Player Matchup

Grover
Grover
BorpIex
Grover
Level 12
Champion Stats
8W - 7L
1,639 SR
Queue Stats
14W - 11L
1,705 Elo+
Party 3
Tiberius
Tiberius
Divinegrl
Tiberius
Level 999
Champion Stats
8W - 7L
1,666 SR
Queue Stats
781W - 782L
1,604 Elo+
Solo
Khan
Khan
EliteMasta3000
Khan
Level 341
Champion Stats
3W - 5L
1,550 SR
Queue Stats
93W - 72L
1,602 Elo+
Party 3
Jenos
Jenos
Fancy Preston
Jenos
Level 188
Champion Stats
1W - 4L
1,312 SR
Queue Stats
70W - 84L
1,542 Elo+
Party 2
Ying
Ying
ZachJ
Ying
Level 49
Champion Stats
43W - 34L
1,619 SR
Queue Stats
83W - 94L
1,546 Elo+
Party 2
Team Averages
Level 318
1,557 SR
1,600 Elo+

VS

Team Averages
Level 301
1,649 SR
1,627 Elo+
Mal'Damba
Mal'Damba
Breakspace
Mal'Damba
Level 171
Champion Stats
3W - 0L
1,716 SR
Queue Stats
33W - 25L
1,627 Elo+
Party 1
Maeve
Maeve
ErossMcCloud
Maeve
Level 353
Champion Stats
35W - 23L
1,644 SR
Queue Stats
668W - 659L
1,645 Elo+
Party 1
Fernando
Fernando
Zornhaw
Fernando
Level 447
Champion Stats
30W - 22L
1,651 SR
Queue Stats
604W - 596L
1,630 Elo+
Solo
Makoa
Makoa
epicnessXD
Makoa
Level 428
Champion Stats
185W - 179L
1,644 SR
Queue Stats
585W - 584L
1,623 Elo+
Party 1
Kinessa
Kinessa
unburnablegarb
Kinessa
Level 106
Champion Stats
4W - 2L
1,590 SR
Queue Stats
242W - 224L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
BorpIex
Grover
5
0 / 0 / 0
790
132
0
0
0
Tiberius
Divinegrl
Tiberius
59
1 / 3 / 3
1,129
188
31,339
23,083
360
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 5 Ammo after activating Combat Trance.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 4.

Level 4

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

56
4 / 3 / 0
1,330
222
29,544
53,232
13,326
Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
2 / 4 / 4
1,220
203
14,249
18,083
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Ying
ZachJ
Ying
24
1 / 5 / 1
1,611
269
14,965
19,587
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Breakspace
Mal'Damba
58
1 / 2 / 1
1,903
317
10,062
11,614
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
11 / 1 / 3
2,193
366
42,444
13,997
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Fernando
Zornhaw
Fernando
55
0 / 1 / 3
2,084
347
9,260
22,586
39,288
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Makoa
57
3 / 3 / 4
1,923
321
28,801
32,971
17,656
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 50%.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 1s for each enemy it hits.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

33
0 / 1 / 3
1,617
270
23,418
8,929
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.

Level 4

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 18s
Objective Time
4m 55s
16
Kill Participation
29
8
Kills
15
15
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Grover
BorpIex
Grover
0
0
0
0
W
Mal'Damba
Breakspace
Mal'Damba
1
2
1
0.75
L
Tiberius
Divinegrl
Tiberius
1
3
3
0.83
L
4
3
0
1.33
W
11
1
3
12.5
L
2
4
4
1
L
Ying
ZachJ
Ying
1
5
1
0.3
W
Fernando
Zornhaw
Fernando
0
1
3
1.5
W
Makoa
3
3
4
1.67
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,097
Damage
113,985
113,985
Taken
90,097
13,686
Shielding
56,944
67,377
Healing
55,062
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
BorpIex
Grover
0
0
440
0
0
0
W
Mal'Damba
Breakspace
Mal'Damba
10,062
8,212
27,198
5,960
11,614
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Tiberius
Divinegrl
Tiberius
31,339
19,339
0
1,318
23,083
360
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
29,544
28,207
945
13,102
53,232
13,326
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
42,444
41,984
0
9,501
13,997
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
14,249
6,440
24,774
2,995
18,083
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
ZachJ
Ying
14,965
8,611
17,977
5,826
19,587
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Zornhaw
Fernando
9,260
5,260
0
5,962
22,586
39,288
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Makoa
28,801
27,826
0
2,085
32,971
17,656
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
23,418
21,918
0
4,356
8,929
0

Level 1

Damage Done by Role

Damage Taken by Role