Player Matchup
VS
Match Stats
Acrobat's Trick
Weapon
Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.
Level 4
Refreshing Jog
Weightless
Heal for 180 every 1s while Weightless is active.
Level 3
Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Level 4
Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 24%.
Level 3
From Above
Weightless
Reduces the Cooldown of Weightless by 0.6s.
Level 1
Combat Medic
Weapon
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
Level 1
Wildfire
Whirl
Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.
Level 3
Up in Smoke
Billow
Increase your Movement Speed by 44% while Billow is active.
Level 4
Master Stance
Counter
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Level 3
Viciousness
Counter
Reduce the Cooldown of Counter by 15% after successfully hitting an enemy with Counter.
Level 1
Blade Dancer
Whirl
Increase the travel distance of Whirl by 32%.
Level 4
Guillotine
Spite
Spite deals 20% of its target's maximum Health with each hit.
Level 1
Summit
Impasse
Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.
Level 5
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 1s.
Level 2
Stone Bulwark
Earthen Guard
Heal for 56 every 1s while Earthen Guard is active.
Level 2
Sacred Ground
Warder's Field
Reduce your damage taken by 15% while standing in Warder's Field.
Level 3
Caretaker
Warder's Field
Heal for 66 every 1s while standing in Warder's Field.
Level 3
Tremors
Impasse
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
Level 1
Mirage
Withdraw
Reduce the Cooldown of Withdraw by 0.6s.
Level 1
Wanderlust
Armor
Increase your Movement Speed by 15%.
Level 5
Swagger
Armor
Increase your maximum Health by 200.
Level 4
Oasis
Withdraw
Heal for 80 after using Withdraw.
Level 1
Bullseye
Weapon
Reduce your active Cooldowns by 40% when you get an Elimination.
Level 4
Sand Trap
Crippling Arrow
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
Level 1
Compensator
Iron Sights
Reduce your weapon recoil by 80% while using Iron Sights.
Level 4
Second Wind
Hustle
Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.
Level 1
Predator
Iron Sights
Gain 20% Lifesteal while using Iron Sights.
Level 4
XL Mag
Weapon
Increase your maximum Ammo by 2.
Level 1
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Level 5
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.
Level 3
Rampage
Armor
Increase your Movement Speed by 32% for 4s after getting an Elimination.
Level 4
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 2.4s.
Level 4
Surf
Shell Spin
Increase the travel distance of Shell Spin by 30%.
Level 3
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Immovable Object
Armor
Increase your Healing received from others by 15% while at or below 50% Health.
Level 3
Dire Need
Shield
Increase your Movement Speed by 16% while using Shield.
Level 2
Cavalier
Armor
Increase your maximum Health by 750.
Level 5
Fearless Leader
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Towering Barrier
Shield
Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.
Level 4
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Guts
Armor
Reduce your damage taken by 25% while at or below 40% Health.
Level 5
Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 1s.
Level 1
Primeval Might
Overcharge
Gain 20% Lifesteal while Overcharge is active.
Level 4
Eternal
Rune of Travel
Increase the duration of Rune of Travel by 1s.
Level 1
Evanescent
Rune of Travel
Increase your Movement Speed by 32% while Rune of Travel is active.
Level 4
Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1
Refreshing Break
Chain Heal
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Level 5
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.
Level 1
Deft Magics
Spirit Link
Linking to a new target reduces all your Cooldowns by 0.2s.
Level 2
Midnight Stroll
Spirit Link
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Level 2
Future Generations
Chain Heal
After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 5
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Noble Crest
Armor
Increase your maximum Health by 150.
Level 3
Superiority
Armor
Increase your maximum Ammo by 3.
Level 3
Inheritance
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Heir to the Throne
Grace
Increase travel speed during Grace by 10%.
Level 1
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 4s.
Level 4
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.