Player Matchup

Evie
Evie
IAmLime
Evie
Level 582
Champion Stats
214W - 167L
1,687 SR
Queue Stats
452W - 452L
1,659 Elo+
Solo
Octavia
Octavia
Nestezi
Octavia
Level 76
Champion Stats
63W - 16L
1,772 SR
Queue Stats
257W - 80L
1,898 Elo+
Solo
Dredge
Dredge
Rayventine
Dredge
Level 506
Champion Stats
181W - 182L
1,642 SR
Queue Stats
1,059W - 895L
1,693 Elo+
Solo
Fernando
Fernando
llEugll
Fernando
Level 98
Champion Stats
38W - 29L
1,687 SR
Queue Stats
464W - 422L
1,655 Elo+
Solo
Seris
Seris
wRiSTTTT
Seris
Level 281
Champion Stats
29W - 17L
1,720 SR
Queue Stats
262W - 212L
1,658 Elo+
Solo
Team Averages
Level 309
1,702 SR
1,712 Elo+

VS

Team Averages
Level 467
1,618 SR
1,645 Elo+
Inara
Inara
Arskaman
Inara
Level 262
Champion Stats
20W - 15L
1,605 SR
Queue Stats
632W - 619L
1,597 Elo+
Solo
Androxus
Androxus
IIINFERNUM69
Androxus
Level 331
Champion Stats
52W - 39L
1,659 SR
Queue Stats
591W - 527L
1,666 Elo+
Solo
Tiberius
Tiberius
SconoGanda
Tiberius
Level 640
Champion Stats
11W - 10L
1,629 SR
Queue Stats
298W - 307L
1,645 Elo+
Solo
Jenos
Jenos
koseryo
Jenos
Level 962
Champion Stats
10W - 8L
1,584 SR
Queue Stats
215W - 191L
1,696 Elo+
Solo
Koga
Koga
пиcькa
Koga
Level 140
Champion Stats
10W - 7L
1,610 SR
Queue Stats
450W - 450L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
IAmLime
Evie
59
15 / 5 / 8
3,586
326
52,155
28,871
0
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Octavia
Nestezi
Octavia
35
15 / 5 / 12
5,294
481
91,010
42,312
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Dredge
Rayventine
Dredge
56
6 / 3 / 11
3,346
304
49,091
37,432
4,245
Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Fernando
llEugll
Fernando
32
3 / 0 / 9
3,641
331
29,225
56,130
60,022
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Seris
wRiSTTTT
Seris
57
3 / 5 / 14
3,586
326
12,496
25,905
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Arskaman
Inara
54
0 / 7 / 6
2,470
225
37,929
86,982
6,480
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Androxus
IIINFERNUM69
Androxus
57
3 / 11 / 5
1,814
165
30,681
34,197
600
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Tiberius
SconoGanda
Tiberius
59
6 / 9 / 1
2,327
212
53,537
44,867
0
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Jenos
koseryo
Jenos
59
0 / 5 / 7
3,046
277
10,188
28,769
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
9 / 10 / 1
2,605
237
58,315
39,162
0
Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 30s
Objective Time
4m 45s
96
Kill Participation
38
42
Kills
18
18
Deaths
42
54
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Inara
Arskaman
Inara
0
7
6
0.43
W
Evie
IAmLime
Evie
15
5
8
3.8
L
Androxus
IIINFERNUM69
Androxus
3
11
5
0.5
W
Octavia
Nestezi
Octavia
15
5
12
4.2
W
Dredge
Rayventine
Dredge
6
3
11
3.83
L
Tiberius
SconoGanda
Tiberius
6
9
1
0.72
L
Jenos
koseryo
Jenos
0
5
7
0.7
W
Fernando
llEugll
Fernando
3
0
9
7.5
W
Seris
wRiSTTTT
Seris
3
5
14
2
L
9
10
1
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

233,977
Damage
190,650
190,650
Taken
233,977
64,267
Shielding
7,080
135,540
Healing
110,264
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
Arskaman
Inara
37,929
31,619
0
4,592
86,982
6,480

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Evie
IAmLime
Evie
52,155
45,314
0
5,665
28,871
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Androxus
IIINFERNUM69
Androxus
30,681
27,236
0
7,307
34,197
600
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Octavia
Nestezi
Octavia
91,010
87,098
777
9,329
42,312
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Dredge
Rayventine
Dredge
49,091
32,812
0
12,690
37,432
4,245
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Tiberius
SconoGanda
Tiberius
53,537
34,178
0
6,505
44,867
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

L
Jenos
koseryo
Jenos
10,188
9,192
71,760
17,779
28,769
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

W
Fernando
llEugll
Fernando
29,225
18,749
0
13,980
56,130
60,022
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Seris
wRiSTTTT
Seris
12,496
9,528
80,113
12,986
25,905
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
58,315
50,331
0
2,321
39,162
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role