Player Matchup

Vora
Vora
Silver II
Candils
Vora
Silver II
Level 165
Champion Stats
2W - 3L
1,500 SR
Queue Stats
41W - 32L
1,509 Elo+
Party 1
Barik
Barik
Gold III
Chinchillist
Barik
Gold III
Level 510
Champion Stats
45W - 48L
1,642 SR
Queue Stats
162W - 131L
1,548 Elo+
Solo
Lian
Lian
Gold IV
CoomMeister
Lian
Gold IV
Level 57
Champion Stats
1W - 0L
1,696 SR
Queue Stats
7W - 5L
1,497 Elo+
Solo
Ying
Ying
Gold II
LizbethGeeWay
Ying
Gold II
Level 65
Champion Stats
8W - 8L
1,686 SR
Queue Stats
72W - 65L
1,595 Elo+
Solo
Fernando
Fernando
Gold I
McPotatoes21
Fernando
Gold I
Level 720
Champion Stats
32W - 19L
1,660 SR
Queue Stats
464W - 449L
1,558 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 303
1,637 SR
1,541 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 222
1,572 SR
1,455 Elo+
Ash
Ash
Gold V
BoarTastic
Ash
Gold V
Level 62
Champion Stats
4W - 3L
1,695 SR
Queue Stats
68W - 67L
1,462 Elo+
Solo
Lillith
Lillith
Silver III
CeruleanSerpent
Lillith
Silver III
Level 715
Champion Stats
2W - 5L
1,481 SR
Queue Stats
24W - 28L
1,408 Elo+
Solo
Seris
Seris
Qualifying
OakSteak
Seris
Qualifying
Level 49
Champion Stats
0W - 2L
1,561 SR
Queue Stats
6W - 6L
1,460 Elo+
Party 2
Caspian
Caspian
Gold V
Torinado7
Caspian
Gold V
Level 85
Champion Stats
0W - 1L
1,529 SR
Queue Stats
6W - 7L
1,397 Elo+
Party 2
Tyra
Tyra
Gold II
goat543
Tyra
Gold II
Level 197
Champion Stats
143W - 148L
1,596 SR
Queue Stats
493W - 500L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Candils
Vora
47
20 / 9 / 13
3,705
247
109,268
54,138
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

45
11 / 4 / 24
4,375
292
83,118
77,548
80,894
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

48
15 / 4 / 26
4,145
276
135,366
46,900
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

43
4 / 4 / 42
6,475
432
11,821
43,677
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
McPotatoes21
Fernando
59
13 / 7 / 17
3,802
253
88,797
129,569
40,806
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
TorvaldMaeve
Team 1 Score

4

VS

Team 2 Score

2

Bans
KhanWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
5 / 10 / 9
4,608
307
80,456
169,608
134,720
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

59
2 / 12 / 8
4,419
295
65,691
70,577
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Seris
OakSteak
Seris
33
2 / 11 / 8
5,029
335
25,779
50,258
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Caspian
Torinado7
Caspian
56
14 / 14 / 4
4,940
329
85,369
55,071
0
He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.

Level 3

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.

Level 3

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 8%.

Level 1

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 48% for 1s after hitting an enemy with Love.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Tyra
goat543
Tyra
47
5 / 17 / 9
3,681
245
94,537
82,856
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 13s
Objective Time
10m 34s
185
Kill Participation
66
63
Kills
28
28
Deaths
64
122
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
10
9
0.95
W
Vora
Candils
Vora
20
9
13
2.94
L
2
12
8
0.5
W
11
4
24
5.75
W
15
4
26
7
W
4
4
42
6.25
W
Fernando
McPotatoes21
Fernando
13
7
17
3.07
L
Seris
OakSteak
Seris
2
11
8
0.55
L
Caspian
Torinado7
Caspian
14
14
4
1.14
L
Tyra
goat543
Tyra
5
17
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

428,370
Damage
351,832
351,832
Taken
428,370
121,700
Shielding
134,720
262,758
Healing
190,809
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
80,456
72,400
0
0
169,608
134,720
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Vora
Candils
Vora
109,268
79,172
0
8,962
54,138
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
65,691
17,228
72,685
771
70,577
0

Level 1

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
83,118
83,118
0
15,344
77,548
80,894

Level 2

Level 2

W
135,366
129,175
0
2,346
46,900
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
11,821
11,821
202,169
33,701
43,677
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Fernando
McPotatoes21
Fernando
88,797
56,188
0
236
129,569
40,806
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Seris
OakSteak
Seris
25,779
21,751
91,797
20,528
50,258
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Caspian
Torinado7
Caspian
85,369
52,999
0
2,271
55,071
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Tyra
goat543
Tyra
94,537
39,720
0
2,757
82,856
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role