Player Matchup

Caspian
Caspian
AimingGoDRaoul
Caspian
Level 113
Champion Stats
3W - 2L
1,467 SR
Queue Stats
21W - 19L
1,509 Elo+
Party 1
VII
VII
CestTony
VII
Level 50
Champion Stats
1W - 0L
1,500 SR
Queue Stats
56W - 53L
1,404 Elo+
Solo
Fernando
Fernando
SummerNeverEnd
Fernando
Level 44
Champion Stats
2W - 2L
1,511 SR
Queue Stats
13W - 12L
1,534 Elo+
Solo
Seris
Seris
kingburak_1233-
Seris
Level 108
Champion Stats
38W - 24L
1,597 SR
Queue Stats
77W - 51L
1,516 Elo+
Solo
Tiberius
Tiberius
ЫФслвфыввыф
Tiberius
Level 17
Champion Stats
16W - 10L
1,615 SR
Queue Stats
18W - 15L
1,539 Elo+
Party 1
Team Averages
Level 66
1,538 SR
1,500 Elo+

VS

Team Averages
Level 57
1,538 SR
1,470 Elo+
Khan
Khan
Aquiiil4
Khan
Level 88
Champion Stats
3W - 3L
1,656 SR
Queue Stats
112W - 107L
1,456 Elo+
Solo
Kinessa
Kinessa
D4NYL4
Kinessa
Level 90
Champion Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,554 Elo+
Solo
Viktor
Viktor
VIEHh
Viktor
Level 16
Champion Stats
3W - 4L
1,436 SR
Queue Stats
23W - 27L
1,440 Elo+
Solo
Moji
Moji
dfh-_2
Moji
Level 69
Champion Stats
23W - 23L
1,495 SR
Queue Stats
204W - 220L
1,487 Elo+
Solo
Seris
Seris
menace_ktwn
Seris
Level 20
Champion Stats
17W - 17L
1,601 SR
Queue Stats
18W - 29L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
24 / 11 / 9
4,002
267
74,296
48,491
0
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.

Level 4

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 15 after hitting an enemy with War.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.

Level 4

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

38
17 / 11 / 13
3,825
255
73,023
50,854
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Fernando
24
6 / 7 / 7
5,322
355
43,554
91,020
137,270
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 60.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

55
4 / 12 / 20
3,703
247
42,265
55,761
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

9
12 / 10 / 13
3,577
238
83,719
41,881
1,100
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
59
12 / 8 / 18
3,668
245
56,159
105,322
63,313
Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 800.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Kinessa
D4NYL4
Kinessa
48
12 / 12 / 18
3,404
227
81,528
47,691
0
Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 50%.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Viktor
VIEHh
Viktor
16
13 / 17 / 9
3,045
203
64,913
57,389
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Moji
dfh-_2
Moji
47
10 / 15 / 12
912
61
47,699
59,094
0
Cozy

Cozy

Magic Barrier

Heal for 100 every 1s while Magic Barrier is active.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 28% while at or below 50% Health.

Level 4

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 5% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 1

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

12
4 / 11 / 21
1,650
110
37,708
47,361
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 50s
Objective Time
5m 15s
125
Kill Participation
129
63
Kills
51
51
Deaths
63
62
Assists
78
Player
Kills
Deaths
Assists
KDA
W
24
11
9
2.59
L
Khan
12
8
18
2.63
W
17
11
13
2.14
L
Kinessa
D4NYL4
Kinessa
12
12
18
1.75
W
Fernando
6
7
7
1.36
L
Viktor
VIEHh
Viktor
13
17
9
1.03
L
Moji
dfh-_2
Moji
10
15
12
1.07
W
4
12
20
1.17
L
4
11
21
1.32
W
12
10
13
1.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

316,857
Damage
288,007
288,007
Taken
316,857
138,370
Shielding
63,313
139,917
Healing
151,062
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
74,296
54,228
0
12,421
48,491
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Khan
56,159
41,700
2,986
26,509
105,322
63,313
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
73,023
72,523
1,560
12,254
50,854
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Kinessa
D4NYL4
Kinessa
81,528
58,184
3,228
13,597
47,691
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

W
Fernando
43,554
30,530
0
12,154
91,020
137,270
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Level 1

Level 1

L
Viktor
VIEHh
Viktor
64,913
41,251
1,574
13,972
57,389
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Moji
dfh-_2
Moji
47,699
43,981
554
6,847
59,094
0

Level 2

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
42,265
36,325
63,630
21,145
55,761
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
37,708
31,436
64,999
16,796
47,361
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
83,719
67,575
3,351
13,402
41,881
1,100
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role