Player Matchup

Moji
Moji
DeadlySaint15
Moji
Level 435
Champion Stats
22W - 12L
1,592 SR
Queue Stats
471W - 458L
1,541 Elo+
Solo
Pip
Pip
Deüxer
Pip
Level 372
Champion Stats
44W - 23L
1,713 SR
Queue Stats
416W - 403L
1,586 Elo+
Solo
Tyra
Tyra
DikVigarista859
Tyra
Level 555
Champion Stats
26W - 9L
1,853 SR
Queue Stats
457W - 455L
1,583 Elo+
Solo
Grover
Grover
Fir3start3r
Grover
Level 999
Champion Stats
19W - 24L
1,509 SR
Queue Stats
1,094W - 1,109L
1,558 Elo+
Solo
Raum
Raum
lildom52
Raum
Level 40
Champion Stats
7W - 4L
1,557 SR
Queue Stats
154W - 148L
1,573 Elo+
Solo
Team Averages
Level 480
1,645 SR
1,568 Elo+

VS

Team Averages
Level 211
1,543 SR
1,579 Elo+
Fernando
Fernando
Ajayyyy18
Fernando
Level 159
Champion Stats
4W - 6L
1,557 SR
Queue Stats
117W - 104L
1,553 Elo+
Solo
Jenos
Jenos
Call_Me_RedBlade
Jenos
Level 483
Champion Stats
113W - 110L
1,621 SR
Queue Stats
817W - 858L
1,597 Elo+
Party 1
Ying
Ying
KodaIsNotAlone
Ying
Level 244
Champion Stats
8W - 18L
1,429 SR
Queue Stats
910W - 932L
1,602 Elo+
Party 1
Octavia
Octavia
Neomantic
Octavia
Level 145
Champion Stats
0W - 1L
1,500 SR
Queue Stats
95W - 93L
1,619 Elo+
Solo
Vora
Vora
amir17oo
Vora
Level 25
Champion Stats
10W - 9L
1,610 SR
Queue Stats
31W - 30L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 6 / 13
2,736
274
35,066
49,996
0
Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 40% for 2s after being hit while Magic Barrier is active.

Level 4

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 2s.

Level 5

Greater Good

Greater Good

Familiar Spit

Gain 12% Lifesteal against enemies with the maximum number of Magic Marks.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 5% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 1

Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

Pip
59
7 / 6 / 12
2,478
248
44,936
32,543
0
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sturdy

Sturdy

Weapon

Gain 9% Movement Speed.

Level 3

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.7999999999999998s.

Level 3

Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

56
7 / 7 / 9
3,079
308
60,454
40,946
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Grover
59
4 / 1 / 12
4,207
421
51,342
25,465
1,390
Barkskin

Barkskin

Armor

Increase your maximum Health by 375.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Raum
33
5 / 4 / 9
3,247
325
48,434
105,341
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Ajayyyy18
Fernando
58
0 / 4 / 11
2,133
213
55,547
101,127
71,195
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

39
3 / 2 / 11
2,549
255
40,360
22,465
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

58
4 / 5 / 12
2,867
287
44,400
31,022
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Octavia
Neomantic
Octavia
48
13 / 7 / 5
2,495
250
76,528
46,336
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Vora
20
4 / 10 / 4
1,529
153
37,456
39,282
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Deadly Dance

Deadly Dance

Obliteration

Generate 5% Ultimate charge for each enemy hit by Obliteration.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 38s
Objective Time
2m 21s
83
Kill Participation
67
28
Kills
24
24
Deaths
28
55
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Fernando
Ajayyyy18
Fernando
0
4
11
1.38
L
3
2
11
4.25
W
5
6
13
1.92
W
Pip
7
6
12
2.17
W
7
7
9
1.64
W
Grover
4
1
12
10
L
4
5
12
2
L
Octavia
Neomantic
Octavia
13
7
5
2.21
L
Vora
4
10
4
0.6
W
Raum
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

240,232
Damage
254,291
254,291
Taken
240,232
1,390
Shielding
71,195
133,626
Healing
163,410
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Ajayyyy18
Fernando
55,547
36,453
0
4,059
101,127
71,195
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
40,360
20,010
62,495
10,752
22,465
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
35,066
35,066
7,215
18,349
49,996
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Pip
44,936
41,143
7,967
7,956
32,543
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
60,454
34,350
0
1,344
40,946
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Grover
51,342
46,371
48,479
21,654
25,465
1,390

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
44,400
44,400
64,310
12,041
31,022
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

L
Octavia
Neomantic
Octavia
76,528
74,048
183
6,550
46,336
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Vora
37,456
25,159
0
3,020
39,282
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

W
Raum
48,434
34,955
0
20,662
105,341
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role