Player Matchup

Io
Io
CallMeHood01
Io
Level 74
Champion Stats
6W - 6L
1,476 SR
Queue Stats
28W - 23L
1,506 Elo+
Party 2
Tiberius
Tiberius
Capkratos
Tiberius
Level 175
Champion Stats
1W - 1L
1,322 SR
Queue Stats
50W - 64L
1,385 Elo+
Solo
Torvald
Torvald
Eliiteslow950mar
Torvald
Level 40
Champion Stats
3W - 1L
1,352 SR
Queue Stats
5W - 4L
1,355 Elo+
Party 2
Barik
Barik
dan_tha_man2321
Barik
Level 61
Champion Stats
17W - 9L
1,736 SR
Queue Stats
157W - 194L
1,435 Elo+
Solo
Khan
Khan
zuluzulu42
Khan
Level 186
Champion Stats
28W - 23L
1,484 SR
Queue Stats
280W - 292L
1,433 Elo+
Solo
Team Averages
Level 107
1,474 SR
1,423 Elo+

VS

Team Averages
Level 106
1,596 SR
1,398 Elo+
Buck
Buck
AfroThunder907
Buck
Level 239
Champion Stats
4W - 2L
1,701 SR
Queue Stats
53W - 63L
1,426 Elo+
Solo
Seris
Seris
Berserker199516
Seris
Level 42
Champion Stats
2W - 2L
1,626 SR
Queue Stats
14W - 12L
1,469 Elo+
Solo
Tiberius
Tiberius
Saello
Tiberius
Level 181
Champion Stats
25W - 16L
1,653 SR
Queue Stats
110W - 120L
1,419 Elo+
Solo
Atlas
Atlas
TeG_Ghost5
Atlas
Level 25
Champion Stats
0W - 1L
1,500 SR
Queue Stats
62W - 77L
1,235 Elo+
Party 1
Octavia
Octavia
TeG_RaMiC
Octavia
Level 42
Champion Stats
5W - 3L
1,500 SR
Queue Stats
38W - 37L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
19 / 2 / 19
4,167
463
48,935
43,456
1,183
Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Tiberius
Capkratos
Tiberius
58
7 / 6 / 11
2,650
294
33,101
37,318
2,040
Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 150-Health Shield for 3s after activating Crouching Tigron.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

48
6 / 4 / 20
3,200
356
60,227
36,989
49,559
Arcane Etching

Arcane Etching

Nullify

Gain a 200-Health Shield after activating Nullify.

Level 2

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 75 Shield after using Protection.

Level 1

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 5.

Level 5

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

19
9 / 4 / 21
3,246
361
34,299
50,356
30,223
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 1.6s.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

55
4 / 2 / 14
3,238
360
30,449
77,992
24,897
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
3 / 12 / 9
2,877
320
39,191
60,632
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 28% after getting an Elimination.

Level 2

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 12% for 2s after using Recovery.

Level 2

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 35%.

Level 5

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

45
1 / 7 / 6
2,523
280
29,826
26,188
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Tiberius
Saello
Tiberius
47
5 / 10 / 5
2,305
256
68,020
30,042
450
Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 75-Health Shield for 3s after activating Crouching Tigron.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Atlas
19
2 / 10 / 2
1,976
220
21,996
57,571
516
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Octavia
TeG_RaMiC
Octavia
26
7 / 6 / 6
2,639
293
87,078
32,578
26,140
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 44s
Objective Time
5m 39s
130
Kill Participation
46
45
Kills
18
18
Deaths
45
85
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
12
9
0.63
L
1
7
6
0.57
W
19
2
19
14.25
W
Tiberius
Capkratos
Tiberius
7
6
11
2.08
W
6
4
20
4
L
Tiberius
Saello
Tiberius
5
10
5
0.75
L
Atlas
2
10
2
0.3
L
Octavia
TeG_RaMiC
Octavia
7
6
6
1.67
W
9
4
21
4.88
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

207,011
Damage
246,111
246,111
Taken
207,011
107,902
Shielding
27,106
171,734
Healing
56,522
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
39,191
38,571
0
14,368
60,632
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
29,826
25,739
25,559
10,551
26,188
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
48,935
44,993
76,789
33,329
43,456
1,183

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Tiberius
Capkratos
Tiberius
33,101
29,688
119
4,534
37,318
2,040
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
60,227
44,264
0
1,469
36,989
49,559
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
Saello
Tiberius
68,020
43,677
0
2,607
30,042
450

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Atlas
21,996
21,996
0
0
57,571
516
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Octavia
TeG_RaMiC
Octavia
87,078
82,082
30
3,407
32,578
26,140

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
34,299
34,299
0
6,972
50,356
30,223
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
30,449
25,111
19,460
29,062
77,992
24,897

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Damage Done by Role

Damage Taken by Role