Player Matchup

Tyra
Tyra
Diamond III
CaféPrëto
Tyra
Diamond III
Level 999
Champion Stats
54W - 33L
1,697 SR
Queue Stats
603W - 555L
1,570 Elo+
Party 1
Inara
Inara
Platinum I
GFiirst
Inara
Platinum I
Level 274
Champion Stats
5W - 4L
1,608 SR
Queue Stats
33W - 30L
1,613 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum II
MataPömbo
Mal'Damba
Platinum II
Level 270
Champion Stats
6W - 6L
1,645 SR
Queue Stats
442W - 427L
1,571 Elo+
Party 1
Ruckus
Ruckus
Diamond IV
SupremusGOD
Ruckus
Diamond IV
Level 999
Champion Stats
6W - 5L
1,672 SR
Queue Stats
276W - 252L
1,598 Elo+
Solo
Zhin
Zhin
Diamond III
renato007v
Zhin
Diamond III
Level 999
Champion Stats
612W - 489L
1,700 SR
Queue Stats
1,090W - 1,072L
1,626 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 708
1,664 SR
1,596 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 459
1,649 SR
1,623 Elo+
Barik
Barik
Gold III
AdriianSb
Barik
Gold III
Level 412
Champion Stats
7W - 7L
1,569 SR
Queue Stats
57W - 60L
1,525 Elo+
Solo
Makoa
Makoa
Gold I
Driope
Makoa
Gold I
Level 264
Champion Stats
8W - 16L
1,647 SR
Queue Stats
140W - 131L
1,584 Elo+
Solo
Cassie
Cassie
Diamond II
GiveMeOneChance
Cassie
Diamond II
Level 153
Champion Stats
49W - 34L
1,698 SR
Queue Stats
650W - 611L
1,656 Elo+
Party 2
Corvus
Corvus
Diamond IV
RWgdhdfgsZXTr
Corvus
Diamond IV
Level 999
Champion Stats
4W - 5L
1,624 SR
Queue Stats
380W - 350L
1,616 Elo+
Solo
Koga
Koga
Masters
sapíto
Koga
Masters
Level 465
Champion Stats
19W - 18L
1,707 SR
Queue Stats
514W - 459L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
5 / 3 / 7
2,089
298
47,279
17,955
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Inara
GFiirst
Inara
50
5 / 1 / 5
2,235
319
27,181
39,458
7,589
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Mal'Damba
MataPömbo
Mal'Damba
54
0 / 0 / 15
2,297
328
8,827
5,080
0
Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Ruckus
59
5 / 4 / 9
2,054
293
23,890
41,856
24,115
Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

44
5 / 1 / 6
2,544
363
45,216
19,458
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
KhanLian
Team 1 Score

4

VS

Team 2 Score

0

Bans
TorvaldBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
AdriianSb
Barik
55
0 / 6 / 2
1,298
185
23,936
41,385
41,789
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Makoa
Driope
Makoa
58
2 / 5 / 0
1,138
163
6,538
48,390
11,910
Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Spring Tide

Spring Tide

Shell Spin

Heal for 1000 for each enemy hit with Shell Spin.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

56
3 / 3 / 3
1,498
214
47,175
19,736
0
Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

55
1 / 1 / 4
1,754
251
10,978
12,433
3,929
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

New Resolve

New Resolve

Mark of Fate

Grant a 200-Health Shield to an ally for 2s when you Mark them.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Koga
sapíto
Koga
57
3 / 5 / 2
1,339
191
35,180
30,449
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 12s
Objective Time
1m 0s
62
Kill Participation
20
20
Kills
9
9
Deaths
20
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Barik
AdriianSb
Barik
0
6
2
0.17
W
5
3
7
2.83
L
Makoa
Driope
Makoa
2
5
0
0.4
W
Inara
GFiirst
Inara
5
1
5
7.5
L
3
3
3
1.5
W
Mal'Damba
MataPömbo
Mal'Damba
0
0
15
7.5
L
1
1
4
3
W
Ruckus
5
4
9
2.38
W
5
1
6
8
L
Koga
sapíto
Koga
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,393
Damage
123,807
123,807
Taken
152,393
31,704
Shielding
57,628
87,642
Healing
81,381
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
AdriianSb
Barik
23,936
23,936
0
3,981
41,385
41,789
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
47,279
27,653
0
395
17,955
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Makoa
Driope
Makoa
6,538
6,138
0
1,812
48,390
11,910
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Inara
GFiirst
Inara
27,181
24,505
0
3,142
39,458
7,589
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
47,175
41,715
0
2,456
19,736
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Mal'Damba
MataPömbo
Mal'Damba
8,827
5,655
71,743
4,195
5,080
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
10,978
9,092
62,739
5,933
12,433
3,929
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Ruckus
23,890
18,100
0
7,494
41,856
24,115
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
45,216
34,530
0
673
19,458
0

Level 1

Level 2

L
Koga
sapíto
Koga
35,180
32,916
0
4,460
30,449
0

Level 1

Damage Done by Role

Damage Taken by Role