Player Matchup

Io
Io
AkitoVT
Io
Level 366
Champion Stats
48W - 27L
1,662 SR
Queue Stats
1,252W - 1,252L
1,561 Elo+
Party 1
Saati
Saati
Emberlust2451
Saati
Level 624
Champion Stats
3W - 2L
1,537 SR
Queue Stats
171W - 177L
1,466 Elo+
Solo
Yagorath
Yagorath
SecretSeagull
Yagorath
Level 281
Champion Stats
24W - 23L
1,593 SR
Queue Stats
1,221W - 1,221L
1,562 Elo+
Party 1
Raum
Raum
SockOndn
Raum
Level 136
Champion Stats
99W - 84L
1,631 SR
Queue Stats
497W - 499L
1,502 Elo+
Solo
Dredge
Dredge
siarra11
Dredge
Level 100
Champion Stats
2W - 6L
1,159 SR
Queue Stats
21W - 26L
1,419 Elo+
Solo
Team Averages
Level 301
1,516 SR
1,502 Elo+

VS

Team Averages
Level 88
1,554 SR
1,511 Elo+
Mal'Damba
Mal'Damba
Princesssmeek
Mal'Damba
Level 61
Champion Stats
116W - 88L
1,627 SR
Queue Stats
180W - 150L
1,582 Elo+
Party 2
Tiberius
Tiberius
Sicarius123
Tiberius
Level 112
Champion Stats
3W - 3L
1,506 SR
Queue Stats
48W - 46L
1,507 Elo+
Party 3
Bomb King
Bomb King
WhyGamingWhy
Bomb King
Level 156
Champion Stats
8W - 5L
1,740 SR
Queue Stats
260W - 199L
1,555 Elo+
Party 2
VII
VII
nebulonian
VII
Level 59
Champion Stats
0W - 2L
1,280 SR
Queue Stats
41W - 52L
1,472 Elo+
Solo
Khan
Khan
thdzhdxh
Khan
Level 50
Champion Stats
3W - 3L
1,619 SR
Queue Stats
7W - 7L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
10 / 4 / 19
3,789
316
39,011
24,752
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

59
6 / 6 / 12
3,153
263
54,573
32,252
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Yagorath
SecretSeagull
Yagorath
35
8 / 6 / 8
2,911
243
25,379
68,192
960
Raze and Burn

Raze and Burn

Piercing Quills

Heal for 250 after hitting an enemy with Piercing Quills.

Level 5

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.2s.

Level 2

The Great Worm

The Great Worm

Form Swap

Gain a 80-Health Shield for 2s after swapping into Travel Form.

Level 1

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 6% of your maximum acid after hitting an enemy with Piercing Quills.

Level 3

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.2s each time you hit an enemy with Caustic Spray.

Level 4

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Raum
29
6 / 6 / 22
5,543
462
44,433
124,726
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Dredge
siarra11
Dredge
46
18 / 5 / 11
3,935
328
94,865
45,130
3,345
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Princesssmeek
Mal'Damba
12
1 / 10 / 8
2,034
170
17,812
36,187
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 12%.

Level 3

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Tiberius
Sicarius123
Tiberius
46
11 / 6 / 3
2,849
237
110,059
39,943
1,143
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.4s for each enemy hit by Heavy Blade.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 5.

Level 5

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Bomb King
WhyGamingWhy
Bomb King
59
10 / 9 / 6
2,660
222
78,698
44,356
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

38
2 / 12 / 6
1,800
150
47,873
48,225
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Khan
34
3 / 11 / 10
2,568
214
40,610
89,550
65,957
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 44s
Objective Time
3m 6s
120
Kill Participation
60
48
Kills
27
27
Deaths
48
72
Assists
33
Player
Kills
Deaths
Assists
KDA
W
10
4
19
4.88
W
6
6
12
2
L
Mal'Damba
Princesssmeek
Mal'Damba
1
10
8
0.5
W
Yagorath
SecretSeagull
Yagorath
8
6
8
2
L
Tiberius
Sicarius123
Tiberius
11
6
3
2.08
W
Raum
6
6
22
2.83
L
Bomb King
WhyGamingWhy
Bomb King
10
9
6
1.44
L
2
12
6
0.42
W
Dredge
siarra11
Dredge
18
5
11
4.7
L
Khan
3
11
10
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

258,261
Damage
295,052
295,052
Taken
258,261
4,305
Shielding
67,100
135,689
Healing
117,447
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
39,011
37,211
67,707
13,633
24,752
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
54,573
7,011
0
2,352
32,252
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Mal'Damba
Princesssmeek
Mal'Damba
17,812
6,191
55,220
12,809
36,187
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Yagorath
SecretSeagull
Yagorath
25,379
22,135
0
4,791
68,192
960

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tiberius
Sicarius123
Tiberius
110,059
94,097
0
13,444
39,943
1,143
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Raum
44,433
37,215
23,456
23,035
124,726
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Bomb King
WhyGamingWhy
Bomb King
78,698
62,883
0
4,472
44,356
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
47,873
43,403
0
11,667
48,225
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Dredge
siarra11
Dredge
94,865
82,899
0
715
45,130
3,345
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Khan
40,610
31,950
6,309
13,526
89,550
65,957
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role