Player Matchup

VII
VII
Darkstar405
VII
Level 51
Champion Stats
33W - 32L
1,512 SR
Queue Stats
66W - 69L
1,436 Elo+
Solo
Grover
Grover
izanttiagol
Grover
Level 234
Champion Stats
2W - 2L
1,919 SR
Queue Stats
66W - 55L
1,608 Elo+
Solo
Khan
Khan
oukakitsune
Khan
Level 68
Champion Stats
18W - 23L
1,516 SR
Queue Stats
192W - 195L
1,498 Elo+
Party 2
razerbeamer
Unknown
Level 41
Champion Stats
2W - 1L
1,639 SR
Queue Stats
76W - 72L
1,540 Elo+
Party 2
Fernando
Fernando
yuls08
Fernando
Level 51
Champion Stats
2W - 0L
1,758 SR
Queue Stats
68W - 74L
1,497 Elo+
Solo
Team Averages
Level 89
1,669 SR
1,516 Elo+

VS

Team Averages
Level 56
1,460 SR
1,533 Elo+
Io
Io
Aeruine
Io
Level 55
Champion Stats
6W - 8L
1,520 SR
Queue Stats
164W - 154L
1,607 Elo+
Party 1
Skye
Skye
Eladria
Skye
Level 35
Champion Stats
0W - 2L
1,267 SR
Queue Stats
71W - 62L
1,626 Elo+
Party 1
Corvus
Corvus
Street323
Corvus
Level 53
Champion Stats
7W - 10L
1,535 SR
Queue Stats
156W - 147L
1,575 Elo+
Party 1
Ash
Ash
leviagas99
Ash
Level 79
Champion Stats
1W - 2L
1,493 SR
Queue Stats
16W - 20L
1,485 Elo+
Solo
Tyra
Tyra
vnsk
Tyra
Level 58
Champion Stats
6W - 5L
1,486 SR
Queue Stats
12W - 15L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
2 / 1 / 8
1,855
309
24,578
13,398
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Grover
45
3 / 1 / 18
2,950
492
25,570
21,544
800
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

50
8 / 1 / 9
2,149
358
36,506
39,305
1,560
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

razerbeamer
Unknown
57
7 / 0 / 7
2,216
369
43,139
18,576
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Fernando
yuls08
Fernando
27
3 / 0 / 7
2,991
499
13,109
39,293
40,400
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
26
0 / 4 / 0
1,441
240
19,666
21,422
0
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Skye
Eladria
Skye
40
2 / 8 / 1
1,643
274
23,931
24,069
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Corvus
Street323
Corvus
58
1 / 1 / 1
1,689
282
25,491
8,678
520
Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

37
0 / 6 / 1
1,320
220
15,462
67,188
24,051
Fervor

Fervor

Armor

Increase your maximum Ammo by 5.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 4 Ammo after activating Siege Shield.

Level 2

Brawl

Brawl

Kinetic Burst

Heal for 300 over 2s for each enemy hit by Kinetic Burst.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Level 1

Tyra
vnsk
Tyra
32
0 / 4 / 2
1,265
211
47,566
21,545
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 26s
Objective Time
59s
72
Kill Participation
8
23
Kills
3
3
Deaths
23
49
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
2
1
8
6
L
Skye
Eladria
Skye
2
8
1
0.31
L
Corvus
Street323
Corvus
1
1
1
1.5
W
Grover
3
1
18
12
L
0
6
1
0.08
W
8
1
9
12.5
W
razerbeamer
Unknown
7
0
7
10.5
L
Tyra
vnsk
Tyra
0
4
2
0.25
W
Fernando
yuls08
Fernando
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,902
Damage
132,116
132,116
Taken
142,902
42,760
Shielding
24,571
106,560
Healing
67,552
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
19,666
17,466
30,510
7,410
21,422
0

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
24,578
23,378
0
1,957
13,398
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Skye
Eladria
Skye
23,931
14,672
0
0
24,069
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Corvus
Street323
Corvus
25,491
19,899
26,010
1,633
8,678
520

Level 2

W
Grover
25,570
21,625
70,415
16,411
21,544
800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
15,462
15,462
0
1,629
67,188
24,051
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
36,506
33,884
3,581
10,204
39,305
1,560

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
razerbeamer
Unknown
43,139
35,123
0
690
18,576
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Tyra
vnsk
Tyra
47,566
15,605
0
360
21,545
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Fernando
yuls08
Fernando
13,109
10,229
0
3,302
39,293
40,400

Level 2

Level 1

Damage Done by Role

Damage Taken by Role