Player Matchup

Barik
Barik
Gold I
Azaan--Op
Barik
Gold I
Level 56
Champion Stats
6W - 8L
1,417 SR
Queue Stats
102W - 101L
1,572 Elo+
Party 2
Ying
Ying
Platinum I
Yaniitaa
Ying
Platinum I
Level 999
Champion Stats
34W - 29L
1,635 SR
Queue Stats
903W - 850L
1,573 Elo+
Party 2
Terminus
Terminus
Platinum III
shadowknight2712
Terminus
Platinum III
Level 706
Champion Stats
98W - 84L
1,653 SR
Queue Stats
471W - 424L
1,567 Elo+
Party 2
Bomb King
Bomb King
Diamond IV
srTiãoSorveteiro
Bomb King
Diamond IV
Level 514
Champion Stats
31W - 14L
1,803 SR
Queue Stats
499W - 478L
1,612 Elo+
Party 1
Octavia
Octavia
Diamond IV
ALⅠEN
Octavia
Diamond IV
Level 484
Champion Stats
11W - 2L
1,886 SR
Queue Stats
201W - 172L
1,637 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 552
1,679 SR
1,592 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 688
1,616 SR
1,595 Elo+
Azaan
Azaan
Platinum IV
GAMR17
Azaan
Platinum IV
Level 453
Champion Stats
7W - 11L
1,565 SR
Queue Stats
217W - 186L
1,636 Elo+
Solo
Saati
Saati
Diamond IV
LéoMF
Saati
Diamond IV
Level 947
Champion Stats
8W - 5L
1,677 SR
Queue Stats
228W - 198L
1,656 Elo+
Solo
Grover
Grover
Gold IV
PretãoDoVral
Grover
Gold IV
Level 999
Champion Stats
7W - 6L
1,653 SR
Queue Stats
40W - 39L
1,454 Elo+
Solo
Zhin
Zhin
Gold V
Sapirou972
Zhin
Gold V
Level 41
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,583 Elo+
Solo
Vatu
Vatu
Diamond V
luizdragnel
Vatu
Diamond V
Level 999
Champion Stats
83W - 66L
1,685 SR
Queue Stats
887W - 840L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Azaan--Op
Barik
36
5 / 5 / 19
4,098
273
56,589
81,283
57,429
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ying
57
3 / 6 / 29
3,805
254
12,165
32,604
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
6 / 7 / 10
2,878
192
47,109
94,367
0
Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

It Watches

It Watches

Armor

Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

58
31 / 8 / 15
4,408
294
117,151
61,086
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

59
20 / 6 / 20
4,133
276
127,795
36,889
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Bans
KhanTorvald
Team 1 Score

4

VS

Team 2 Score

2

Bans
DrogozLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
GAMR17
Azaan
59
4 / 10 / 6
3,579
239
67,058
127,606
79,329
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Saati
LéoMF
Saati
56
11 / 14 / 6
3,522
235
99,758
65,033
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

52
1 / 13 / 15
3,421
228
24,934
60,954
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

42
5 / 15 / 5
2,858
191
52,953
47,132
0
Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

59
12 / 13 / 6
3,642
243
61,526
60,084
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 56s
Objective Time
5m 16s
158
Kill Participation
71
65
Kills
33
32
Deaths
65
93
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Barik
Azaan--Op
Barik
5
5
19
2.9
L
Azaan
GAMR17
Azaan
4
10
6
0.7
L
Saati
LéoMF
Saati
11
14
6
1
L
1
13
15
0.65
L
5
15
5
0.5
W
Ying
3
6
29
2.92
L
12
13
6
1.15
W
6
7
10
1.57
W
31
8
15
4.81
W
20
6
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

360,809
Damage
306,229
306,229
Taken
360,809
57,429
Shielding
79,329
204,287
Healing
179,917
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
Azaan--Op
Barik
56,589
56,589
0
11,366
81,283
57,429
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Azaan
GAMR17
Azaan
67,058
48,143
0
23,642
127,606
79,329

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Saati
LéoMF
Saati
99,758
76,857
0
3,344
65,033
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
24,934
21,109
95,301
29,113
60,954
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
52,953
43,034
0
5,912
47,132
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ying
12,165
12,165
159,084
19,107
32,604
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

L
61,526
36,787
0
22,605
60,084
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
47,109
23,214
0
8,843
94,367
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
117,151
102,788
0
5,741
61,086
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
127,795
123,892
0
146
36,889
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role