Player Matchup

Grover
Grover
Rubenanilla
Grover
Level 103
Champion Stats
5W - 2L
1,629 SR
Queue Stats
22W - 29L
1,510 Elo+
Party 2
Fernando
Fernando
Segares
Fernando
Level 146
Champion Stats
10W - 2L
1,806 SR
Queue Stats
46W - 45L
1,578 Elo+
Party 2
Bomb King
Bomb King
SeñorPuma
Bomb King
Level 363
Champion Stats
33W - 18L
1,619 SR
Queue Stats
298W - 306L
1,560 Elo+
Solo
Lian
Lian
VioIentlyS
Lian
Level 51
Champion Stats
4W - 1L
1,720 SR
Queue Stats
20W - 9L
1,649 Elo+
Solo
Koga
Koga
tomas1oliva
Koga
Level 47
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,744 Elo+
Solo
Team Averages
Level 142
1,655 SR
1,608 Elo+

VS

Team Averages
Level 99
1,655 SR
1,619 Elo+
Octavia
Octavia
DanielRitus
Octavia
Level 146
Champion Stats
1W - 1L
1,766 SR
Queue Stats
26W - 43L
1,393 Elo+
Solo
Androxus
Androxus
JojoNoKoko
Androxus
Level 47
Champion Stats
10W - 18L
1,530 SR
Queue Stats
48W - 54L
1,529 Elo+
Solo
Barik
Barik
kalelbarreto
Barik
Level 27
Champion Stats
0W - 1L
1,827 SR
Queue Stats
2W - 1L
1,854 Elo+
Party 1
VII
VII
purplehotchilly
VII
Level 32
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,386 Elo+
Solo
Grohk
Grohk
sonneca
Grohk
Level 244
Champion Stats
3W - 1L
1,655 SR
Queue Stats
6W - 1L
1,931 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
40
3 / 0 / 28
4,185
698
22,829
28,181
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Fernando
Segares
Fernando
44
4 / 0 / 7
3,760
627
19,122
29,526
53,218
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bomb King
SeñorPuma
Bomb King
58
16 / 2 / 6
3,387
565
45,867
16,347
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

44
6 / 1 / 11
2,999
500
29,551
16,017
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

37
16 / 3 / 8
3,264
544
41,789
17,227
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
DanielRitus
Octavia
59
1 / 5 / 0
2,471
412
19,132
23,213
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 50% Health.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Androxus
JojoNoKoko
Androxus
11
3 / 11 / 0
3,073
512
41,718
25,414
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

31
0 / 9 / 0
2,775
463
21,012
51,005
30,462
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

29
1 / 10 / 1
2,421
404
14,572
23,950
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Grohk
sonneca
Grohk
43
0 / 10 / 0
2,491
415
10,864
35,576
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 57s
Objective Time
3m 20s
105
Kill Participation
6
45
Kills
5
6
Deaths
45
60
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Octavia
DanielRitus
Octavia
1
5
0
0.2
L
Androxus
JojoNoKoko
Androxus
3
11
0
0.27
W
Grover
3
0
28
17
W
Fernando
Segares
Fernando
4
0
7
7.5
W
Bomb King
SeñorPuma
Bomb King
16
2
6
9.5
W
6
1
11
11.5
L
0
9
0
0
L
1
10
1
0.15
L
Grohk
sonneca
Grohk
0
10
0
0
W
16
3
8
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,158
Damage
107,298
107,298
Taken
159,158
53,218
Shielding
30,462
93,820
Healing
42,652
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
DanielRitus
Octavia
19,132
17,636
0
10,889
23,213
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Androxus
JojoNoKoko
Androxus
41,718
31,433
0
1,725
25,414
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Grover
22,829
20,381
58,020
27,014
28,181
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Segares
Fernando
19,122
12,447
0
0
29,526
53,218
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Bomb King
SeñorPuma
Bomb King
45,867
35,992
0
4,849
16,347
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

W
29,551
26,351
0
950
16,017
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
21,012
21,012
0
10,816
51,005
30,462
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
14,572
14,172
0
1,793
23,950
0
L
Grohk
sonneca
Grohk
10,864
5,505
7,079
10,350
35,576
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
41,789
37,764
0
2,987
17,227
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role