Player Matchup

Viktor
Viktor
ARONASOgamer
Viktor
Level 220
Champion Stats
1W - 1L
1,520 SR
Queue Stats
38W - 39L
1,529 Elo+
Party 1
Vora
Vora
PapaBenedicto
Vora
Level 264
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,476 Elo+
Party 1
Androxus
Androxus
Theyemarei
Androxus
Level 10
Champion Stats
3W - 4L
1,517 SR
Queue Stats
3W - 4L
1,468 Elo+
Party 1
Jenos
Jenos
gian8270
Jenos
Level 16
Champion Stats
3W - 3L
1,745 SR
Queue Stats
5W - 9L
1,414 Elo+
Party 1
Fernando
Fernando
luismariostif192
Fernando
Level 57
Champion Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,470 Elo+
Party 1
Team Averages
Level 113
1,556 SR
1,471 Elo+

VS

Team Averages
Level 148
1,542 SR
1,498 Elo+
Imani
Imani
Communist35
Imani
Level 44
Champion Stats
153W - 145L
1,512 SR
Queue Stats
183W - 191L
1,464 Elo+
Solo
Octavia
Octavia
Grandpa1833
Octavia
Level 185
Champion Stats
83W - 95L
1,561 SR
Queue Stats
484W - 461L
1,541 Elo+
Solo
Lian
Lian
ItsRobbin4672
Lian
Level 70
Champion Stats
15W - 10L
1,528 SR
Queue Stats
115W - 111L
1,517 Elo+
Solo
Io
Io
SOTELDIX
Io
Level 90
Champion Stats
21W - 16L
1,548 SR
Queue Stats
173W - 183L
1,412 Elo+
Solo
VII
VII
daeshnik
VII
Level 352
Champion Stats
91W - 91L
1,561 SR
Queue Stats
862W - 827L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
53
2 / 4 / 3
1,285
184
26,973
26,853
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

49
2 / 8 / 1
1,102
157
16,001
24,216
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Androxus
Theyemarei
Androxus
3
1 / 7 / 0
911
130
5,227
21,043
0
Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 2.4s.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Jenos
gian8270
Jenos
12
0 / 10 / 0
885
126
1,856
22,296
0
17
1 / 7 / 0
1,247
178
7,620
44,644
54,709
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
11
6 / 0 / 7
2,363
338
22,905
13,331
0
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Octavia
Grandpa1833
Octavia
49
4 / 3 / 16
3,279
468
24,704
9,779
0
Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Tactical Fire

Tactical Fire

Weapon

Generate 4 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 4

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 12% for 2.5s after getting a Killing Blow or Elimination.

Level 2

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

49
7 / 2 / 9
2,560
366
30,396
10,881
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

31
4 / 1 / 11
2,679
383
11,953
14,278
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

59
15 / 0 / 15
3,075
439
49,094
9,408
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

My City

My City

Grappling Hook

Reduce your damage taken by 10% while latched to a wall after using Grappling Hook.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Fragments

Fragments

Armor

Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

32s
Objective Time
6m 2s
10
Kill Participation
94
6
Kills
36
36
Deaths
6
4
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Viktor
2
4
3
0.88
W
6
0
7
9.5
W
Octavia
Grandpa1833
Octavia
4
3
16
4
W
7
2
9
5.75
L
2
8
1
0.31
W
4
1
11
9.5
L
Androxus
Theyemarei
Androxus
1
7
0
0.14
W
15
0
15
22.5
L
Jenos
gian8270
Jenos
0
10
0
0
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,677
Damage
139,052
139,052
Taken
57,677
54,709
Shielding
0
36,834
Healing
38,242
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
26,973
21,397
0
14,687
26,853
0

Level 1

W
22,905
22,327
0
8,396
13,331
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Octavia
Grandpa1833
Octavia
24,704
20,559
0
585
9,779
0

Level 2

Level 1

W
30,396
30,396
0
3,805
10,881
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
16,001
13,712
0
2,518
24,216
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
11,953
11,053
8,354
10,679
14,278
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Androxus
Theyemarei
Androxus
5,227
5,227
0
4,402
21,043
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
49,094
46,468
0
6,423
9,408
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
gian8270
Jenos
1,856
1,856
7,363
0
22,296
0
L
7,620
4,520
0
7,864
44,644
54,709
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role