Player Matchup
VS
Match Stats
Primal Haste
Combat Trance
Gain a 180-Health Shield for 4s after activating Combat Trance.
Level 3
Making the Cut
Heavy Blade
Heal for 120 for each enemy hit by Heavy Blade.
Level 3
Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 30.
Level 2
Beast-Slayer
Armor
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Level 2
Charisma
Armor
Increase your maximum Health by 250.
Level 5
Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1
Grand Design
Mark of Fate
Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 4
Abyssal Effluxion
Abyssal Reconstruction
Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.
Level 1
Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.
Level 4
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.
Level 3
The Price of Salvation
Abyssal Reconstruction
Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.
Level 3
Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1
One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Level 5
Healing Station
Turret
Heal for 25 every 1s while standing near any of your Turrets.
Level 1
Foundation
Barricade
Increase the duration of Barricade by 1.2s.
Level 2
Bowling Ball
Rocket Boots
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Level 2
One Man's Treasure
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.6s.
Level 4
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 0.8s.
Level 2
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
Cosmic Barrier
Stellar Wind
Reduce your damage taken by 15% while Stellar Wind is active.
Level 3
Falling Star
Void Grip
Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 3
The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1
Carry through
Blitz Upper
Increase your Movement Speed by 30% for 3s after hitting an enemy with Blitz Upper.
Level 3
Guts
Armor
Reduce your damage taken by 15% while at or below 40% Health.
Level 3
Spirited
Armor
Increase your maximum Health by 250
Level 5
Revitalize
Rune of Travel
Heal for 100 after Teleporting to your Rune of Travel.
Level 1
Evanescent
Rune of Travel
Increase your Movement Speed by 24% while Rune of Travel is active.
Level 3
Faustian Bargain
Rune of Travel
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
Level 1
Team 1 Score
4
VS
Team 2 Score
1
Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.
Level 2
Buying Time
Reversal
Generate 3 Ammo after activating Reversal.
Level 3
Watchful
Armor
Reduce all active Cooldowns by 30% after getting an Elimination.
Level 3
Disrupt
Reversal
Reduce the Cooldown of Reversal by 2.4s.
Level 2
Equivalent Exchange
Reversal
Heal for 50% of the damage Absorbed by Reversal.
Level 5
Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
Abyssal Connections
Ignition
Gain a 300-Health Shield for 3s after activating Ignition.
Level 3
Fanning the Flames
Juggernaut
Gain a 450-Health Shield for 3s after activating Juggernaut.
Level 3
Void Lord
Soul Harvest
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Level 3
Apocalypse
Juggernaut
Heal for 300 for each champion hit by Juggernaut.
Level 2
Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 60.
Level 4
Subservience
Soul Harvest
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
Level 1
Compensator
Iron Sights
Reduce your weapon recoil by 40% while using Iron Sights.
Level 2
Speed Load
Weapon
Generate 21 Ammo after getting a Killing Blow or Elimination.
Level 3
Flak Jacket
Armor
Increase your maximum Health by 200.
Level 4
Second Wind
Hustle
Increase your Movement Speed after deactivating Hustle by 20% for 1.5s.
Level 2
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Level 4
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Restore
Transporter
Heal for 24% of your maximum Health after Teleporting with Transporter.
Level 4
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 50%.
Level 2
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 80%.
Level 4
Well-Stocked
Oppressor Mine
Activating Oppressor Mine generates 3 Ammo.
Level 1
Octoppressor
Oppressor Mine
Increase the number of targets affected by Oppressor Mines by 4.
Level 4
Oppression
Oppressor Mine
You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.
Level 1
Heavy Metal
Armor
Increase your maximum Health by 300.
Level 2
Battlement
Siege Shield
Increase the duration of Siege Shield by 1.2s.
Level 2
Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Level 5
Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 1.6s.
Level 2
Indomitable
Armor
Gain 40% Lifesteal.
Level 4
Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.