Player Matchup

Tyra
Tyra
Platinum IV
D-FNJ
Tyra
Platinum IV
Level 523
Champion Stats
2W - 1L
1,451 SR
Queue Stats
110W - 104L
1,599 Elo+
Party 1
Fernando
Fernando
Diamond III
Rhamanos
Fernando
Diamond III
Level 751
Champion Stats
182W - 138L
1,710 SR
Queue Stats
487W - 468L
1,635 Elo+
Party 2
Grohk
Grohk
Platinum II
TontonPaquito
Grohk
Platinum II
Level 556
Champion Stats
6W - 3L
1,732 SR
Queue Stats
112W - 112L
1,558 Elo+
Solo
Inara
Inara
Diamond IV
TroubleKitty
Inara
Diamond IV
Level 92
Champion Stats
51W - 52L
1,667 SR
Queue Stats
183W - 172L
1,625 Elo+
Party 2
Grover
Grover
Gold IV
kingsasa48-kings
Grover
Gold IV
Level 245
Champion Stats
15W - 10L
1,733 SR
Queue Stats
143W - 137L
1,563 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 433
1,659 SR
1,596 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 382
1,654 SR
1,658 Elo+
Tiberius
Tiberius
Diamond IV
NoMercy117
Tiberius
Diamond IV
Level 693
Champion Stats
0W - 1L
1,542 SR
Queue Stats
121W - 103L
1,673 Elo+
Party 3
Ying
Ying
Gold I
Prelia
Ying
Gold I
Level 287
Champion Stats
33W - 28L
1,609 SR
Queue Stats
85W - 77L
1,605 Elo+
Party 3
Viktor
Viktor
Platinum I
SometimesFine
Viktor
Platinum I
Level 52
Champion Stats
5W - 1L
1,882 SR
Queue Stats
30W - 25L
1,742 Elo+
Party 4
Maeve
Maeve
Gold V
SoulHectate
Maeve
Gold V
Level 328
Champion Stats
11W - 6L
1,704 SR
Queue Stats
16W - 10L
1,665 Elo+
Party 4
Ash
Ash
Gold II
mossimur
Ash
Gold II
Level 552
Champion Stats
6W - 5L
1,534 SR
Queue Stats
34W - 24L
1,606 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
D-FNJ
Tyra
58
14 / 12 / 15
4,083
255
82,154
71,717
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Fernando
Rhamanos
Fernando
58
14 / 9 / 16
5,082
318
110,287
158,118
158,969
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
9 / 7 / 24
6,595
412
119,775
89,687
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

25
6 / 8 / 14
4,347
272
69,299
138,460
48,786
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

55
3 / 9 / 35
7,209
451
38,098
72,551
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
KhanTorvald
Team 1 Score

4

VS

Team 2 Score

3

Bans
LianDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
NoMercy117
Tiberius
59
2 / 9 / 16
3,138
196
106,961
70,873
0
Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Ying
Prelia
Ying
55
1 / 6 / 21
3,834
240
25,035
56,086
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

39
22 / 5 / 14
5,158
322
255,336
69,117
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

59
20 / 16 / 7
4,026
252
73,096
65,598
0
Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1s.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

58
0 / 10 / 27
3,718
232
70,105
157,939
42,847
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Thrive

Thrive

Shoulder Bash

Heal for 600 after hitting an enemy with Shoulder Bash.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 58s
Objective Time
4m 27s
150
Kill Participation
130
46
Kills
45
45
Deaths
46
104
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Tyra
D-FNJ
Tyra
14
12
15
1.79
L
Tiberius
NoMercy117
Tiberius
2
9
16
1.11
L
Ying
Prelia
Ying
1
6
21
1.92
W
Fernando
Rhamanos
Fernando
14
9
16
2.44
L
22
5
14
5.8
L
20
16
7
1.47
W
9
7
24
3
W
6
8
14
1.63
W
3
9
35
2.28
L
0
10
27
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

419,613
Damage
530,533
530,533
Taken
419,613
207,755
Shielding
42,847
372,252
Healing
266,777
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tyra
D-FNJ
Tyra
82,154
61,067
0
2,865
71,717
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

L
Tiberius
NoMercy117
Tiberius
106,961
69,241
0
16,193
70,873
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Ying
Prelia
Ying
25,035
25,035
186,614
40,858
56,086
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Fernando
Rhamanos
Fernando
110,287
39,712
0
13,208
158,118
158,969
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
255,336
210,360
0
925
69,117
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Level 2

L
73,096
60,465
728
16,600
65,598
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
119,775
42,099
56,408
41,319
89,687
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
69,299
51,619
0
15,829
138,460
48,786
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

W
38,098
29,258
197,783
44,840
72,551
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

L
70,105
63,218
0
4,859
157,939
42,847
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role