Player Matchup

Corvus
Corvus
AfootKeyboard73
Corvus
Level 67
Champion Stats
2W - 2L
1,173 SR
Queue Stats
39W - 41L
1,494 Elo+
Party 2
Ruckus
Ruckus
BobRalfington22
Ruckus
Level 54
Champion Stats
3W - 0L
1,727 SR
Queue Stats
80W - 67L
1,520 Elo+
Party 2
Dredge
Dredge
DilucMain
Dredge
Level 475
Champion Stats
5W - 10L
1,505 SR
Queue Stats
198W - 196L
1,639 Elo+
Solo
Tyra
Tyra
GhostNinja6729
Tyra
Level 46
Champion Stats
4W - 2L
1,426 SR
Queue Stats
50W - 40L
1,596 Elo+
Solo
Skye
Skye
POWER KIDZ
Skye
Level 304
Champion Stats
7W - 10L
1,491 SR
Queue Stats
216W - 221L
1,607 Elo+
Solo
Team Averages
Level 189
1,464 SR
1,571 Elo+

VS

Team Averages
Level 155
1,493 SR
1,510 Elo+
Vora
Vora
CmenD3io
Vora
Level 516
Champion Stats
83W - 80L
1,538 SR
Queue Stats
1,075W - 1,047L
1,553 Elo+
Solo
Grover
Grover
Kyrunx
Grover
Level 57
Champion Stats
1W - 2L
1,494 SR
Queue Stats
65W - 68L
1,495 Elo+
Party 1
Ying
Ying
Ognos
Ying
Level 60
Champion Stats
2W - 6L
1,500 SR
Queue Stats
98W - 94L
1,527 Elo+
Party 1
Viktor
Viktor
Shortheadband_
Viktor
Level 123
Champion Stats
2W - 5L
1,471 SR
Queue Stats
18W - 23L
1,537 Elo+
Solo
Makoa
Makoa
SlurpyBalls
Makoa
Level 20
Champion Stats
1W - 2L
1,463 SR
Queue Stats
8W - 16L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
3 / 8 / 13
3,441
313
18,836
22,991
1,909
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

Condemnation

Condemnation

Armor

Increase the Healing you do by 20% while at or below 70% Health.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

36
7 / 6 / 16
3,195
290
63,604
53,847
56,911
Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 6% for 2s after using Missile Launcher.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Dredge
DilucMain
Dredge
56
9 / 4 / 15
3,043
277
61,232
24,587
5,491
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

50
11 / 7 / 14
3,216
292
89,741
35,083
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

59
21 / 2 / 12
3,239
294
63,581
16,263
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
57
10 / 7 / 5
2,609
237
34,050
37,014
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Grover
Kyrunx
Grover
41
2 / 12 / 13
2,453
223
14,481
58,622
3,794
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Ying
Ognos
Ying
36
3 / 10 / 11
2,204
200
22,254
30,109
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

57
5 / 9 / 8
2,311
210
42,979
46,319
150
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 2.

Level 1

Speed Load

Speed Load

Weapon

Generate 35 Ammo after getting a Killing Blow or Elimination.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

11
6 / 13 / 5
2,745
250
39,007
124,930
76,205
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 57s
Objective Time
5m 13s
121
Kill Participation
68
51
Kills
26
27
Deaths
51
70
Assists
42
Player
Kills
Deaths
Assists
KDA
W
3
8
13
1.19
W
7
6
16
2.5
L
Vora
10
7
5
1.79
W
Dredge
DilucMain
Dredge
9
4
15
4.13
W
11
7
14
2.57
L
Grover
Kyrunx
Grover
2
12
13
0.71
L
Ying
Ognos
Ying
3
10
11
0.85
W
21
2
12
13.5
L
5
9
8
1
L
6
13
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

296,994
Damage
152,771
152,771
Taken
296,994
64,311
Shielding
80,149
65,023
Healing
127,750
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
18,836
15,494
44,558
3,150
22,991
1,909

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
63,604
48,337
0
2,735
53,847
56,911
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vora
34,050
28,247
0
9,098
37,014
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Dredge
DilucMain
Dredge
61,232
40,196
685
7,922
24,587
5,491
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
89,741
53,129
0
202
35,083
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Grover
Kyrunx
Grover
14,481
12,831
43,477
23,383
58,622
3,794
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
Ognos
Ying
22,254
15,372
31,361
4,282
30,109
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
63,581
44,657
0
5,771
16,263
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

L
42,979
32,495
0
5,898
46,319
150

Level 1

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
39,007
37,514
0
10,251
124,930
76,205
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role