Player Matchup
VS
Match Stats
Eagle's Emerald
Valor
Generate 2 Ammo for each enemy hit with Valor.
Level 2
Superiority
Armor
Increase your maximum Ammo by 2.
Level 2
Noble Crest
Armor
Increase your maximum Health by 200.
Level 4
Revitalizing Gem
Valor
Heal for 120 for each enemy hit with Valor.
Level 2
Highborn
Armor
Increase your Movement Speed by 15%.
Level 5
Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.
Level 3
Ancient Resolve
Shell Shield
Increase the duration of Shell Shield by 1.7999999999999998s.
Level 3
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 0.6s.
Level 1
Determination
Armor
Increase your Healing received from other players by 24% while at or below 50% Health.
Level 4
Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 0.8s for every 1000 damage Absorbed.
Level 4
Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1
Blade Dancer
Whirl
Increase the travel distance of Whirl by 40%.
Level 5
Fan the Flames
Billow
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Level 2
Perfect Block
Counter
Heal for 200 after using Counter.
Level 2
Viciousness
Counter
Reduce the Cooldown of Counter by 15% after successfully hitting an enemy with Counter.
Level 1
Hideout
Billow
Reduce the Cooldown of Whirl by 5s after using Billow.
Level 5
Guillotine
Spite
Spite deals 20% of its target's maximum Health with each hit.
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3
Fracture
Shatter
Heal your Illusions for 40% of their maximum Health after activating Shatter.
Level 2
Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Possession
Mending Spirits
Reduce your damage taken by 16% while Healing an ally with Mending Spirits.
Level 4
Spirit's Touch
Slither
Increase your movement speed by 8% for 3s after using Slither.
Level 1
Snake Pit
Armor
Increase your Movement Speed by 20%.
Level 5
Incorporeal
Armor
Increase your maximum Health by 50.
Level 1
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 3.2s.
Level 4
Wekono's Wrath
Weapon
Tossing your snake after reloading is faster and deals an additional 500 damage.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Dreadnought
Armor
Increase your maximum Health by 200.
Level 4
Sea Dogs
Armor
Increase the Healing you receive by 10% while at or below 50% Health.
Level 2
Reckless Barrage
Broadside
Heal for 50 for each enemy hit by Broadside.
Level 1
Mortal Skewer
Harpoon
Heal for 210 for each enemy hit with Harpoon.
Level 3
Hangman's Ire
Armor
Gain a 750-Health Shield after dropping to or below 50% Health.
Level 5
Hurl
Harpoon
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
Level 1
Determination
Armor
Increase your Healing received from other players by 6% while at or below 50% Health.
Level 1
Ancient Resolve
Shell Shield
Increase the duration of Shell Shield by 1.2s.
Level 2
Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Level 5
Carapace
Shell Shield
Increase the Health of Shell Shield by 1000.
Level 5
Tidal Grace
Shell Shield
Heal for 110 every 1s while Shell Shield is active.
Level 2
Leviathan
Ancient Rage
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.
Level 1
Interdiction
Weapon
Increase your maximum Ammo by 6.
Level 3
Priority Requisition
Reduce the Cooldown of Distortion Field by 1.5s.
Level 3
Entrenched
Reduce your damage taken by 10% while standing inside of your Distortion Field.
Level 2
Dominant Dome
Increase the radius of your Distortion Field by 16%.
Level 4
Determined Defense
Armor
Increase your maximum Health by 150.
Level 3
Asymmetric Warfare
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
Level 1
New Purpose
Armor
Increase your maximum Health by 150.
Level 3
What May Come
Tendril
Reduce the damage you take by 12% for 3s after activating Tendril.
Level 3
Otherworldly Tether
Tendril
Gain a 225 Shield for 5s after activating Tendril.
Level 3
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 150 health.
Level 3
Broken Promises
Obliteration
Heal for 180 for each enemy hit with Obliteration.
Level 3
Relentless Presence
Tendril
Tendril gains a second charge, but its Cooldown is increased by 2s.
Level 1
Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3
Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 10%.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.