Player Matchup

Ying
Ying
Astraíê
Ying
Level 918
Champion Stats
15W - 16L
1,621 SR
Queue Stats
284W - 248L
1,621 Elo+
Solo
Atlas
Atlas
IDCDESTROYEVRY1
Atlas
Level 239
Champion Stats
4W - 1L
1,913 SR
Queue Stats
256W - 255L
1,612 Elo+
Party 1
Makoa
Makoa
Opfor50
Makoa
Level 467
Champion Stats
92W - 102L
1,558 SR
Queue Stats
592W - 568L
1,598 Elo+
Solo
Grohk
Grohk
Rebal54
Grohk
Level 78
Champion Stats
108W - 64L
1,696 SR
Queue Stats
212W - 209L
1,591 Elo+
Party 1
Tyra
Tyra
lightng254
Tyra
Level 265
Champion Stats
6W - 0L
1,500 SR
Queue Stats
181W - 166L
1,493 Elo+
Solo
Team Averages
Level 393
1,658 SR
1,583 Elo+

VS

Team Averages
Level 585
1,583 SR
1,564 Elo+
Lian
Lian
El_Libertador009
Lian
Level 154
Champion Stats
7W - 7L
1,528 SR
Queue Stats
139W - 129L
1,570 Elo+
Solo
Ash
Ash
Italia Cuba
Ash
Level 999
Champion Stats
98W - 90L
1,584 SR
Queue Stats
2,071W - 2,033L
1,569 Elo+
Party 2
Vora
Vora
NajKiing
Vora
Level 700
Champion Stats
13W - 11L
1,569 SR
Queue Stats
135W - 143L
1,562 Elo+
Solo
Khan
Khan
NeonCandela
Khan
Level 999
Champion Stats
15W - 12L
1,656 SR
Queue Stats
1,068W - 1,001L
1,574 Elo+
Party 2
Rei
Rei
juadri
Rei
Level 74
Champion Stats
64W - 54L
1,576 SR
Queue Stats
334W - 314L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
59
11 / 4 / 21
3,568
324
58,609
24,336
0
Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
7 / 3 / 11
3,728
339
51,527
122,190
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Makoa
Opfor50
Makoa
59
8 / 4 / 15
5,059
460
52,267
98,375
43,157
Spring Tide

Spring Tide

Shell Spin

Heal for 250 for each enemy hit with Shell Spin.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 5

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 30% for 3s after using Shell Spin.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 5% for 2s after hitting an enemy with Dredge Anchor.

Level 1

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Grohk
Rebal54
Grohk
35
5 / 5 / 23
4,916
447
56,135
57,944
0
Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

52
5 / 7 / 19
4,223
384
81,966
53,415
0
Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 100%.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
8 / 9 / 6
2,950
268
107,689
54,760
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 60 for each enemy hit with Valor.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 5.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

44
2 / 8 / 8
2,485
226
61,621
92,195
72,699
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Vora
59
6 / 6 / 7
2,378
216
96,457
39,701
1,880
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

51
5 / 7 / 6
2,567
233
53,053
86,758
47,574
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Rei
juadri
Rei
17
2 / 6 / 11
3,113
283
37,440
27,090
0
Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 43s
Objective Time
6m 17s
125
Kill Participation
61
36
Kills
23
23
Deaths
36
89
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ying
11
4
21
5.38
L
8
9
6
1.22
W
7
3
11
4.17
L
2
8
8
0.75
L
Vora
6
6
7
1.58
L
5
7
6
1.14
W
Makoa
Opfor50
Makoa
8
4
15
3.88
W
Grohk
Rebal54
Grohk
5
5
23
3.3
L
Rei
juadri
Rei
2
6
11
1.25
W
5
7
19
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

300,504
Damage
356,260
356,260
Taken
300,504
43,157
Shielding
122,153
235,966
Healing
154,154
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
58,609
35,336
49,625
11,410
24,336
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
107,689
102,397
0
3,389
54,760
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
51,527
51,527
0
7,723
122,190
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
61,621
54,461
0
146
92,195
72,699
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vora
96,457
60,584
0
13,378
39,701
1,880
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

L
53,053
47,359
12,129
17,739
86,758
47,574
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Makoa
Opfor50
Makoa
52,267
46,773
0
3,739
98,375
43,157

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Grohk
Rebal54
Grohk
56,135
31,729
121,254
40,093
57,944
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Rei
juadri
Rei
37,440
27,411
95,884
11,489
27,090
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
81,966
42,484
0
2,122
53,415
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role