Player Matchup

Saati
Saati
Masters
Daishydraté
Saati
Masters
Level 999
Champion Stats
0W - 4L
1,607 SR
Queue Stats
2,089W - 2,030L
1,725 Elo+
Party 1
Ash
Ash
Platinum III
FictionFie
Ash
Platinum III
Level 467
Champion Stats
2W - 1L
1,824 SR
Queue Stats
127W - 137L
1,533 Elo+
Solo
Barik
Barik
Qualifying
GOLDIE008
Barik
Qualifying
Level 120
Champion Stats
2W - 6L
1,505 SR
Queue Stats
33W - 29L
1,521 Elo+
Solo
Seris
Seris
Diamond I
Seriscence
Seris
Diamond I
Level 101
Champion Stats
41W - 41L
1,704 SR
Queue Stats
138W - 104L
1,755 Elo+
Party 1
Vora
Vora
Diamond IV
salemone
Vora
Diamond IV
Level 999
Champion Stats
0W - 1L
1,568 SR
Queue Stats
142W - 131L
1,618 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 537
1,642 SR
1,630 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 721
1,712 SR
1,632 Elo+
Mal'Damba
Mal'Damba
Diamond V
TargetTarget
Mal'Damba
Diamond V
Level 573
Champion Stats
33W - 21L
1,682 SR
Queue Stats
253W - 232L
1,600 Elo+
Party 2
Zhin
Zhin
Masters
Xanari
Zhin
Masters
Level 999
Champion Stats
22W - 12L
1,710 SR
Queue Stats
427W - 367L
1,684 Elo+
Party 2
Tyra
Tyra
Diamond III
mymomisavirgin
Tyra
Diamond III
Level 833
Champion Stats
3W - 1L
1,755 SR
Queue Stats
172W - 170L
1,685 Elo+
Solo
Atlas
Atlas
Diamond III
plutonmars
Atlas
Diamond III
Level 974
Champion Stats
20W - 16L
1,626 SR
Queue Stats
465W - 435L
1,640 Elo+
Solo
Fernando
Fernando
Platinum II
rszero
Fernando
Platinum II
Level 228
Champion Stats
6W - 3L
1,787 SR
Queue Stats
53W - 46L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
6 / 8 / 8
2,285
254
65,295
44,260
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

57
2 / 9 / 2
1,676
186
47,701
78,682
26,927
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Barik
GOLDIE008
Barik
54
2 / 8 / 4
2,093
233
49,712
72,604
47,979
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Seris
26
2 / 4 / 9
2,394
266
34,786
29,583
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Vora
56
4 / 10 / 5
2,054
228
49,045
51,415
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
KhanLian
Team 1 Score

0

VS

Team 2 Score

4

Bans
TorvaldAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
TargetTarget
Mal'Damba
54
0 / 2 / 25
3,346
372
10,749
16,651
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 16% Lifesteal.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 10% while in your Gourd .

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Zhin
Xanari
Zhin
58
13 / 2 / 10
2,914
324
80,241
32,923
0
Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 5s after using Billow.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

58
8 / 3 / 16
2,939
327
73,315
38,820
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Atlas
57
12 / 3 / 9
3,600
400
56,906
70,446
0
Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 3.2s after activating Stasis Field.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Fernando
rszero
Fernando
46
6 / 6 / 12
2,907
323
55,333
87,699
36,256
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 14s
Objective Time
6m 6s
44
Kill Participation
111
16
Kills
39
39
Deaths
16
28
Assists
72
Player
Kills
Deaths
Assists
KDA
L
6
8
8
1.25
L
2
9
2
0.33
L
Barik
GOLDIE008
Barik
2
8
4
0.5
L
Seris
2
4
9
1.63
W
Mal'Damba
TargetTarget
Mal'Damba
0
2
25
6.25
W
Zhin
Xanari
Zhin
13
2
10
9
W
8
3
16
5.33
W
Atlas
12
3
9
5.5
W
Fernando
rszero
Fernando
6
6
12
2
L
Vora
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

246,539
Damage
276,544
276,544
Taken
246,539
74,906
Shielding
36,256
135,645
Healing
166,367
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
65,295
56,870
0
595
44,260
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
47,701
43,621
0
2,095
78,682
26,927
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Barik
GOLDIE008
Barik
49,712
49,712
0
9,989
72,604
47,979
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Seris
34,786
27,879
96,439
15,762
29,583
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Mal'Damba
TargetTarget
Mal'Damba
10,749
2,272
127,033
11,915
16,651
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Zhin
Xanari
Zhin
80,241
67,625
0
3,130
32,923
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
73,315
45,706
0
3,554
38,820
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Atlas
56,906
56,906
0
10,876
70,446
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
rszero
Fernando
55,333
33,330
0
9,859
87,699
36,256

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vora
49,045
32,677
0
10,765
51,415
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role