Player Matchup

Jenos
Jenos
FocusError
Jenos
Level 798
Champion Stats
208W - 193L
1,595 SR
Queue Stats
502W - 476L
1,557 Elo+
Party 1
Rikven
Unknown
Level 129
Champion Stats
3W - 6L
1,221 SR
Queue Stats
124W - 110L
1,612 Elo+
Solo
Ruckus
Ruckus
WackyWooWar
Ruckus
Level 274
Champion Stats
22W - 34L
1,508 SR
Queue Stats
644W - 622L
1,572 Elo+
Solo
Fernando
Fernando
oggu
Fernando
Level 58
Champion Stats
4W - 3L
1,500 SR
Queue Stats
263W - 244L
1,566 Elo+
Party 1
Moji
Moji
spark0143
Moji
Level 56
Champion Stats
25W - 18L
1,617 SR
Queue Stats
213W - 216L
1,548 Elo+
Party 1
Team Averages
Level 263
1,488 SR
1,571 Elo+

VS

Team Averages
Level 262
1,552 SR
1,575 Elo+
Betty la Bomba
Betty la Bomba
Abuti
Betty la Bomba
Level 532
Champion Stats
75W - 64L
1,558 SR
Queue Stats
848W - 857L
1,542 Elo+
Solo
Ash
Ash
RustyAstrologer
Ash
Level 155
Champion Stats
15W - 12L
1,602 SR
Queue Stats
137W - 133L
1,577 Elo+
Solo
Tiberius
Tiberius
SQUAD_AMAZBALLS
Tiberius
Level 194
Champion Stats
6W - 10L
1,383 SR
Queue Stats
429W - 407L
1,568 Elo+
Solo
Koga
Koga
shindokion
Koga
Level 353
Champion Stats
7W - 5L
1,629 SR
Queue Stats
157W - 143L
1,598 Elo+
Solo
Lillith
Lillith
zerden400
Lillith
Level 74
Champion Stats
38W - 34L
1,590 SR
Queue Stats
222W - 200L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
52
3 / 4 / 32
4,098
228
43,581
30,508
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Rikven
Unknown
53
13 / 11 / 16
3,578
199
94,250
67,256
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Ruckus
52
19 / 10 / 11
3,819
212
86,613
127,218
50,214
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Fernando
oggu
Fernando
33
6 / 6 / 12
3,809
212
60,585
125,446
195,336
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Moji
39
19 / 13 / 13
3,795
211
110,701
88,168
0
Cozy

Cozy

Magic Barrier

Heal for 50 every 1s while Magic Barrier is active.

Level 1

Will-o-the-Wisp

Will-o-the-Wisp

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 10% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 2

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 2.5s.

Level 5

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 50% for 2s after being hit while Magic Barrier is active.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
Abuti
Betty la Bomba
59
6 / 15 / 14
3,674
204
81,103
43,670
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Labor of Genius

Labor of Genius

Weapon

Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.

Level 2

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 80%.

Level 2

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 200.

Level 4

Level 1

55
5 / 10 / 12
4,593
255
76,281
155,903
91,452
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Tiberius
59
14 / 12 / 16
4,866
270
128,966
61,708
4,046
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 0.6s.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

59
15 / 17 / 7
4,368
243
117,168
72,962
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Lillith
zerden400
Lillith
38
4 / 7 / 17
4,183
232
35,078
61,487
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 54s
Objective Time
8m 57s
144
Kill Participation
110
60
Kills
44
44
Deaths
61
84
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Betty la Bomba
Abuti
Betty la Bomba
6
15
14
0.87
L
Jenos
3
4
32
4.75
L
Rikven
Unknown
13
11
16
1.91
W
5
10
12
1.1
W
Tiberius
14
12
16
1.83
L
Ruckus
19
10
11
2.45
L
Fernando
oggu
Fernando
6
6
12
2
W
15
17
7
1.09
L
Moji
19
13
13
1.96
W
Lillith
zerden400
Lillith
4
7
17
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

395,730
Damage
438,596
438,596
Taken
395,730
245,550
Shielding
95,498
280,457
Healing
154,324
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Betty la Bomba
Abuti
Betty la Bomba
81,103
42,877
0
1,781
43,670
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Jenos
43,581
10,439
196,748
21,068
30,508
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Rikven
Unknown
94,250
67,051
2,346
9,364
67,256
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
76,281
72,249
0
5,166
155,903
91,452
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Tiberius
128,966
82,707
0
8,008
61,708
4,046
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Ruckus
86,613
53,601
0
36,832
127,218
50,214
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Fernando
oggu
Fernando
60,585
39,352
0
6,335
125,446
195,336
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
117,168
95,951
1,003
11,613
72,962
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
Moji
110,701
106,193
210
7,554
88,168
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Lillith
zerden400
Lillith
35,078
21,530
126,307
446
61,487
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role