Player Matchup

Octavia
Octavia
Giacomo-1926
Octavia
Level 999
Champion Stats
39W - 34L
1,552 SR
Queue Stats
785W - 808L
1,614 Elo+
Party 2
Raum
Raum
JohnnyLuca
Raum
Level 999
Champion Stats
29W - 32L
1,630 SR
Queue Stats
711W - 728L
1,613 Elo+
Party 2
Pip
Pip
TTV Utsher
Pip
Level 244
Champion Stats
2W - 4L
1,589 SR
Queue Stats
134W - 122L
1,655 Elo+
Party 4
Caspian
Caspian
okPasDeSouci971
Caspian
Level 163
Champion Stats
202W - 204L
1,648 SR
Queue Stats
556W - 501L
1,648 Elo+
Party 4
Fernando
Fernando
هعاخعع22
Fernando
Level 999
Champion Stats
298W - 264L
1,613 SR
Queue Stats
2,419W - 2,457L
1,629 Elo+
Solo
Team Averages
Level 681
1,606 SR
1,632 Elo+

VS

Team Averages
Level 697
1,655 SR
1,618 Elo+
Viktor
Viktor
MANOSBOY
Viktor
Level 247
Champion Stats
41W - 31L
1,648 SR
Queue Stats
239W - 206L
1,622 Elo+
Solo
Atlas
Atlas
Popopirat25
Atlas
Level 615
Champion Stats
4W - 3L
1,628 SR
Queue Stats
164W - 148L
1,609 Elo+
Party 3
Torvald
Torvald
SpatenAkrobat82
Torvald
Level 623
Champion Stats
7W - 3L
1,672 SR
Queue Stats
153W - 137L
1,599 Elo+
Party 3
Corvus
Corvus
Zumosan
Corvus
Level 999
Champion Stats
15W - 7L
1,738 SR
Queue Stats
1,115W - 1,148L
1,640 Elo+
Party 1
Koga
Koga
jerrumo
Koga
Level 999
Champion Stats
10W - 9L
1,591 SR
Queue Stats
1,141W - 1,171L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Giacomo-1926
Octavia
59
5 / 5 / 4
1,884
236
52,709
32,347
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

58
1 / 6 / 6
2,006
251
29,087
103,270
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 300.

Level 2

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

59
1 / 2 / 7
1,515
189
6,920
16,713
0
Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 12% for 3s.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

23
5 / 8 / 1
1,546
193
40,430
33,972
0
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 48% for 1s after hitting an enemy with Love.

Level 4

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.

Level 3

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 8%.

Level 1

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.

Level 3

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Fernando
59
0 / 2 / 0
1,212
152
12,219
29,595
34,514
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
MANOSBOY
Viktor
52
9 / 4 / 7
2,584
323
68,267
23,779
0
Run and Gun

Run and Gun

Hustle

Regenerate 10 Ammo every 1s while using Hustle.

Level 5

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 2.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

56
5 / 1 / 7
2,599
325
46,219
63,542
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
5 / 1 / 9
2,242
280
34,263
17,891
53,712
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Timeshaper

Timeshaper

Protection

Generate 2 Ammo for the target of your Protection.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Corvus
Zumosan
Corvus
59
0 / 1 / 12
2,267
283
7,185
6,377
1,295
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

New Resolve

New Resolve

Mark of Fate

Grant a 160-Health Shield to an ally for 2s when you Mark them.

Level 4

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Koga
jerrumo
Koga
59
4 / 5 / 8
2,132
267
59,963
29,776
0
Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 14s
Objective Time
4m 31s
30
Kill Participation
66
12
Kills
23
23
Deaths
12
18
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Octavia
Giacomo-1926
Octavia
5
5
4
1.4
L
1
6
6
0.67
W
Viktor
MANOSBOY
Viktor
9
4
7
3.13
W
5
1
7
8.5
W
5
1
9
9.5
L
1
2
7
2.25
W
Corvus
Zumosan
Corvus
0
1
12
6
W
Koga
jerrumo
Koga
4
5
8
1.6
L
5
8
1
0.69
L
Fernando
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,365
Damage
215,897
215,897
Taken
141,365
34,514
Shielding
55,007
84,790
Healing
101,289
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
Giacomo-1926
Octavia
52,709
49,109
506
7,376
32,347
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
29,087
27,488
15,850
7,123
103,270
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Viktor
MANOSBOY
Viktor
68,267
60,804
0
7,642
23,779
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
46,219
46,219
0
7,433
63,542
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
34,263
28,925
4,019
1,294
17,891
53,712
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
6,920
6,054
46,538
6,813
16,713
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Corvus
Zumosan
Corvus
7,185
7,185
73,730
3,881
6,377
1,295
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Koga
jerrumo
Koga
59,963
54,568
0
3,290
29,776
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
40,430
23,572
0
584
33,972
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
12,219
8,319
0
0
29,595
34,514
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role