Player Matchup

Grover
Grover
Diamond III
Ey3LvUnicorns
Grover
Diamond III
Level 89
Champion Stats
16W - 9L
1,803 SR
Queue Stats
272W - 237L
1,575 Elo+
Party 2
Terminus
Terminus
Gold I
FrostyBFH
Terminus
Gold I
Level 347
Champion Stats
1W - 0L
1,341 SR
Queue Stats
10W - 4L
1,711 Elo+
Party 1
Makoa
Makoa
Gold I
SiempreTnk
Makoa
Gold I
Level 36
Champion Stats
5W - 1L
1,678 SR
Queue Stats
10W - 4L
1,711 Elo+
Party 1
Androxus
Androxus
Masters
TacoTáte
Androxus
Masters
Level 336
Champion Stats
83W - 58L
1,763 SR
Queue Stats
825W - 724L
1,716 Elo+
Party 2
Tyra
Tyra
Diamond I
ëclïpsë
Tyra
Diamond I
Level 63
Champion Stats
11W - 4L
1,771 SR
Queue Stats
98W - 76L
1,630 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 174
1,671 SR
1,668 Elo+

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 489
1,682 SR
1,648 Elo+
Barik
Barik
Diamond IV
ErickMathyxD
Barik
Diamond IV
Level 999
Champion Stats
17W - 17L
1,662 SR
Queue Stats
718W - 676L
1,634 Elo+
Party 4
Octavia
Octavia
Diamond III
LiansBra
Octavia
Diamond III
Level 154
Champion Stats
13W - 8L
1,699 SR
Queue Stats
334W - 313L
1,609 Elo+
Party 3
Ash
Ash
Diamond I
Mäkòvïi
Ash
Diamond I
Level 999
Champion Stats
71W - 66L
1,692 SR
Queue Stats
694W - 615L
1,683 Elo+
Party 4
Vatu
Vatu
Diamond I
RienRaccoom
Vatu
Diamond I
Level 49
Champion Stats
35W - 22L
1,747 SR
Queue Stats
73W - 58L
1,675 Elo+
Solo
Rei
Rei
Diamond II
Winsconsin
Rei
Diamond II
Level 246
Champion Stats
1W - 2L
1,608 SR
Queue Stats
217W - 180L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
3 / 2 / 30
3,663
407
41,981
36,571
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Terminus
FrostyBFH
Terminus
46
3 / 2 / 11
2,656
295
32,136
76,417
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Makoa
9
10 / 4 / 11
2,791
310
45,115
72,421
32,006
Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 2s for each enemy it hits.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Androxus
TacoTáte
Androxus
52
8 / 4 / 12
2,667
296
56,303
34,623
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

24
14 / 5 / 13
2,963
329
67,161
40,511
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Bans
TorvaldYing
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
3 / 10 / 3
2,106
234
47,618
63,702
52,500
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Octavia
LiansBra
Octavia
45
5 / 8 / 3
1,997
222
65,314
35,524
906
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 8%.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

58
4 / 6 / 5
2,036
226
59,596
78,340
32,328
Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 0.8s.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

34
5 / 8 / 7
2,218
246
63,751
42,065
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

59
1 / 6 / 11
2,589
288
24,264
23,065
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 3s
Objective Time
1m 58s
115
Kill Participation
47
38
Kills
18
17
Deaths
38
77
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
10
3
0.45
W
3
2
30
9
W
Terminus
FrostyBFH
Terminus
3
2
11
4.25
L
Octavia
LiansBra
Octavia
5
8
3
0.81
L
4
6
5
1.08
L
5
8
7
1.06
W
Makoa
10
4
11
3.88
W
Androxus
TacoTáte
Androxus
8
4
12
3.5
L
1
6
11
1.08
W
14
5
13
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

242,696
Damage
260,543
260,543
Taken
242,696
32,006
Shielding
85,734
191,320
Healing
117,587
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
47,618
47,528
0
0
63,702
52,500
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
41,981
34,858
141,942
31,835
36,571
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Terminus
FrostyBFH
Terminus
32,136
11,919
0
10,553
76,417
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Octavia
LiansBra
Octavia
65,314
59,264
328
4,189
35,524
906
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
59,596
51,956
0
0
78,340
32,328
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
63,751
48,029
0
13,658
42,065
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Makoa
45,115
41,306
0
3,967
72,421
32,006
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Androxus
TacoTáte
Androxus
56,303
52,004
0
1,282
34,623
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
24,264
19,878
89,645
9,767
23,065
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
67,161
47,494
0
1,741
40,511
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role