maelstrom
Shock Pulse
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
Level 1
Cozy
Magic Barrier
Heal for 150 every 1s while Magic Barrier is active.
Level 3
Symbiotic
Armor
Increase the Healing you receive by 35% while at or below 50% Health.
Level 5
Peppy
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Fluffy
Armor
Increase your maximum Health by 50.
Level 1
Greater Good
Familiar Spit
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Level 5
Toot
Scamper
Using Scamper Heals allies within 25 units and you for 600 over 3s.
Level 1
Last Stand
Shield
Heal for 360 every 1s while Shield is active and you are at or below 35% Health.
Level 4
Incinerate
Fireball
Reduce the Cooldown of Fireball by 1.35s.
Level 3
Brand
Fireball
Heal for 300 for each enemy hit with Fireball.
Level 3
Fearless Leader
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Heat Transfer
Shield
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Level 4
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Mystic Mastery
Armor
Increase your maximum Health by 200.
Level 4
Rest and Relaxation
Weapon
Increase your maximum Ammo by 2.
Level 1
Future Generations
Chain Heal
After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 2
Midnight Stroll
Spirit Link
Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.
Level 4
Enveloping Magic
Envelop
Increase the maximum amount of damage mitigated by Envelop by 28%.
Level 4
Focus
Spirit Link
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
Level 1
Team 1 Score
4
VS
Team 2 Score
1
Spitfire
Salvo
Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.
Level 5
Apex Predator
Armor
Increase your maximum Health by 50.
Level 1
Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 10% Health.
Level 1
Propel
Thrust
Restore 30% of your maximum Booster fuel after using Thrust.
Level 3
Decimate
Salvo
Increase the explosion radius of Salvo by 75%.
Level 5
Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1
Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.
Level 2
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 250 health.
Level 5
New Purpose
Armor
Increase your maximum Health by 100.
Level 2
The Maw's Embrace
Weapon
Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.
Level 5
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.
Level 1
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 1 Ammo.
Level 1
Revenant
Armor
Increase your maximum Health by 150.
Level 3
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 40%.
Level 4
Umbral Gait
Weapon
Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.
Level 4
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Rampage
Armor
Increase your Movement Speed by 32% for 4s after getting an Elimination.
Level 4
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.
Level 2
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
Surf
Shell Spin
Increase the travel distance of Shell Spin by 30%.
Level 3
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Deadly Trap
Decrease the Cooldown of Spirit Lure's reactivation by 2.4s.
Level 4
Betrayal
Reduce the Cooldown of Savage Tear by 2s.
Level 4
Moonlit Haunting
Heal for 51 every 0.25s during Body and Soul.
Level 3
Limitless
Decrease the Cooldown of Body and Soul by 1.2s.
Level 2
Sudden Death
Increase the duration of Curse stacks by 1.2s.
Level 2
Spirit Bombs
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 2
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 2
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.